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Iwata: Nintendo Willing To Invest To Get Third Party Support

http://www.nintendo.co.jp/ir/en/stock/meeting/110629qa/04.html

Regarding the Wii, the lack of software was extreme only in Japan, and the situation is a little different in the overseas markets but, at first, we thought that time would solve the issues for the Wii just as it had done for the Nintendo DS, but this was not the case. As a result, the software publishers put some effort into creating some titles, but the sales did not reach their expectations on the Wii, which made them think that they could not have high expectations for business on the Wii. At that time, a title called "Monster Hunter Portable" was selling well on Sony's handheld gaming device, PlayStation Portable. Only one title changed the whole momentum of that hardware, and because this all happened at the same time, the software publishers who were considering developing software for the Wii changed their minds and decided to make it for the PlayStation Portable. Because of this, when Nintendo failed to seamlessly provide software, there were no other titles to fill up the gaps.

In that sense, and this is common to both the Nintendo 3DS and the Wii U, we think that it is important to encourage the software publishers to think "This is a platform on which we can perform our business" in the very first stage of the platform. We think it very important to make several hits from the third-party software publishers within the first year from the release of the platform, while offering Nintendo software seamlessly. In order to achieve this goal, we have shared information about the new hardware with the software publishers earlier than we did previously and built a cooperative structure, and we are developing several titles in collaboration with these publishers. I cannot talk in detail about the names of the titles, or with which publishers we are currently collaborating, because we have not announced this information yet, but what we are aiming for with the Nintendo 3DS and the Wii U is, platforms which have much more software and a wider variety of software than the former Nintendo DS or Wii. Therefore, we are thinking of creating an environment where software from other companies will become hits. Please understand that Nintendo is prepared to invest in order to make this a reality.

Thanks to Father Brain for the link.
 
Collaborating with third parties by providing development support is something I can get behind. Much better in my opinion that buying off exclusive map packs :/
 
I have no interest in the Wii U until Nintendo show a Wii U-title that features an ambitious vision. Third-party games will pretty much be available on all forthcoming systems, they´re a non-factor.
 
Thread title a bit deceiving. The word "invest" could mean anything. Time? Resource? Energy? And of course, money?
 
mutsu said:
Thread title a bit deceiving. The word "invest" could mean anything. Time? Resource? Energy? And of course, money?


Time, resources and energy all cost money.
Nintendo lending out development staff to third parties is as good as writing them a check (better, actually, since they're Nintendo employees).
 
Yeah was curious what he meant by invest as well.

Could just be them investing in advertisement/marketing to make sure the titles are known.
 
mutsu said:
Thread title a bit deceiving. The word "invest" could mean anything. Time? Resource? Energy? And of course, money?
Oh, now ambiguity is noticed in something Nintendo says. lol

Moneyhatting isn't a new concept for Nintendo, so that's probably at least part of it.
 
Nintendo did quite a number of collab work on the Wii with 3rd parties, so it probably could be something of a similar sort.
 
It's a little bit funny that he's saying the wii's biggest competition for third party developers was the PSP and not the DS (or mobile in general).
 
Lance Bone Path said:
It's a little bit funny that he's saying the wii's biggest competition for third party developers was the PSP and not the DS.


The DS was already fully supported.
The PSP was just exploding at the time because of Monster Hunter, which led to a slew of Japanese games.
 
Ghost_Protocol said:
It's amazing how little I care about what Reggie and Iwata have to say anymore. They're glorified PR representatives. Nothing more.

Wha? Reggie maybe, but do you even know who Iwata is? Cuz...yeah...he's just a PR rep and...nothing more...

That was seriously so stupid, it hurt
 
I cannot talk in detail about the names of the titles, or with which publishers we are currently collaborating, because we have not announced this information yet.
We all know you are talking about Monster Hunter.

bjh2xz.jpg
 
It's interesting that they seemed to have this mentality for the Wii U from the beginning, but not the 3DS, which is in turn now suffering.
 
jjasper said:
But will they start investing in Nintendo of America?


Sadly, I think that the Wii and DS are done in America outside of a few titles.
I believe, however, that if Nintendo can foster a good userbase on the Wii U that they'll be much more willing to release games like Xenoblade over here.
 
While trying not to get too excited about this, I'm happy to hear that Nintendo may finally make good with third party games this upcoming generation. If this happens, Nintendo would be unstoppable and I would be excited to see what the future of gaming would become.

That said, we've heard this all before. Nintendo wants third party support. Blah, blah, blah. It never really happens. Let's hope they make good this time.
 
Dr. Feel Good said:
It's interesting that they seemed to have this mentality for the Wii U from the beginning, but not the 3DS, which is in turn now suffering.

Yes they did. See: E3 2010.
 
Their first attempt at this with the 3DS hasn't gone so well yet, but if their goal is multiplatform titles in the first year of the system, I imagine that going over much more easily than trying to get impressive exclusives for their handheld.

However, that first part concerns me:

We think it very important to make several hits from the third-party software publishers within the first year from the release of the platform, while offering Nintendo software seamlessly.
Hopefully this implies they want to get it started in the first year instead of stopping it after the first year. Sony and Microsoft offer loads moneyhats throughout the generation, and if Nintendo stops as other platforms are coming out, that's not going to go so well.
 
AceBandage said:
The DS was already fully supported.
The PSP was just exploding at the time because of Monster Hunter, which led to a slew of Japanese games.
The wii also got Monster Hunter and I'm not so sure that led to a slew of Japanese games.
 
"Wider variety of software than the DS"?

motherofgod.jpg

The DS wasn't hurting in the LEAST for genres, just people to sift through the shovelware to buy them (RIP CiNG).
 
Nintendo should just make publicity for smaller third parties. Nintendo has an excellent publicity management...when it comes to their own games, or big third party games (Hello Monster Hunter Tri). In fact, I remember reading of some small Japanese devs complaining about this fact.


Monster Hunter Tri wouldn't have sold even close to what it did without the amazing advertising campaign it had.
 
We know they're going to be getting multiplatform games. They're going to be getting games that are coming out for PS3/360 this fall.
 
In collaboration huh? Are we talking joint projects or do mean money hatting certain games or getting timed exclusives. All of the above?

Either way that's a pretty encouraging quote. Topped with the online system apparently favoring the publishers, support for the WiiU should be pretty great I hope.
 
You know, I wonder if they already started it with THQ and Ubisoft. I mean, THQ did sound unusually excited to get on-board. Granted, if that were the case, they would probably have more than three people working on the Darksiders II port.
 
BurntPork said:
You know, I wonder if they already started it with THQ and Ubisoft. I mean, THQ did sound unusually excited to get on-board. Granted, if that were the case, they would probably have more than three people working on the Darksiders II port.


Not if all they were doing was trying to get it up and running for an E3 demo.
 
brochiller said:
Look at this shit IGN just posted, particularly the Wii titles.

http://wiimedia.ign.com/wii/image/article/118/1180664/RegionExclusivesHighRes_1309992141.jpg[IMG][/QUOTE]
Someone needs to replace Reggie, not any other buffoon. Someone who knows the customers, and videogames.
 
Sgt.Pepper said:
Someone needs to replace Reggie, not any other buffoon. Someone who knows the customers, and videogames.

I wish Geoff Keighly would've asked him why he wasn't releasing games like Xenoblade here.
 
JordanLMiller said:
Collaborating with third parties by providing development support is something I can get behind. Much better in my opinion that buying off exclusive map packs :/
Haha. "Providing development support" is the same thing as buying exclusive map packs. Just a nicer way to say it. Anyway, it's about time for Nintendo to step up their game with regards to third party publishers.
 
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