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How on earth did MS think they could actually charge PC gamers to play online?

gdt

Member
Was there sort of any argument put forward? Reasoning? Anything? It makes no sense that they could think that.

Did they ever release paid user figures?
 
Companies try anything to see if it sticks. No dedicated servers, $60 PC games, always on DRM, locking you out of past paid for games if you don't agree to future TOS. Companies try shady stuff the time to see what sticks.
 
Clueless company is clueless.

The whole "Games for Windows" history shows that MS should stay far, far away of PC gaming.
 
I'm sure their train of thought was something like "people pay for Xbox live. We have a service that's like Xbox live on the PC, maybe they'll pay for that too".
 
Topical.

MS let greed push them to what was obviously a pretty stupid decision. That shit backfired REAL quick.
 
If you were microsoft in that situation there is basically no reason not to attempt to charge for the service. Best case scenario for MS is that people viewed the service as beneficial and worth the fee and they gain another revenue source. Worst case scenario is that MS looks like they care about the PC gamer by grandstanding about eliminating the fee.
 
If they had launched GFWL free from day one it would have been much more controversial with paying XBL subscribers. I don't know about the other games but Shadowrun had PC dedicated server support which didn't need GFWL Gold.
 
It probably would've worked but they forgot to release any games.

For that to happen it would have needed to be a good service in the first place. It's comical that the company that makes the operating system most games are played on has by far the worst client to play them.
 
They let console gamers acceptance of XBL fool them into thinking it would work for PC. I am endlessly amused at how quickly they were introduced to absolute failure.
 
Charging people for online gaming is ridiculous, the reason I don't own a 360 anymore, but having to havve Gold account to use free services like NEtflix is even more awful, shit like Netflix is freely available on every device, I bet my toaster has a free Netflix app, but for 360 you have to pay for Gold.
 
I think MS's corporate heirarchy goes like this (from bottom to top):

talented, well-meaning 'ideas' people

soulless, evil middle managers that fuck everything up

accounting

marketing

Steve Ballmer


So, by the time the consumer gets a product it has been shit on to such a degree that whatever was once good has been obscured by feces and greed (see: Longhorn, Zune, GFW). Once in awhile a good product can survive the process or it's been around so long that they finally get it right.

Also, MS has never understood PC gaming since their inception. They just lucked out into inheriting them because of the open nature of the platform and Apples refusal to even try to court them.
 
Because people have shown that they actually will pay to play online?

But they didn't. That's why MS had to abandon it on PC.

Say what you want about console or PC people but PC people flat out refused to do it and the system failed because of it.
 
They probably thought "well, gamers pay Blizzard en masse to play World of Warcraft online, so surely we can expand that to all games somehow!"

Except the precedent for all games was already "free online", so it didn't really pan out.
 
Gears of War PC might have been late, and far from perfect, but being forced to pay for the privilege of using god-awful GFWL was a bullet in the head to its sales. Can't help but think that maybe we'd have gotten 2 and 3 on PC, or at least Epic would have come to their senses regarding the PC platform a little earlier. At least they seem to be on the right track again.
 
See: How many people pay to play online and access services you can use elsewhere for free, on the 360.

Not hard to imagine why they'd think they could get away with charging on PC.
 
This is 2012, no one actually pays money to be able to play games online. That's ridiculous.
 
They thought this would set a precedent:

4fQKZ.jpg


today the pc community is still laughing at them and their console. I'd rather pay for air or porno then dish out money for online play.
 
If you ever wanted an explanation for why PC Gamers seem so loud and angry when something goes in a way they don't want, this is part of the answer.

PC Gamers don't have a multi-billion dollar international corporate conglomerate looking out to make sure the platform is healthy and treated fairly. This is an open platform; as this and many other things evidence, Microsoft does not play that role the way Sony does with the PS3 or Microsoft does with their own closed platform known as the Xbox.

So we don't have a "big daddy" looking out for us. If we want something to happen, we have to collectively yell and shout and scream until we're heard; it takes a lot more little guys making a lot more noise to get something done than it takes one, single Microsoft or Sony to do the same. We've gotten rather good at this process, and the rejection of Windows Live subscriptions is an excellent historical example.
 
Same reason they charge people to play console games online, they're greedy.

Really? Because there is a constant stream of "halo and gears on PC" and "microsoft ignores PC gamers" that would suggest otherwise :P

Their games are welcome, not their stupid closed platform anti-consumer policies.
 
If was the clash of entitlements. Game executives felt they were entitled to free money. PC gamers felt they were entitled to free online. And since there were legit alternatives and MS didn't have a monopoly, the entitlement to free online won.

So in answer to your original question? Hubris. MS was doing such fantastic numbers on Xbox, they let greed blind them to the fact they didn't have a monopoly. It also helps that game executives are really scornful of their audience and think they're all idiots. So I could see how they wouldn't realize is was doomed to failure.

If you ever wanted an explanation for why PC Gamers seem so loud and angry when something goes in a way they don't want, this is part of the answer.

PC Gamers don't have a multi-billion dollar international corporate conglomerate looking out to make sure the platform is healthy and treated fairly. This is an open platform; as this and many other things evidence, Microsoft does not play that role the way Sony does with the PS3 or Microsoft does with their own closed platform known as the Xbox.

So we don't have a "big daddy" looking out for us. If we want something to happen, we have to collectively yell and shout and scream until we're heard; it takes a lot more little guys making a lot more noise to get something done than it takes one, single Microsoft or Sony to do the same. We've gotten rather good at this process, and the rejection of Windows Live subscriptions is an excellent historical example.

I like this assessment. +1.
 
If you ever wanted an explanation for why PC Gamers seem so loud and angry when something goes in a way they don't want, this is part of the answer.

PC Gamers don't have a multi-billion dollar international corporate conglomerate looking out to make sure the platform is healthy and treated fairly. This is an open platform; as this and many other things evidence, Microsoft does not play that role the way Sony does with the PS3 or Microsoft does with their own closed platform known as the Xbox.

So we don't have a "big daddy" looking out for our interests. If we want something to happen, we have to collectively yell and shout and scream until we're heard; it takes a lot more little guys making a lot more noise to get something done than it takes one, single Microsoft or Sony to do the same. We've gotten rather good at this process, and the rejection of Windows Live subscriptions is an excellent historical example.

0209_gabe-newell_398.jpg
 
Valve is obviously great, Interfectum, but they don't have administrative power, which is really what I'm talking about here.

That is, if Microsoft doesn't think something is a good idea on the Xbox, then that thing does not happen, end of story. If they think it will depress sales or hurt the platform as a whole, then it's out.

Gabe -- and for that matter, Microsoft itself -- hold no such power on the PC. If someone wants to do something terrible and mean, nobody can stop them. Valve is not an administrator, they're just a very consumer friendly company.
 
Microsoft has been trying to get their customers to pay for products and services of questionable value for years. I'm not sure why you guys think Live on the PC was such a surprising move.
 
Valve is obviously great, Interfectum, but they don't have administrative power, which is really what I'm talking about here.

That is, if Microsoft doesn't think something is a good idea on the Xbox, then that thing does not happen, end of story. If they think it will depress sales or hurt the platform as a whole, then it's out.

Gabe -- and for that matter, Microsoft itself -- hold no such power on the PC. If someone wants to do something terrible and mean, nobody can stop them. Valve is not an administrator, they're just a very consumer friendly company.

Yeah I agree with both of your posts. I believe this is one reason why Gabe is not a fan of Windows 8. It's the first step towards MS locking down Windows Apple-style. If MS forces everyone to use the marketplace as of Windows 9/10, then they could charge us to pay to play online and there would be nothing we could do about it.
 
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