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Sony's Scott Rohde on Protecting Studios and Vita's Advantage over Wii U

onQ123

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Sony's "Shit Umbrella" on Protecting Studios and Vita's Advantage over Wii U


Sony Worldwide Studios vice president Scott Rohde (aka the Shit Umbrella) says Vita and PS3 can do "special things"


Sony has always had a strong first-party studio system. One of the strengths of the PlayStation business has been that Sony has a robust array of game developers working on exclusive content, whether it's The Last of Us, Beyond, or God of War: Ascension. According to Sony's vice president of Worldwide Studios, Scott Rohde, the first-party studios are all given the autonomy to work on games as they see fit. 3D, PS Move, multiplayer or anything else is never forced upon them. And because he protects their interests, he's known as the "Shit Umbrella."

"This is another thing that I'm very proud of as part of Worldwide Studios and Sony. We do what's best for every single game," Rohde told GamesIndustry International during E3. "It's simply not the culture at Sony to say, 'OK, here are 10,000 initiatives. Everyone must do those things no matter what effect it has on all the games.' Games come first. And that's why all the great studios like Naughty Dog and Santa Monica, they're going to help lead by example across all of our group and do great things. And if they don't think something makes sense, then we're not going to force it down their throat."

"It's my job to create a giant umbrella and protect the studios from that because the game is first. There's a name for that. My nickname is the Shit Umbrella. And it's very apropos," Rohde said with a chuckle.

Indeed, one of the things that many have speculated was forced upon the new God of War is the inclusion of multiplayer. This just isn't the case, if you ask Rohde.

"The game teams are everything and, of course, we talked about it within Worldwide Studios even back during the development of God of War 3. 'Should we think about multi-player here?' And the foundations of what is in Ascension right now, we started to build that during the development of God of War 3 because we wanted to do it right," Rohde said.

"They tried very, very hard to make sure that they were crafting a multi-player experience that did not feel tacked on because it is totally standard and I totally agree with the sentiment across the industry that it's a box that a lot of game teams check. God of War is a single player experience and they found a pretty neat way to turn this multi-player. It still has that whole God of War feel."

With E3 shining a spotlight on Wii U, and Microsoft emphasizing its new SmartGlass technology, the idea of multi-device experiences is gaining prominence. We asked Rohde what Sony has up its sleeve, and predictably he pointed to the Vita as that second screen. In fact, Rohde believes it gives Sony an advantage over the Wii U.

"Because we have the Vita, I think we can do a lot of special things. And remember, that Wii U tablet doesn't have a processor in it, so it's got to be fueled by that box sitting under your TV. We can do some pretty special things that you'll start to see on the floor this year and you'll see more over the upcoming months about what you can do when you actually have a processor in the thing that's in your hand as well," Rohde stressed.
 
Vita costs $250.

/thread

I'll believe it when I see it. I'd love for them to do something special right now, though. They also promised that Remote Play would be better and it is still terrible.
 
I think the /thread thing is cliche, but really there isn't much else to be said. Making the comparison between Wii U and Vita as control methods is silly in the first place.
 
Don't just talk. Get together and deliver the goodies in a unified manner, Scott !

Also get your bosses to throw less sh*t, then you don't have to be a shit umbrella. ^_^
 
/thread

I'll believe it when I see it. I'd love for them to do something special right now, though. They also promised that Remote Play would be better and it is still terrible.


If they nail remote play (i.e. make remote play work for EVERY game) then they could totally justify that $250 price
 
I like the Vita, but Sony is really grasping at straws here. If they really had anything impressive to show connectivity wise, it would've been at E3.
 
I question the idea of "protecting" their studios from supporting one of Sony's own fucking products. This is why their company is a mess, because there's no co-ordination, there's no plan and nobody f'n talks to each other.
 
but need to buy the same game twice


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& also the LBP2 Cross Controls is a free download
 
LOL..bollocks. Nevermind the fact that you have to pay $250 extra for the feature; Remote Play has very noticeable lag which can't hold a candle to the WiiPad.
 
LOL..bollocks. Nevermind the fact that you have to pay $250 extra for the feature; Remote Play has very noticeable lag which can't hold a candle to the WiiPad.

I didn't see any lag when they was doing Cross Controls
 
LOL..bollocks. Nevermind the fact that you have to pay $250 extra for the feature; Remote Play has very noticeable lag which can't hold a candle to the WiiPad.

You also can't take the Wii U controller more than a few feet away from the console. With Remote Play access is where a WiFi connection is available.
 
Vita can obviously do more stuff, but if they don't actually push it it's pointless. The lpb stuff was pretty cool, it makes me wonder how that can run so well, and remote play be so crappy.
 
Vita is a video-game system that can partially act as a Wii U gamepad. However, Sony can't make it a standard to any degree. First off, from a sales perspective, Vita is struggling. Not everyone who has a PS3 will have a Vita, so Sony can't rely on it. However, that is not to say that Sony ought to bring forth the technology to allow such a thing to happen, if it isn't a standard. My point is that they'll be spending money on features for something with a dismal install-base.
 
but you can also leave your home & still play games on it. it's not like you're paying $250 just to use it as a PS3 companion.

You should really explain this to Sony. Because some of their Vita commercials have sure made it appear as an accessory to the PS3 while touting this exact feature. People talk about Nintendo screwing up the messaging for the Wii U... honestly, Sony isn't doing much better right now. And it's a shame, 'cause it is a decent feature. I'm not sure it's a huge selling point for me, but it might be for some people. But every time they talk about it they marginalize the Vita while making its price point seem completely outlandish.
 
Vita can obviously do more stuff, but if they don't actually push it it's pointless. The lpb stuff was pretty cool, it makes me wonder how that can run so well, and remote play be so crappy.

Remote Play runs off of WiFi, and is really just running in PSP mode on Vita right now. I believe the LBP2 Demo was not a WiFi situation, but some magic voodoo we don't know about.
 
I don't know how to feel about this.

Then again, we know next to nothing concrete about WiiU. I'd like to see more before I judge. Like its price. And its price.
 
Vita can obviously do more stuff, but if they don't actually push it it's pointless. The lpb stuff was pretty cool, it makes me wonder how that can run so well, and remote play be so crappy.

Because it's not based on remote play at all?

Only input data is sent over wifi. PSV portion of the game is being rendered locally via a resident client.
 
I could only see that happening if the PS3 and Vita gets a price drop. $199 each or $400 bundle with a crossplay compatible game included.
 
That's all well and good that the vita can do some crazy stuff with the PS3 and I'm looking forward to that, but instead of telling us it has the potential, I'd much rather be shown :P

Playstation 4 + Vita integration could be pretty cool. I imagine it's possible to have the PS4 process the data and send it to the vita just like the Wii U does.
 
It'll eventually be the price of a Wii U controller.

Eventually.

You have to factor in the fact that someone from Sony (I don't remember who) recently said that there are no planned price-cuts in the foreseeable future. I don't see why they would. They're already taking a loss on the system for three years, and on top of that, it's not selling great. They've also spent money on R&D for the PS4 and eventually, they will also spend money on manufacturing the actual PS4. Hell, the simple fact that Vita is marketed as a separate system (which it is) and not as an add-on to a PS3 makes a huge difference alone.
 
Of course they can. And so can every other tech showcase Sony releases. But in the end, Sony will give it middling support and then forget it, as they do with every last one of these tech innovations they come up with lately. They never have enough faith in their own new products to put their company behind them. They do stuff like this to check boxes and, thus, it will never realize its full potential.
 
Yeah Sony first party offering is so great. That's why all their fall heavy hitters for Vita are 3rd party spin-offs.

Shouldnt the vita advantage be software? Not a feature we know people won't use?
 
Oh Sony, you so silly.It'll only cost you $500 (if you bought a PS3 for $250). The feature is cool but will be treated as an afterthought so it's doomed to be under -supported.
 
Features like the Vita as a second screen are nearly worthless because no games are going to be designed around it. Nobody's going to make a PS3 game that assumes you have a Vita. Lots of developers will make Wii U games that assume you have a Wiipad. The most Sony can hope for are a few games with tacked on Vita functionality before the feature is largely forgotten.
 
Of course they can. And so can every other tech showcase Sony releases. But in the end, Sony will give it middling support and then forget it, as they do with every last one of these tech innovations they come up with lately. They never have enough faith in their own new products to put their company behind them. They do stuff like this to check boxes and, thus, it will never realize its full potential.

I don't know why folks complain like this....what product have they "forgotten" about?

I think everything they wanted to do with the PS3 tech wise and their products have reached their full potential with the game Datura...its like you are in a holodeck.

PS3 (creating the realistic world, surround sound), PSEYE, Move, 3D Game, 3D Headset.
 
Just out of curiousity, if Sony were somehow able to sell both the PS4+Vita together for say $400/$450 does anyone think that would be a solid move on their part? I'm not sure how much it costs them to sell the Vita, and we know so little about the PS4 at this point that knowing what kind of a loss they would take is somewhat impossible, but if they could do it, I could see it being a smart move.

I mean by the time the PS4 is released Vita parts will more than likely have come down by then so maybe it could be a possiblity that Sony could sell a PS4, with a Vita as the bundled controller?

It could also be part of their long term plan, basically let the Vita build a solid catalog for now and garner some sales, then sell it bundled with the main console to give it a much larger boost later on?

This is just speculation on my part obviously, but I do think think it be interesting to see how it could work for them.

Yeah Sony first party offering is so great. That's why all their fall heavy hitters for Vita are 3rd party spin-offs.

Shouldnt the vita advantage be software? Not a feature we know people won't use?

would you rather the majority of their first party be wasting time by pushing out more PS3 games, or working on the PS4 games? The PS3 is only going to last so much longer, they need to shift development at some point to make the launch of their new console worth something.

I dunno, he seems to have done a pretty thorough job of shielding Sony's top-tier studios from the Vita.

I would love to see the guys at ND, SSM, GG, etc working on Vita games, but sadly at this point SCEA, and SCEE are a huge part of what makes their consoles worth owning and they only have so many resources to make so many games. I could imagine there was some sort of power struggle between SCEA, and SCEJ over the Vita because SCEA's best are the major content providers for the PS3, and will likely be on PS4 aswell. Things would probably be alot better if SCEJ were worth anything(not counting PD of course).
 
Vita needs to build up a solid library of games now. It needs to have a system-seller title this year and shouldn't rely on Capcom to pull a "Monster Hunter" for it. Everything falls on Sony to increase the install base and give it the most support. Sony said that it will be selling PS Vita at loss for up to 3 years (at this rate it may be forced to do an early price cut). There's no way at all PS4 + Vita bundle is going to be priced between $400-450 even if Vita were to get a $50-100 price cut.Now, if this were the PS3 bundle, then it would be a different story.
 
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