http://www.digitaltrends.com/gaming/new-game-engine-brings-hitman-absolution-to-the-masses/
They also talk about AI. But this right there, what to make of it?The Hitman games of past have been very hardcore, said Tore Blystad, game director at IO Interactive. Even though the fantasy of the Hitman universe has a very universal appeal, the games have been so difficult to play, that its been more of an acquired taste. The biggest challenge that we had with this game was to make it much broader in every sense, so that it was easier to play and more accessible, but still retain a very strong, hardcore side as well. We dont want to alienate any of our fans who have been extremely loyal for so many years.