Gunmonkey36
Member
Delver's drop is a 2D action RPG developed by a small Midwestern game studio, Pixelscopic.
Delver's Drop attempts to reinvigorate the 2D action rpg genre with HD graphics and a custome physics engine. Taking inspiration from games like Legend of Zelda: A Link to the Past Pixelscopic hopes to entice fans of the classic NES and SNES 2D action RPGS while giving said fans contemporary gameplay. Delver's Drop was featured at PAX Prime 2012 as part of the Indie Megaboth. Video of gameplay through the links below.
The KickStarter
Delver's Drop Homepage
Goal
Current Status
Features
Schedule of Release (if successfully backed)
Current Classes
Backer Bonuses
*images from Kickstarter page*
Pixelscopic has listed a large range of stretch goals on the KickStarter page if support surpasses the $75,000 goal.
Delver's Drop attempts to reinvigorate the 2D action rpg genre with HD graphics and a custome physics engine. Taking inspiration from games like Legend of Zelda: A Link to the Past Pixelscopic hopes to entice fans of the classic NES and SNES 2D action RPGS while giving said fans contemporary gameplay. Delver's Drop was featured at PAX Prime 2012 as part of the Indie Megaboth. Video of gameplay through the links below.
The KickStarter
Delver's Drop Homepage
Goal
- $75,000 by March 13, 2013.
Current Status
- 359 backers w/ $13,554 at 12:08 02/10/2013
Features
- Immense & Unpredictable Dungeon Dive 8 zones of castle dungeons with 4 sub-levels to explore. Levels will be combined from masterfully designed hand-crafted rooms and components, with randomized content and floor layouts.
- Physics-based Hack & Slash Combat Since all characters and enemies move and collide on a physics-based system, any interplay of attacks, traps, and magic resolve based on responsive, snazzy, and sometimes chaotic physics effects.
- Multiple Characters & Play Styles Play the game with one or all of the 5 character classes (some to be decided by backers!). Classes have unique speed and movement properties, weapon, special ability, and perk tree, giving each a different play style.
- Character Growth & Customization Gain experience as you play each class, and keep this progress through the classs perk tree even if your current character dies. Level up if you want more flexibility, but Delvers Drop is totally grind-free.
- Weapons & Sub-Items The player can find and purchase interesting and upgraded weapons for each class, as well as a large suite of expendable sub-items that are randomly spawn during each session. But items slots are limited, requiring intelligent use!
- Puzzles & Secrets Like many action adventure games, Delvers Drop will feature interesting puzzles, requiring clever manipulation of dungeon elements, using physics to advantage, and resourceful usage of secondary items.
Schedule of Release (if successfully backed)
- June 2013- Alpha
- August 2013 - Closed Beta
- October 2012 - PC and Mac Release
- February 2014 - Mobile Release
Current Classes
Backer Bonuses
*images from Kickstarter page*
Pixelscopic has listed a large range of stretch goals on the KickStarter page if support surpasses the $75,000 goal.