Well, I'm not one of those persons who tend to stick with bad experiences just for the sake of it, or because of hoping the game will get better after a while, if I'm not enjoying said game I just leave it and tend to not play it (ever) again, for better or worse. Having said that, I've made my mistakes and I'm sure I'm not alone on this, so... what's that mistake of yours where you stuck with a game even when you were not enjoying it?
Mine has to be fucking Star Wars: The Force Unleashed, I hated that game from beginning to end.
Why did I play it? Because before release I was very very hyped about it (which was very dumb and naive of my part), I'm actually a big fan of Star Wars too and even more of Star Wars games, things like Super Star Wars, Shadows of the Empire, KOTOR, and Republic Commando (damn, I loved that game, one of my favorite games, ever) helped for this, I had high hopes for it, but of course, the finished product didn't deliver, hell it wasn't even near, it was a shitty game.
Why the hell did I stick with it? Because, again, I was dumb and expected it to pick up near the end, but oh surprise, it just got worse and worse, the last boss fight in particular was one of the most frustrating moments I remember from this gen.
What was wrong with it? Fucking everything about it's design, I mean, it had very good visuals at the time it released because it was obviously a high budgeted project, and it had revolutionary tech for that time too, so in fact, presentation wasn't the issue, the game looked goo... oh wait, I just remembered a thing I didn't like, the SHITTY animation engine used for cutscenes, but outside of that, it was decent to good. The biggest problem about the game imo was that the gameplay was super-repetitive and lazy, very lazy, it was a never ending loop of "hack, slash, throw something at an enemy, a rehashed mini-boss encounter", from start to finish, you were supposed to be a fucking Jedi killing machine but after the first three missions or so, I never felt powerful ever again because every pack of enemy, as shitty as they were could always cheaply kill me. Also, something I noticed back then and really stood out for me was that no matter how much coats of good-looking paint it had, no matter how many new techs it used, the game felt like a PS2 game with current gen visuals, it's design was dreadfully dated, It's like the dev team spent 80% of it's resources in implementing all those "groundbreaking" tech but forgot about making a fun game.
Maybe FU isn't the worst game ever, not even from this gen, but as I said at the beginning of this post, I don't tend to stick with experiences I'm not enjoying so maybe it's why I choose this one game.
So.. what's yours?
Mine has to be fucking Star Wars: The Force Unleashed, I hated that game from beginning to end.
Why did I play it? Because before release I was very very hyped about it (which was very dumb and naive of my part), I'm actually a big fan of Star Wars too and even more of Star Wars games, things like Super Star Wars, Shadows of the Empire, KOTOR, and Republic Commando (damn, I loved that game, one of my favorite games, ever) helped for this, I had high hopes for it, but of course, the finished product didn't deliver, hell it wasn't even near, it was a shitty game.
Why the hell did I stick with it? Because, again, I was dumb and expected it to pick up near the end, but oh surprise, it just got worse and worse, the last boss fight in particular was one of the most frustrating moments I remember from this gen.
What was wrong with it? Fucking everything about it's design, I mean, it had very good visuals at the time it released because it was obviously a high budgeted project, and it had revolutionary tech for that time too, so in fact, presentation wasn't the issue, the game looked goo... oh wait, I just remembered a thing I didn't like, the SHITTY animation engine used for cutscenes, but outside of that, it was decent to good. The biggest problem about the game imo was that the gameplay was super-repetitive and lazy, very lazy, it was a never ending loop of "hack, slash, throw something at an enemy, a rehashed mini-boss encounter", from start to finish, you were supposed to be a fucking Jedi killing machine but after the first three missions or so, I never felt powerful ever again because every pack of enemy, as shitty as they were could always cheaply kill me. Also, something I noticed back then and really stood out for me was that no matter how much coats of good-looking paint it had, no matter how many new techs it used, the game felt like a PS2 game with current gen visuals, it's design was dreadfully dated, It's like the dev team spent 80% of it's resources in implementing all those "groundbreaking" tech but forgot about making a fun game.
Maybe FU isn't the worst game ever, not even from this gen, but as I said at the beginning of this post, I don't tend to stick with experiences I'm not enjoying so maybe it's why I choose this one game.
So.. what's yours?