• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Sega FY2011 Results - Sonic Colors: 2.18m, TW Shogun 2: 600k, Vanquish: 830k shipped

Pooya

Member
http://www.segasammy.co.jp/english/pdf/release/1103tanshin_e_final.pdf
http://www.segasammy.co.jp/english/pdf/release/1103appendix_e_final.pdf

captureg7uw.png

capture217y2.png

capture3e7x4.png




this is shipments 3 months ago
http://www.neogaf.com/forum/showpost.php?p=25775315&postcount=1
capturehut5.jpg


+10k for Vanquish
 
Sonic has really done well transitioning over to Nintendo platforms. If only ourselves from the Nintendon't days could see the world now.
 
dwebo said:
Iron Man 2 > Vanquish + Shogun 2

That's depressing.

It's all about marketing really and movie license games ride on their movies wave for sure
 
How has Sonic Colours fared in comparison to recent Sonic titles? Hopefully much better on the account of it actually being really good, but...

Also I was honestly expecting Vanquish to have shipped far less. Awesome game, hopefully these are enough numbers for a sequel.
 
only 600k for Shogun? seems kinda low, does anyone know how much Empire or the previous TW games sold?
 
Iron Man 2 is somewhere between 2 and 4 games.

PS3/360, PSP/Wii, DS. That's 3 sets of assets, programming tasks, perhaps 3 entirely different development teams. Grouping them like this is kind of pointless. There really isn't much relationship between the DS and 360 version, other than that they are both called Iron Man 2.
 
SovanJedi said:
How has Sonic Colours fared in comparison to recent Sonic titles? Hopefully much better on the account of it actually being really good, but...

sonic unleashed: 2.45m
shadow the hedgehog: 2.06m
sonic and the secret rings: 1.2m
sonic the hedgehog 2006: 0.9m

to my knowledge, sega didn't even list sonic and the black knight in any of their reports.
 
SlipperySlope said:
Sega seems to be getting consistently profitable. Good for them.

Not sure about that, since the pachinko business (Sammy) makes up most of the profit. As usual. The Sega side includes arcade and consumer games and that's at least turning a profit ;)

PS Consumer business has gone down 70% since last year in profit, but I suggest a lot of that was due to the Japan earthquake in March - they were expecting Yakuza (of the End) to be released at the end of their fiscal year. Glad they now have more time to tune it up!

2h2driq.png


Of course, on their arcade front, their Trading card games are making bank and there's no sign of VF (alright, a lot of that's probably income from the rented machines, but still) anymore

141ocgz.png
 
Margalis said:
Iron Man 2 is somewhere between 2 and 4 games.

PS3/360, PSP/Wii, DS. That's 3 sets of assets, programming tasks, perhaps 3 entirely different development teams. Grouping them like this is kind of pointless. There really isn't much relationship between the DS and 360 version, other than that they are both called Iron Man 2.
Willing to bet the new total war cost more then all of the IM2 games put together,
they were built on the the first set of IM games and used a ton of the same assets.
 
Roxas said:
ONE POINT FUCKING FIVE FOUR MILLION people bought Ironman 2.

smh

Isn't that across five platforms? Those are pretty abysmal figures if so.

Hopefully it still made some money for them though.
 
All of those numbers are much higher than I thought for each of them. Color me surprised; interesting. Colors and Vanquish in particular did much better than I expected.
 
It's kind of weird they didn't release Shogun 2 in Japan. Since that's where it's set and pretty true to life.

I know it's PC, but didn't a lot of Koei strategy games get released on PC there? Then again, those were set in China, mostly...
 
dwebo said:
Iron Man 2 > Vanquish + Shogun 2

That's depressing.

That's not a fair comparison is it?

Iron Man is on everything including the kitchen sink.

Vanquish is only on PS3 and Xbox 360

Shogun 2 is only on PC.

Also Iron Man is a popular comic book hero riding the coattails of a movie, while Vanquish is a new IP no one knows about except for gamers.
 
AniHawk said:
sonic unleashed: 2.45m
shadow the hedgehog: 2.06m
sonic and the secret rings: 1.2m
sonic the hedgehog 2006: 0.9m

to my knowledge, sega didn't even list sonic and the black knight in any of their reports.

I'm trying to remember the number of platforms for each of those. Is this correct:

sonic unleashed: 360, PS3, Wii
shadow the hedgehog: GC(?), PS2, Xbox
sonic and the secret rings: Wii-exclusive
sonic the hedgehog 2006: PS3, 360

It did well, although I have a feeling the fact that they're including DS sales is having a big effect on the numbers. Still, it does make it much harder to understand the fact that Generations has only been announced for the HD twins; there *must* be a Cafe version brewing, it's the only outcome that makes sense.
 
It's good that Vanquish didn't sell too well. Cutscene-heavy covers shooters with slow motion isn't exactly a model that I'd like to see copied.
 
szaromir said:
It's good that Vanquish didn't sell too well. Cutscene-heavy covers shooters with slow motion isn't exactly a model that I'd like to see copied.
*Slides on knees*
DROPKICK TO THE FACE
 
mclem said:
I'm trying to remember the number of platforms for each of those. Is this correct:

sonic unleashed: 360, PS3, Wii
shadow the hedgehog: GC(?), PS2, Xbox
sonic and the secret rings: Wii-exclusive
sonic the hedgehog 2006: PS3, 360

It did well, although I have a feeling the fact that they're including DS sales is having a big effect on the numbers. Still, it does make it much harder to understand the fact that Generations has only been announced for the HD twins; there *must* be a Cafe version brewing, it's the only outcome that makes sense.

Unleashed was on PS2 as well.

legend166 said:
So why aren't the making the next Sonic game for Wii/3DS/DS again?

A 3DS version is seemingly confirmed via a GameStop release schedule. But a Cafe version on top of that would make so much sense.

Also, apparently Sega's stocks went DOWN when they announced the game, there's a slight possibility that it was due to the lack of a Nintendo platform version. These numbers do speak for themselves though.
 
Nintendo Power is seemingly teasing something 20th anniversary Sonic for the next issue. They already had the Mario and Sonic preview so who knows.
 
Having a side version kind of misses the point, though.

The logical answer here is that good (and even mediocre) Sonic games sell really well on Nintendo systems. Having an outsourced, low-budget version made for Nintendo systems seems like a bad business decision.
 
[Nintex] said:
*Slides on knees*
DROPKICK TO THE FACE
All in terrible and boring slow motion?
So why aren't the making the next Sonic game for Wii/3DS/DS again?
Maybe they are? Unleashed team is making Generations, whereas Colors team is making the Wii/3DS game?
 
Top Bottom