DarkLordMalik
Member
So what will you get with the two games? Let’s talk numbers. Joe Danger features 84 levels, including the Director’s Cut and Laboratory stages, and 25 characters to play with, and Joe Danger 2 features 85 levels, including 15 from the Undead Movie Pack we originally released as DLC for the PS3 version, and a whopping 35 playable characters. Seriously, there are dozens of hours of play in these two releases. It takes our tester, Gareth, nearly three solid days to play through them both. Honestly, this makes him really happy.
We’ve also brought loads of improvements we made in Joe Danger 2 to the original, so both games automatically download ghosts to race against, plus they have online leaderboards and there’s a full complement of Trophies to collect. We wanted these games to be the best versions you can get
“But Alex!” you’re potentially shouting. “I’m stoked to hear this, even if it’s little more than I’d expect of Joe Danger. But there’s one more thing I need to know about. The original games somehow use pretty much every button on a DualShock, so how the heck do you play it on a Vita?”
A fine question! We’ve spent a long time tweaking the controls to feel great on Vita, and we think you’ll like the results because they’re really simple! First, we’ve added touch controls for the menus and the Editor mode! This makes the games so easy to use. And in play, the only differences are that Circle now tricks as well as punches, while Triangle is a second trick button.
The bottom line is that it feels so natural; we’ve been racking up some crazy scores already![]()
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http://blog.eu.playstation.com/2014/04/01/everything-need-know-joe-danger-ps-vita/