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| Info Box |
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Steam
Desura
GOG
GMG (Coupon: GMG20-LLASD-D8WBQ, includes Steam key for $7,20)
$8,99 - 10% off during release window until 23rd of May
Win Only
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| Whats this game? |
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Official blurb:
In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand. * Control four mighty giants, each with their unique abilities * Terra-form the planet to your will, experiment with different terrain types * A complex system of upgrades and synergies allows for endless styles of play * Observe humanity, let your giants praise or punish them * Enjoy an interesting art style and a strong soundtrack * Enrich the planet with over 100 plants, animals and minerals * Unlock new content by helping humanity achieve numerous developments.
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| Impressions |
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Pictures speak more than a thousand words:
Bootaaaaaaaaaaaay:
It doesn't seem quite so much a god game as it does a puzzler - the challenge seems to be in placing resources within limited boundaries to achieve the needed effect. The giants each have a basic terraforming ability - one creates oceans, one creates forests, one creates mountains and one (unlocked later) creates swamps. A mountain will create a desert and can be used to fill an ocean, but placing an ocean near a desert will cause it to turn into a forest. Similarly, forests need to be next to oceans otherwise they turn into deserts. By progressing through the game the giants gain more abilities, such as the ability to fill a single tile with rare minerals, or plants, or animals. Doing so encourages people to settle on the land and start a village.
To grow the village you need to provide resources within the village's limited boundary. The villagers will attempt to build projects which require specific resource goals and it's your task to juggle the resource tiles to get the desired effect. Also, resource tiles have synergy effects whereby placing a specific tile next to another will produce certain bonuses - two quartz tiles next to each other generate more wealth than two which are separated, while an animal tile will produce more food if next to a crop tile. This is pretty much the crux of the gameplay, you have to increase the prosperity of your village(s) and meet their needs through strategically placing resources. The final tutorial goes into combat between warring villages and the greed/awe system, whereby a resource-laden village becomes greedy and unproductive, but this is offset by awe, which is generated by certain resources and synergies.
My own impressions:
It seems to be a mixture between a god game,a puzzle game and some 4X elements thrown in (research, expansion, war). Not directly a puzzle game, but how you need to make sure that your village prospers with limited amount of space and within the scope of that, there seem to be tons of possibilities for different plants, animals, minerals, which all have a different symbiosis to something to enhance the effect, giving it a bit of a 4X touch as well. Example: Blueberries give you 4 food, but if you upgrade them to strawberries you get 8 food and if the strawberries are next to another patch of blueberries, they get an additional 2 food on top. All this helps developing your villages, which in turn is needed to advance the powers of your giants. Its really slick and charming and considering the surprising amount of variation and possibilities (100 plants), I can see myself playing this for a while. Its also suuuper cool to just watch people doing their thing. They really managed to give this game a special touch.
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| Key features |
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- Control four mighty giants, each with their unique abilities
- Terra-form the planet to your will, experiment with different terrain types
- A complex system of upgrades and synergies allows for endless styles of play
- Observe humanity, let your giants praise or punish them
- Enjoy an interesting art style and a strong soundtrack
- Enrich the planet with over 100 plants, animals and minerals
- Unlock new content by helping humanity achieve numerous developments
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| Other stuff |
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Indie Game thread series, currently May:
http://www.neogaf.com/forum/showthread.php?t=551216
In the same thread, we are currently prototype-testing a program to rate Indie games and write impressions that can be read out and analysed with that program. For more information, see this post:http://www.neogaf.com/forum/showpost.php?p=57495778&postcount=364 Currently in need of some more testers, therefore another shoutout here. Feel free to ask me anything about it via PM or in the may Indie thread.