More_Badass
Member
Site
Kickstarter
Trailer
LAST LIFE is a sci-fi noir adventure game for PC, Mac, and Linux about a transhumanist colony on Mars. When a murdered detective is 3D printed back into existence, he reopens his last case to uncover what he missed--a hunt that reveals AI corruption, corporate espionage, and the conspiracy that may have led to Earth's doom.
- The first game that gets to proudly wear the Double Fine Presents banner
- You are Jack Parker, recently slain P.I.; Earth was destroyed 11 years ago; and no one is having a particularly good day on Mars. Yet, here you are: back for 48 hours.
- Race your way through the glittery mean streets of New Shanghai City as Jack Parker hunts down his own killer.
- Wrangle deadly secrets out of an enormous cast of bizarre characters using whatever works: charm, bribes, or something less pleasant.
- Uncover the inner workings of the squeaky-clean United Corps that runs the planet like clockwork.
- Drink DNA-enhanced brewskis.
- Break robots.
Eleven years before our story opens, all life on Earth was ended. Now, only a few million humans still exist, scattered throughout the remaining civilized colonies of the solar system--forever exiled.
P.I. Jack Parker was one of the lucky few to have escaped Earth's tragedy.
On that infamous day, he just happened to be working a case on MarsTopia, the crown jewel among these colonies on the red planet. He survived on that destination resort development, but half-wished he hadnt. The echoes of the life he left behind on Earth a life lost forever grew louder every hour. Until, that is, the day 11 years later when he was gunned down and killed.
But heres where Parker gets lucky and our action begins. The next day is MarsTopias annual Dead Mans Party holiday. Following custom, Parker and all the other recently deceased in MarsTopia get a nice perk: they are each 3D printed back to life in a new body and given just enough time to enjoy the gala. But Parker has no intention of politely resuming his death after the party wraps. He has just four hours to break out of the 3D lab, pick up the leads in his troubling case, and find his own killer. And, rushing against time he actually doesnt legally have, perhaps uncover what triggered Earths demise.
For a long time, I've dreamt of creating a game that explores transhumanism. In it, one's individuality is tested, the dark parts of one's soul are exposed to the light, and yet hope and a chance at redemption may be just around the corner. Add to that my fascination with stories that build mounting suspense and evoke a pervasive creep-factor (think: Twin Peaks), along with introducing nuanced witty characters. And lurking amongst them I have hidden Parkers killer.
The games landscape isn't some airless and desolate dystopia; its a prosperous domed off-world community, packed with vibrant people, dark corners and luxurious bling. Here, deadly secrets are waiting to be discovered as you venture out into the glittering MarsTopian night with the clock ticking, ticking, ticking down on your very last life.