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Mew-Genics info thread 2.0 (the new Team Meat game)

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Alright, made this to keep people in touch with the latest since we've had huge updates since this was announced and people dont seem to know much about it.

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Team Meat is calling it a Cat Lady sim

What we know of the game so far:

For the past 17 weeks we have teased many aspects of Mew-Genics, but none were totally clear on what the game actually was and how it played. Part of this was due to the fact that we have basically been working on the game as long as we had been teasing it, so we ourselves were a bit in the dark on the details, but the main reason was because Mew-Genics is a hard game to explain.

I think most would describe Mew-Genics as a cross between The Sims and Pokemon with a sprinkling of Animal Crossing and a dash of Tamagotchi , but at its core the game really isn’t like anything we’ve seen before.

Mew-Genics revolves around Cats, obviously. We knew tending to these cats in a simulated “cat lady” environment would be the foundation of our design, but the core of what we are trying to do is make a game that feels alive, a game that creates stories as you play where consequences actually mean something…

BETA images:



a little story to give you an idea of what the game is trying to achieve:

Last week I was playing a game with Puddle, a fat female cat I had been working on earlier that day, I thawed her out of her Cryo-cube and placed her in my current single story house along with her newly generated companion Champ. I had been focusing my time on Puddle due to the fact that she seemed to have a very unique tail that I believe had helped her place 2nd in a cat pageant in a previous and I needed to breed her so I could continue her bloodline before she got too old. Sadly Champ wasn’t up to snuff and Puddle made this obvious by repeatedly kicking him in the face, I separated them quickly by putting champ in the attic but when I tried to feed him.. something odd happened. See, Champ was a dullard and when Puddle kicked him he just happened to also be eating and now associated the trauma with food instead of Puddle herself, he was scared of all food.. and sadly died in the attic shortly after.

It wasn’t long after though that I caught sight of a solid black stray cat named Goon, before he had a chance to run I grabbed him and pulled him inside. Goon was a much better fit for Puddle and before I knew it the humping started and puddle was pregnant! I put her in the attic with plenty of food and a bed, but quickly noticed that something was up with Goon, he seemed to be constantly falling asleep. As it turned out Goon was a narcoleptic and as you might have guessed Puddle gave birth to 2 sleeping kittens, one of them fat like his mother and black like his dad and the other small but with his mom’s markings and that amazing forked tail that helped in the last pageant, but sadly both kittens were narcoleptic like their father…

Goon acted aggressively towards the kittens so I let him back out into the yard and he eventually ran away. As the kittens grew up I did enter the small one (his name was Dot) into a pageant but sadly he just fell asleep on the stage and didn’t win anything. To add insult to injury Puddle also acquired feline aids from Goon and I couldn’t afford any of the expensive treatments Dr. Beanies was offering so I put her back in the Cryo-cube in hopes that in the future I might have a cure for her disease once I finish a few more of the Doctor’s missions.

I wasn’t able to save Dot because I was arrested by the local animal control shortly after I put Puddle in the cube, probably because of letting Goon run away.. and the whole giving my other cat aids thing… or maybe it was the dead cat in the attic.


we want to create a living world where cats act like cats and your and their actions actually matter.

the current number of cats in mewgenics is…. 25418658283290000000000000 (and growing)

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and that’s just the foundation of their visual aspects, this doesnt count their kitten states, sizes, animation sets, stats, personality, etc.

Game features:

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and many more

MUSIC:

So this time around we have decided to go with a studio recorded album, with tons of real live and mostly odd/unconventional musical instruments! the mew-genics soundtrack is being written and composed by Matthias Bossi (Sleepy Time Gorilla Museum, Book of Knots) and Jon Evans (Tori Amos) and will feature many special musical guests. Most of you will also know Matthias as the narrator of The Binding of Isaac.
We really wanted the soundtrack to be filled with songs about cats, so vocals were very important and this 20+ track album will feature tons of songs that tell some very odd tales about interspecies romance, lonely cat ladies, hordes of kittens taking over houses, cats coming out of butts and many many more.

song sample:

http://youtu.be/pgTSElbhtfU

video of them talking about the process (and another song sample):

http://youtu.be/Uy_WMtVBkhI

Release Date:

When it's done. It's confirmed to come out on at least Steam and iOS, but there'll be more announcements on platforms down the line.

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all of my money.
 
I think most would describe Mew-Genics as a cross between The Sims and Pokemon with a sprinkling of Animal Crossing and a dash of Tamagotchi , but at its core the game really isnÂ’t like anything weÂ’ve seen before.
This sounds amazing. Day 1.
 
All the stuff I'd seen on the game before now hadn't really impressed me, but seeing it strung together a bit more has actually caught my interest.
 
Just caught the post about this on EdmundM's blog, interesting! Sounds fairly unique.

And yeah, I don't like it being black and white, not sure what this is supposed to add to the game.
 
So this game is sort of like this game
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Creatures 4 is a life simulation game featuring the most adorable creatures: the Norns. Thanks to its one of a kind Artificial Intelligence, they come with their own fully complete DNA, making them unique and allowing them to evolve, learn, interact and even reproduce! Their physical appearance and behaviors are all influenced by their genetics (but not gene manipulation!) and experience. Nature or nurture, the possibilities in Creatures 4 are absolutely infinite!

except with cats , Awesome!
 
http://edmundm.com/post/46720595482/mew-genics-crazy-kitten-evolutions

Every cat in Mew-Genics will have a kitten and adult state, as one would assume kittens are much smaller, with larger heads smaller bodies and no noses (because noses arenÂ’t cute!). When a kitten grows into sexual maturity it evolves! many of the cats visuals will change, some times drastically, the more unique looking your cat is the bigger this change will be when they mature.

But whatÂ’s the big deal right? kittens and cats look different why does it matter? well it was also very important in Mew-Genics to make sure the player could size up a cat and get a rough idea of its hidden stats. we tried to base these visuals on basic logic, a small cat (or kitten) should be fast and cute where as a large thick cat should be slower but have more HP. these visuals go beyond these basics as your cats mutate and you find more uncommon forms, cats with teeth or horns appear to do more damage in combat, cats with large heads seem to be more intelligent, large eyes and more traditionally beautiful features will perform better in pageants, cats with spider legs or more arrow dynamic bodies tend to move faster and have more energy and cats with odd alien attributes might acquire special properties like regeneration.

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This game looks/sounds AMAZING.

I showed my wife the game story in the OP and she started fussing at me like hell. Apparently she's conflicted about the idea of loving a cat simulator but hating that bad things could happen to her precious babies. DEM CAT LADIES.
 
The game doesn't even look particularly appealing to me, but I'll be buying it because of Team Meat's track record. I didn't see anything particularly interesting looking about BoI (I know it's only 50% Team Meat) and I ended up putting about 20 hours into it, and still play it regularly.
 
This game looks/sounds AMAZING.

I showed my wife the game story in the OP and she started fussing at me like hell. Apparently she's conflicted about the idea of loving a cat simulator but hating that bad things could happen to her precious babies. DEM CAT LADIES.

Edmund has said you can play the game in a way that is more peaceful. Ignoring more dangerous things like the cat fights and only keeping cats that have less volatile traits (or keeping them separated at least). There's still the risks of things like diseases and not noticing a cat is a threat to the safety/well-being of your other cats until it's too late.
 
This game looks/sounds AMAZING.

I showed my wife the game story in the OP and she started fussing at me like hell. Apparently she's conflicted about the idea of loving a cat simulator but hating that bad things could happen to her precious babies. DEM CAT LADIES.

Actually a similar thing crossed my mind. Do people that want grim stories of dying cats want to play a cutesy pet simulator and take care of them? And vice versa, I doubt the Tamagotchi audience wants pet control authority & AIDS themes in their game.

I see what GigasHades says about choice, but that doesn't change the overall appeal of the game. I realize Team Meat is adored around here, but this seems a tad too artsy, especially when they stir the mix even further by making it black and white. I don't see what's so great about making games just aiming for the novelty.
 
http://edmundm.com/post/54206778330/the-cover-of-the-mew-genics-pax-exclusive-28-page

if you are one of the lucky early birds heading to pax this year be on the look out for the official Mew-Genics comic! as well as the Team Meat booth where we will have the 1st playable build of Mew-Genics on display (along with other fun stuff).

The comic itself is 28 pages, black an white and packed to the brim with funformation!

we are obviously crunching for pax these days so i havent had time to do any real caturday updates.. but a big one about furniture and its effects on cats will be the next one to go up!

be on the look out!



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