Why the best thing about Wii U is not the thing you've been getting excited about for the last year - from Gamesradar
http://www.gamesradar.com/why-best-...uve-been-getting-excited-about-for-last-year/
This article reflects what excites me the most about Wii U. Being able to play with 5 people in the same game. Using asymmetric gameplay for fresh and deep gameplay experiences.
And hopefully, removing the need to split the TV screen while playing with a 2nd player: one would play fullscreen looking at the TV, the other would play fullscreen looking at the GamePad. I'm surprised this feature has not been discussed yet, as it seems like a logic fit with this GamePad concept, and it would give local co-op games (such as RTS or FPS) perfect playing conditions.
http://www.gamesradar.com/why-best-...uve-been-getting-excited-about-for-last-year/
Gamesradar said:the real, brilliant, exciting, absolute tip-top best bit, and the thing that now has me really excited about the Wii U, is not its potential for proper, PS3 and 360 equaling epics[...]No, you see the thing is and this is actually something else that appeals to my long-standing Nintendo fan status - the Wii U gave me more clever, fresh, invigorating local multiplayer fun in one afternoon than the other HD machines of this generation have given me in five years. [...]Nintendo Lands Animal Crossing and Luigis Mansion-themed offerings, and Rayman Legends. And don't think it's just the novelty that these games even actually offer local multiplayer that excites me. No, its that they offer what feels like the next-generation of what friend-based couch play would have evolved into had this generation of consoles not squandered the medium almost entirely. This stuff might look simple, but its amazing how satisfying its hidden depths turn out to be when you really pay attention.
Maybe the lack of local multiplayer this generation caused us to forget what a vital part of gamings DNA it used to be. Maybe thats why weve been concentrating on the shiny AAA big-hitters all year. Maybe the Wiis proliferated stink of insipid party-game waggle-horror has given the concept a dirty name. But whatever the reason, weve been getting excited about the wrong thing with Wii U for over a year. And the thing that really is most worth getting excited over at the moment really is far more fun than you could imagine without trying it.
This article reflects what excites me the most about Wii U. Being able to play with 5 people in the same game. Using asymmetric gameplay for fresh and deep gameplay experiences.
And hopefully, removing the need to split the TV screen while playing with a 2nd player: one would play fullscreen looking at the TV, the other would play fullscreen looking at the GamePad. I'm surprised this feature has not been discussed yet, as it seems like a logic fit with this GamePad concept, and it would give local co-op games (such as RTS or FPS) perfect playing conditions.