mjemirzian said:
Winkysoft is generally known for making the most difficult SRW entries (SRW F comes to mind), but I have a feeling they'll tone things down significantly from their early days. They have made easy games before like SRW EX.
I hate how the initial screenshots only show the battle animations.. let's see a scenario screenshot please. Curious to know if it's still isometric.
I'm thinking of making a SRW Community or general discussion thread.
It might be my rose tinted glasses because I haven't played the complete box or any of the original games in years but it seems to me that what constitutes difficulty in a SRW has evolved.
Namely, Impact initiated a trend where difficulty is essentially buffing up HP for the bosses, making the fights often tedious but not hard by themselves. OTOH, the way I remember the original series (and alpha/alpha gaiden to an extent), the difficulty was more equally distributed among regular enemies.
That's really just a decade long impression and I'd be hard pressed to argue it beyond but that's also what makes me curious about a Winky SRW.
As long as they use all the awesome interface improvements the last years have brought to the table, of course.
(I have yet to open my copy of Masou Kishin DS so I don't know how this turned out)