• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

With Halloween a Month Away Let's Talk About Survival Horror Games

jeremy1456

Junior Member
Survival Horror is actually one of my favorite genres, but I didn't really get into them until a few years back. I always enjoyed Resident Evil, but then I started digging deeper and really got into some of the more obscure titles.

One of these such games was Deep Fear for the Sega Saturn. I know it's kind of a Resident Evil clone, but there were some good ideas here (such as limited oxygen that varies between rooms).

Another one is Enemy Zero. I found this one to be surprisingly frightening given it's on old hardware that wasn't exactly known for being a 3D powerhouse.

Come to think of it, the Sega Saturn was actually pretty decent as far as survival horror releases goes.

What are some of your favorites?
 
ZombiU needs more love.

A game that is actually all about survival and makes you fucking sweat balls to escape living hell.

What's people's stance on including DayZ in the survival horror family? When I was literally rolling through a small settlement overrun with Zeds without any weapon in search for supplies I barely moved in my chair. And it was broad daylight in-game! Suddenly seeing a pair of feet dragging a few meters in front of my characters face was scary as hell!
 
REmake, ZombiU, Amnesia TDD, and strangely enough the Thief games which have some of the best spooky levels I've played despite being a completely different genre.
 
Survival Horror is my favorite genre, and in my opinion there's none better than Amnesia: The Dark Descent. Some of my other favorites are Penumbra, REmake, Dead Space and Silent Hill 2.
 
I had a TOUGH time getting into ZombiU.

The core mechanics felt wonky to me. I really liked a lot of the ideas but the movement and shooting mechanics never felt natural.

It was one of three games I played for the Wii U at launch, and with so few games I really did give it my best shot.
 
I realize it's not really survival horror, but I just bought RE4 on psn (now I own it on every platform besides PC), and this game never ceases to amaze me with it's pacing.

Truly a masterpiece.
 
Survival Horror is my favorite genre, and in my opinion there's none better than Amnesia: The Dark Descent. Some of my other favorites are Penumbra, REmake, Dead Space and Silent Hill 2.

I found Amnesia boring for me personally. I can see how others would like it, but I couldn't get into it at all.

I liked Dead Space, but I never found it the slightest bit scary.
 
Zombi U is the most terrific game i've ever played.
My first run through the game took me many hours, a real surviving horror game, simply breath taking..

The game is not perfect but everybody should play it, first real next gen experience !!
 
REmake still king.

Sorry, but Silent Hill 2 just plays much worse. I don't think there's a game in which I had to open up the map more often than this. Atmosphere is great, but 90% of this game is plain corridors that all look identical and each one has 15 identical looking doors, but almost every one of them is locked anyway and oh god what's the pooiiint, whyyyy...

Played Fatal Frame 2 (the remake) last year for the first time. It was pretty good but also kinda disappointing. Too many cutscenes, which are never scary. Even though it gets better as it goes on.
 
I found Amnesia boring for me personally. I can see how others would like it, but I couldn't get into it at all.

I liked Dead Space, but I never found it the slightest bit scary.

Even playing them in the dark with headphones on? Those games can be so intense like that and almost nothing scares me :D
 
Even playing them in the dark with headphones on? Those games can be so intense like that and almost nothing scares me :D

I played Amnesia with headphones on in the dark, but not dead space.

For me everything except when I encountered one of the creatures was extremely boring.
 
Lone Survivor is a genuinely great survival horror which I would recommend. It can be had on the PC, Vita and PS3. Despite the limitations of it's very minimalistic graphics, it creates a truly great and oppressive atmosphere and really nails the feeling of older survival horror games, especially Silent Hill, which it's basically a love letter to. I've played it before on the PC and just repurchased the Directors Cut on the PS3, which i'll playing during my horror marathon this October.

EDIT: Nice to see ZombiU getting love too. I really loved the game, despite some game breaking bugs I encountered. There's been a patch since I last played and I've heard it fixed a lot of my problems, so it's probably all good now. I should probably give it another blast soon too.
 
EDIT: Nice to see ZombiU getting love too. I really loved the game, despite some game breaking bugs I encountered. There's been a patch since I last played and I've heard it fixed a lot of my problems, so it's probably all good now. I should probably give it another blast soon too.

Shocktober should be the perfect time for a Survival run, eh? :D
 
I realize it's not really survival horror, but I just bought RE4 on psn (now I own it on every platform besides PC), and this game never ceases to amaze me with it's pacing.

Truly a masterpiece.

How is that not survival horror?

The things you fight are horrifying and you are trying to survive the journey. The opening village scene is probably the scariest moment in gaming.
 
How is that not survival horror?

The things you fight are horrifying and you are trying to survive the journey. The opening village scene is probably the scariest moment in gaming.

RE4 is Action-Horror. It's not a survival game. Occasionally the old survival horror light flickers back up (regenetaros) but it's mostly a tense action game. By your definition any action game with deformed/monstrous enemies is a survival horror game (God of War).
 
Dead Space might as well be called Jump Scare : The Game.
It was alright, but also annoying and times. And they wasted all the potential of the hallucinations in favor of more jump scares which just made me roll my eyes after a certain point.

Lone Survivor is a genuinely great survival horror which I would recommend. It can be had on the PC, Vita and PS3. Despite the limitations of it's very minimalistic graphics, it creates a truly great and oppressive atmosphere and really nails the feeling of older survival horror games, especially Silent Hill, which it's basically a love letter to. I've played it before on the PC and just repurchased the Directors Cut on the PS3, which i'll playing during my horror marathon this October.

One of my favorite games last year.
 
zombiu-box-art2.jpg


ZombiU.

2012 AAA unique survival horror.
 
Dead Space might as well be called Jump Scare : The Game.
It was alright, but also annoying and times. And they wasted all the potential of the hallucinations in favor of more jump scares which just made me roll my eyes after a certain point.

Pretty much this.
I'd say give System Shock a go. While downright 'horror', it can be terrifying hearing the midwives howling at you, or the hybrid's mumbling to themselves until they spot you and then roar.
 
RE4 is Action-Horror. It's not a survival game. Occasionally the old survival horror light flickers back up (regenetaros) but it's mostly a tense action game. By your definition any action game with deformed/monstrous enemies is a survival horror game (God of War).

So is Dead Space action horror too?
 
Yes. Though I'd argue the first one less so with the third one being the extreme case and DS2 falling somewhere in-between.

I don't agree with that sort of categorizing.

It seems more like one would label God of War action-horror while labeling RE4 and Dead Space survival horror.
 
I don't agree with that sort of categorizing.

It seems more like one would label God of War action-horror while labeling RE4 and Dead Space survival horror.

Now we're getting into weird territory with semantics. Let's not derail the thread with that. Maybe that warrants its own discussion in a separate thread.
 
Another shout out for the excellent Lone Survivor. If nothing else it will re-confirm how important ambient sound effects and the score is to a survival horror game. That it achieves so much from so little is a marvel of game design.
 
Now we're getting into weird territory with semantics. Let's not derail the thread with that. Maybe that warrants its own discussion in a separate thread.

I don't understand what the deal is with this on NeoGaf.

The title is "With Halloween a Month Away Let's talk about Survival horror games"
Are people really reading our sub discussion thinking, "Oh wow, they deviated a little bit, i'm mad now and plan to inform the mods." I think our discussion is fine. Everyone is so touchy and sensitive.
 
I don't understand what the deal is with this on NeoGaf.

The title is "With Halloween a Month Away Let's talk about Survival horror games"
Are people really reading our sub discussion thinking, "Oh wow, they deviated a little bit, i'm mad now and plan to inform the mods." I think our discussion is fine. Everyone is so touchy and sensitive.

I think a big part of it is that some people are overly sensitive when classifying games.
 
I think a big part of it is that some people are overly sensitive when classifying games.

You created this thread, so I might as well ask you. Are you irritated by him and I casually discussing classification?

Also, to the higher power observing us, I am sorry for the meta discussion.
 
You created this thread, so I might as well ask you. Are you irritated by him and I casually discussing classification?

Also, to the higher power observing us, I am sorry for the meta discussion.

Absolutely not, no one is discussing the genre in modern times so it's welcome.
 
I don't understand what the deal is with this on NeoGaf.

The title is "With Halloween a Month Away Let's talk about Survival horror games"
Are people really reading our sub discussion thinking, "Oh wow, they deviated a little bit, i'm mad now and plan to inform the mods." I think our discussion is fine. Everyone is so touchy and sensitive.

Yea, maybe. I've been hanging out in plenty of derailed threads recently so maybe I'm extra-touchy lol.

So, going back to it, I label RE4 Action Horror because unless you play on the highest difficulty setting, you rarely have to worry about actually surviving. It's mostly a creepy shooting gallery which is why the parts with the Regenerators stick out like a sore thumb but in a good way. The cool thing about Survival Horror, at least from my understanding, is that it makes you feel week. You maybe get some tools to scrape by but essentially you're ill-equipped for the situation at hand.

That's why in the old RE games, you would be sticking to every wall pressing X, X, X, X, X, X, X [There is a ripped up receipt on the table. Doesn't look interesting], X, X, X, etc. in hope of finding some ammo or that walk back down that corridor is not gonna go down well. With enemies dropping ammo and other goodies in RE4, that's less of an issue, though I'd still say it is one of the few Action Horror titles that manages to strike a good balance most of the time which, I think, is why it is so beloved especially now. I vividly remember people being furious around the time of release in response to the gameplay change. Only now with hindsight can we see how good we still had it, looking at how RE5 and 6 turned out specifically.

Something like Dead Space (1) absolutely thrives on the tension created by the strong atmosphere of constant dread. Jump scares are often brought up as a negative when talking about this game but I thought it worked fantastically. All those vents on the Ishimura, every one of them could possibly harbor the next grizzly Necromorph leaping at your face. It definitely was very much about tension and horroific scenes but at the same time you had an arsenal of awesome weapons with you. You could play this like a straight up shooter. The first one less so but the second and third games encouraged the usage of actual guns over the plasma cutter. Now this is a case where I commend the existence and usage of Achievements/Trophies, just like in Mirror's Edge. In the first game, they told you that it was viable to just stick to the plasma cutter throughout the whole game by tying an Achievement to it. Mirror's Edge did that with the No-Gun achievement which ultimately made the game way better.

The important distinction is the lack of empowerment through weapons or gadgets. The original Resident Evil games are criticized or made fun of for "Tank Controls (TM)" most of the time but I reject that attitude strongly. Constrained movement is what made them more tense affairs. More emphasis on staying alive. They caused your character to feel "paralyzed" (as silly as that may sound). The recent Mikami interview on IGN shed some light on this when he mentioned how he'd tell his team to make the player feel scared first and foremost. With RE4, that directive changed to "make the game fun" as a priority.

Don't know how to cap this off. I think I may have ranted on a bit more than I initially wanted to lol.
 
REmake on the GC is the daddy for me. RE zero too. Still play it now, and despite it's arguably dated controls, i still love, and even now it looks great.

Silent Hill 1 (scariest) SH2 (best overall) SH3 (continuation of SH1)

Fatal frame/project zero

Siren (original and PS3 version)

And while this was pretty poorly received. I really liked cold fear. It's a bit of a horro guilty pleasure. It combined the precision shooting of RE4 with the more explorative old school nature of RE1/2/3. Bit clunky, but claustrophobic and fun to play.
 
I have ZombiU from Target's B2G1 sale, but I plan to take it back to make a profit and then buy ZombiU for cheap at Best Buy.

Kind of want to play it now, though, and create a crazy thread about my journey.

Hmm...
 
I loved Amnesia: TDD but It probably isn't nearly as scary the second time through.

System Shock 2 is an awesome choice, especially for replay, since so much of the fear factor comes from the gameplay itself and not scripted events like the window hounds in RE.

I'll also second taking a look at Thief: The Dark Project. It's not technically survival horror, but any game full of levels like The Haunted Cathedral is worth a Halloween playthrough.
 
I haven't played any survival horror games in a long time, but I bought Lone Survivor last night for my Vita. I'm not sure how much it fits into that genre (since I haven't started it yet) but I am hoping it's as creepy as I've heard. This time of year always puts me in the mood for horror in general.
 
The 2600 version of Berzerk. Not necessarily survival horror in the modern sense, but I have good memories of playing it alone and late at night, pretty intense.
 
Amnesia is extremely unsettling. The atmosphere is masterful crafted. How ever, I would dare to say that Zombi U's highs are scarier than Amnesia's. However, Amnesia is quality all the way while Zombie U has its low points. That said, both are awesome horror games.

My top 10:

1) Amnesia
2) SH2
3) Zombie U
3) ReMake
4) Penumbra
5) SH
6) RE2
7) Siren: BC
8) Stalker: CoP
9) Outlast
10) Condemned

Still waiting for the right moment to play A Machine for Pigs
 
I just bought a Wii U and got ZombiU, so I'm glad to hear so many proponents of it!

Also, if Sony doesn't reduce the price/have a sale on Siren: Blood Curse on the goddamn PSN this October, I'm going to lose my mind. I think the only reason it's still $40 is because everyone forgot it existed...

Also, my friend just gifted me Outlast on Steam, so it looks like I have a fun October ahead of me.
 
It sounds like I need to play ZombiU. I've had it since I've owned my WiiU, but I haven't had time to play it.

I WILL MAKE TIME.

I also feel like finding a copy of RE2 and playing it again. Game was tits.
 
I loved Amnesia: TDD but It probably isn't nearly as scary the second time through.

System Shock 2 is an awesome choice, especially for replay, since so much of the fear factor comes from the gameplay itself and not scripted events like the window hounds in RE.

I'll also second taking a look at Thief: The Dark Project. It's not technically survival horror, but any game full of levels like The Haunted Cathedral is worth a Halloween playthrough.

I will say, the degradation system of weapons in SS2 make the game way harder than it should be. But damn it is creepy.
 
I just bought a Wii U and got ZombiU, so I'm glad to hear so many proponents of it!

Also, if Sony doesn't reduce the price/have a sale on Siren: Blood Curse on the goddamn PSN this October, I'm going to lose my mind. I think the only reason it's still $40 is because everyone forgot it existed...

Also, my friend just gifted me Outlast on Steam, so it looks like I have a fun October ahead of me.

Siren is okay, but episodic horror has been done way better in Eternal Darkness and honestly even Resident Evil Revelations. SBC gets too repetitive and goddamn, it does everything wrong you could do wrong with children in videogames.
 
I want to get a copy of Haunting Ground but the price is really high on used copies right now. Anyone got one for sale lol?
 
Top Bottom