Klendathu Club Owner
Member
I came upon the recently announced indy game "The Novelist". It's by Kent Hudson who worked on Deus Ex: Invisible War, Thief: Deadly Shadows and Bioshock 2. It'll be released "this summer" and it has the following premise:
Check out the trailer: http://www.youtube.com/watch?v=_m7rmb3QrN8
And here's the game's website:http://www.thenovelistgame.com/
You can pre-purchase it at the website for 14.99$ and/or vote for it to get greenlit:
http://steamcommunity.com/sharedfiles/filedetails/?id=144549818
I find the premise of being a (friendly) ghost and manipulating a family pretty intriguing, albeit a bit creepy. Do I want Dan Kaplan to focus his novel? Should he spend more time with his family? Can he do both?(probably not) The methods of interacting with the game world seem to be limitied due to being a ghost, so I hope the choices will be meaningful.
Do you think it's an intersting idea for a game?
The Novelist asks one central question: can you achieve your dreams without pushing away the people you love? The game focuses on Dan Kaplan, a novelist struggling to write the most important book of his career while trying to be the best husband and father he can be. The Kaplans have come to a remote coastal home for the summer, unaware that theyre sharing the house with a mysterious ghostly presence: you.
Read the familys thoughts. Explore their memories. Uncover their desires and intervene in their lives. But stay out of sight; you cant help the Kaplans if they know theres a ghost in the house. Its up to you to decide how Dans career and family life will evolve, but choose carefully; there are no easy answers, and every choice has a cost.
Dans relationships to his work, his wife, and his son react and shift in response to your choices. With a different sequence of events in every playthrough, The Novelist gives life to a unique experience each time you play.
Check out the trailer: http://www.youtube.com/watch?v=_m7rmb3QrN8
And here's the game's website:http://www.thenovelistgame.com/
You can pre-purchase it at the website for 14.99$ and/or vote for it to get greenlit:
http://steamcommunity.com/sharedfiles/filedetails/?id=144549818
I find the premise of being a (friendly) ghost and manipulating a family pretty intriguing, albeit a bit creepy. Do I want Dan Kaplan to focus his novel? Should he spend more time with his family? Can he do both?(probably not) The methods of interacting with the game world seem to be limitied due to being a ghost, so I hope the choices will be meaningful.
Do you think it's an intersting idea for a game?