http://www.bit-tech.net/news/hardware/2014/07/28/nvidia-vr-tech/1
https://research.nvidia.com/publica...ral-superresolution-using-offset-pixel-layers
https://www.youtube.com/watch?v=0XwaARRMbSA (I'd recommend at least watching this)
https://research.nvidia.com/publica...ral-superresolution-using-offset-pixel-layers
https://www.youtube.com/watch?v=0XwaARRMbSA (I'd recommend at least watching this)
bit-tech.net said:An Nvidia researcher has revealed a manufacturing technique that could quadruple the perceived resolution of future virtual reality headsets, using a technique called 'display cascading.'
Coupled with some clever driver optimisations, Luebke claims a cascaded display offers both improved resolution and a doubling of perceived framerate - achieved by running the two panels out of synchronisation.