Kickstarter
by ChrisD (Spud's Quest)
£5 ($8, €6) for a DRM-free copy and one Steam key (it passed through Greenlight)
The Shawshank Redemption, Escape From Alcatraz, The Great Escape - who doesn't love a good prison break movie?
I can't understand why, but the idea is rarely touched in video games, despite it having loads of potential. We've had some good attempts over the years, but I don't think the genre has been explored fully at all.
Surely a game that encapsulates the tension and thrills of meticulously planning and executing a perfect prison escape would be fun, no?
Well I think so, that's why I'm asking for your help to make The Escapists.
Game Features
More idea's will come along during development, but here are a few to get things started. Some are already in-game at this early stage.
- Schedules: To escape you'll have to work around the strict prison schedule as best you can to avoid any unwanted attention from the guards.
- Crafting: Weapons and tools can be crafted together using everyday things you find or steal around the prison. Just beware of cell shakedowns.
- Reputation: The way you interact with fellow cons and guards affect how they treat you. Those on your side could help you out in a fight, overlook if they catch you doing anything unusual, or give you access to certain favors/jobs, and assistance.
- Digging: Get hold of a shovel and you can start working on an escape tunnel. Of course you'll need some lights and timber supports below ground if you plan to survive. Just make sure you make it back for the guard patrols- and that the hole is hidden!
- Skills: Train your agility and strength in the gym, or spend your free periods in the library boosting your intellect. All such skills play a part in your escape as well as your survival inside the prison.
- Combat: When it comes to crunch time, you might have to engage other inmates or guards in combat. If one of them finds your escape tunnel you will probably have to overpower, bind, and stash them in the hole you've been digging below your cell. If it's a guard, taking his uniform might come in handy.
- Gangs & Friends: Be careful who you pick fights with- some of the inmates might start plotting against you with their gang-mates and friends.
I think the words are quite on point, the genre really has lots of potential but hasn't been worked with too much.
Maybe there could even be some tention out of that normal day to day life (bonds and consequences to other prisoners or even guards, sort of like 'Papers, Please' did). Or what about the character, do we get to know why he is in there and who he is, what he does for a living. If you successfully escape, is there a family waiting, is there even a reason to leave the prison behind (turn around in the last second), or do you just get caught and start all over again.. Yeah, I really like the idea.