Matt Chat with Tom Hall, starts out talking about this:
http://www.youtube.com/watch?v=hrnOPfjs_0w
Bah, with only four days left, this looks like it's going to fail badly. That's really too bad, it looks like it would have been fun to play around with. Sure, there are other game creators for PC, but most of the decent ones (like Clickteam's stuff) are still not cheap, and this looks even more approachable than theirs, while still having some nice options with the scripting language and such. I hope it somehow happens anyway.
I don't think this is going to work either Mr.Hall.
Also these are making me less likely to support him if he ever gets an Anachronox sequel Kickstarter going.
Anachronox was good, but Commander Keen's better.
Plus there are so many 2d platformer tools around. Both this and his previous pitch seem to be 2 to 3 years out of date.
OLD SCHOOL RPG LIKE THEY USED TO MAKE. You mean like the BG remake, Project Eternity, and hell the Witcher games?
None of those are even remotely like the RPG they wanted to make. Legend of Grimlock, maybe, but none of that stuff.
Make your own 2D PLATFORMER!!! You mean like Little Big Planet?
That's not for PC, and you're stuck with LBP physics in that thing too, while here that's all obviously customizable... and there are some things you can make platformers on the PC, but this looked like it could have been a pretty nice one.
So they put up a
proper gameplay video. It... doesn't look particularly good.
Yes it does. Simple, but good. And it's obvious that Tom did some (or all?) of the artwork, too, a lot of it's clearly in the same style as the Keen games were.
After reading the Kickstarter description again, I see that there's not even a creating environment to begin with. You build your levels in-game so to speak. So I guess that you can forget about making anything more complex this way that go beyond what Tom Hall made the engine capable of... not to mention that I don't understand how you will be able to use your own graphics this way.
Did you miss the part where they described how you could write stuff in scripting language, or something? Kind of sounds like you did...