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Everybody's Gone to the Rapture [PS4]

http://blog.us.playstation.com/2013...ps4-adventure-everybodys-gone-to-the-rapture/
https://www.youtube.com/watch?v=564UaP1yeWg
Brought to you by the developers of 'Dear Esther'

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Like Dear Esther, the new game is all about the story. It uses simple gameplay – basic exploration of a first-person world – so it’s very friendly to people without a lot of game experience. But it’s not casual in the classic sense – this is a deep and immersive game.

It’s all about the end of the world. You play the role of a scientist, trapped in the very second of the apocalypse, and the game is about discovering what has happened. You do this by exploring a large open-world environment, and interacting with the objects, places and people you find to gradually unlock and put together the story.

When we started making Everybody’s Gone to the Rapture, we knew we wanted to make a console title. We also knew that Sony were committed to pushing really interesting indie and experimental work, and figured they’d be into the ideas we were putting together. In a completely idealistic and high risk move, we forgot about the idea of a Plan B, put together a prototype and approached Sony Santa Monica.

It’s non-linear, with a dynamic and adaptive environment, so this is about your story, a really individual experience that breaks away from the on-rails nature of lots of story-driven games into something that you have a visible impact on.

Intrigued!
 
I'm absolutely loving that Sony is backing all of these unique projects.
They're so confident in them they pretty much left Gamescom to the indies (Ubisoft aside) to sell themselves
 
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