11/27/2007 THREAD UPDATE: Gripshift will soon be available on XBLA. Should be available in December. Official coverage starts at post 764 in this thread. The official site has also been updated with an XBLA specific subsite. First coverage of this version posted by IGN: http://xbox360.ign.com/articles/837/837991p1.html
12/20/2006 THREAD UPDATE: Gripshift is arriving within a few weeks on PS3 as a downloadable game via the PS Store. Official coverage starts at post 206. The majority of the thread before that is about the PSP version of Gripshift. We now return you to the original post...
Knowing how popular this game will be around here, I imagine it needs it needs its own official thread in order to contain all of the following:
* reviews from online sites
* impressions from GAFers
* tips on using the level editor and sharing custom tracks
* a continuation of the debate with dark10x wrt whether this game even manages dc-level visuals
Impressions I've read so far mention that load times are almost non-existent, the track editor is robust, features a large number of unlockables and the kart racer dynamics of the gameplay seem to be well implemented.
I plan on getting this one instead of Burnout Legends this week
...anybody in the same boat? Or, at least thinking of getting the game?
EDITS:
Sidhe Interactive has setup a forum for track editor help and tutorials. They have already stickied 7 tutorial topics:
http://forums.sidheinteractive.com/forumdisplay.php?f=23
Sony Online's official site for Gripshift already has custom tracks for download and will eventually allow you to upload tracks (click the link, then click on 'Tracks' when the site loads):
http://gripshift.station.sony.com/
Better yet...
http://www.gripshiftgame.com
12/20/2006 THREAD UPDATE: Gripshift is arriving within a few weeks on PS3 as a downloadable game via the PS Store. Official coverage starts at post 206. The majority of the thread before that is about the PSP version of Gripshift. We now return you to the original post...
Knowing how popular this game will be around here, I imagine it needs it needs its own official thread in order to contain all of the following:
* reviews from online sites
* impressions from GAFers
* tips on using the level editor and sharing custom tracks
* a continuation of the debate with dark10x wrt whether this game even manages dc-level visuals
Impressions I've read so far mention that load times are almost non-existent, the track editor is robust, features a large number of unlockables and the kart racer dynamics of the gameplay seem to be well implemented.
I plan on getting this one instead of Burnout Legends this week
EDITS:
Sidhe Interactive has setup a forum for track editor help and tutorials. They have already stickied 7 tutorial topics:
http://forums.sidheinteractive.com/forumdisplay.php?f=23
Sony Online's official site for Gripshift already has custom tracks for download and will eventually allow you to upload tracks (click the link, then click on 'Tracks' when the site loads):
http://gripshift.station.sony.com/
Better yet...
http://www.gripshiftgame.com