http://www.1up.com/features/starbreeze-secret-history
It's a really good article, and contains some neat nuggets of information about the company, such as the fact that Riddick's PS2 version was canned, and that their new game is first person. I really recommend reading it, and keep the "1UP is still alive?" nonsense out of this thread please
Article by Matt Leone.
Tom Galt, lead designer on The Darkness II, sounds like he just got the wind knocked out of him. He's sitting in a nightclub down the street from this year's Game Developers Conference (GDC), responding to complaints about his team at Digital Extremes replacing original developer Starbreeze for the sequel.
"Oh it hurts," he says, before giving his best PR quote about the team being capable. "We have a huge amount of faith in our team and ourselves, and we have a lot of incredibly talented people... I appreciate everyone's love of Starbreeze -- they've done some amazing stuff -- but I think we bring our own unique talents and ideas to the table."
As one of the key figures on the new game, Galt's been on the receiving end of mixed feedback since 2K made the announcement back in February. On message boards like NeoGAF, fans expressed excitement about there being a sequel, but skepticism over the developer switch.
"Why bother without Starbreeze? This is like getting a direct to video sequel," said Jo-El, as one of roughly 20 comments bemoaning the change.
"No Starbreeze means its [sic] doomed in my books," added mil6es.
"I find the lack of Starbreeze disturbing," said Dead Man Typing.
But are these comments fair? The response Galt can't give, either out of professional courtesy or because he isn't aware, is that Starbreeze today is an almost entirely different company than it was when it developed The Darkness, and asking for it to work on the game today is comparable to asking for a new team to make it.
Since 2008, Starbreeze has weathered a public game cancellation, a staff exodus, a decision to abandon its internal engine, and multiple delays on its latest project. Then, just three days before this year's GDC, its CEO resigned. The story doesn't have the messy lawsuit and media-baiting one-liners of Infinity Ward vs. Activision, but to an outsider, the end result is the same: the team that built the company's reputation is now divorced from the name they made it on.
It's a really good article, and contains some neat nuggets of information about the company, such as the fact that Riddick's PS2 version was canned, and that their new game is first person. I really recommend reading it, and keep the "1UP is still alive?" nonsense out of this thread please
Article by Matt Leone.