Meus Renaissance
Member
https://www.gameinformer.com/b/feat...-ones-chief-product-officer-marc-whitten.aspx
- They want to implement live streaming of games. Think its a "really cool" idea.
- Pre-owned games can be sold.
- Hints that they wanted always-online to be 24/7 in order for the Cloud computing to enhance games through e.g. extra enemy A.I and increase the scope/scale of vision in games; more filled in screen. Cloud seems to be huge for them.
Basically, he is asked if MS have made it mandatory to always be connected when playing offline, or whether they'll leave it up to the publishers. He confirms the latter, then goes on to speak about the benefits of an always-online system for gameplay. When Kotaku asked him a similar question earlier, he said he "hopes" publishers implement this. Couple this with MS's "infrastructure investments", according to Phil Harrison, on dedicated servers, plus how the machine needs to connect to install a game, you can probably guess what their original plan was.
- Acknowledges Sony has faster RAM but can't do comparison as he doesn't know the full capability of their hardware/OS, but believes XB1 games will look just as good if not better
- Acknowledges around 3GB of RAM reserved for OS
- Xbox Live fundamentals will remain the same
- Nothing concrete in terms of creating a backlog for 360 games to be made compatible on XB1, but if it does happen, the popular 360 games will be there first
- Plan to make family households with multiple consoles/accounts have access to more content in response to whether they will be discounts for family Gold members
- Nothing to confirm yet on what cable companies will be compatible with XB1's TV/DVR functionality. Probably still negotiating.
- Hints that no headset included with console. Megaton. Suggests Kinect will be default device acting as microphone