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Insurgency sells over 400k copies, dev shares thoughts on new Steam store (first 24h)

Sentenza

Member
I would say that maybe Sacred Tears True didnt even have any "marketing" before it was released.

No one talked about it and almost no one knew it is coming out. When it launched, there also wasnt a launch-discount. I am having it in my wishlist and thought maybe a 10% discount would be added.
I have to say the way the game looks doesn't help either.
The way it presents itself makes it look like the average RPG Maker shovelware (and that's assuming it's not accurate description of what actually is).

I didn't even know this game existed. Now that I noticed it... I still wouldn't buy it even for a dollar.
 

Tagyhag

Member
Bottom of the New Popular Releases list: you can choose to view more of either of those or all new releases. You click on it and it takes you to another page.

there's no tab for it currently on the list, but jshackles is working on it for ES

Thanks, can't believe I missed that. Either way that's way too subtle for the main page. I understand that they're trying to be more focused now, but as the customization for this system grows, they should allow an "All New Releases" drop down as well.
 

Stumpokapow

listen to the mad man
I suspect that games with high user rankings (user rankings are calculated taking into account both user ratings and number of reviews) are benefitting the most from this update. Most of the positive stories I've seen come from games with high rankings, most of the negative stories I've seen come from games with low rankings, and all of the devs who have mentioned that some games have benefited while some games have suffered, it's been clearly divided by ranking.
 

Dolor

Member
I suspect that games with high user rankings (user rankings are calculated taking into account both user ratings and number of reviews) are benefitting the most from this update. Most of the positive stories I've seen come from games with high rankings, most of the negative stories I've seen come from games with low rankings, and all of the devs who have mentioned that some games have benefited while some games have suffered, it's been clearly divided by ranking.

That seems appropriate to me. Gamers only have so much attention, so if Valve's algorithms are calculating which games are best suited for me to see (assuming the algorithm is good and all) including which are already highly rated, that can only be a good thing.

That does necessarily mean that some games are going to get less promotion.
 

Dolor

Member
I am curious how this ends up prioritizing games to show. I personally would rather see games of middling reviews in my preferred genres (strategy and RPGs) rather than even very good games in less interesting genres.

It will be interesting to see how tailored the algorithm gets (i.e. does it learn about "you" or just apply the same type of filters/weights for everyone).
 

SparkTR

Member
Soon you're going to have to start paying Curators to recommend your game up. I guarantee it.

The only curators that can have that affect already have ways to recommend and create awareness for games to the public (Total Biscuit, PC Gamer etc). If they're not already taking under the table deals, they probably won't start now.
 

Sentenza

Member
Soon you're going to have to start paying Curators to recommend your game up. I guarantee it.
At this point I simply don't think they can win, regardless of the system they'll implement. At least in the eye of some people.
There will always be someone complaining for something silly like this.
First, because no system is completely immune to exploits; second, because no matter how good the system will be, there will always be a gap between who's more or less popular.
Not everyone can be successful no matter what's the system, since customers don't have infinite budget.
 
At this point I simply don't think they can win, regardless of the system they'll implement. At least in the eye of some people.
There will always be someone complaining for something silly like this.
First, because no system is completely immune to exploits; second, because no matter how good the system will be, there will always be a gap between who's more or less popular.
Not everyone can be successful no matter what's the system, since customers don't have infinite budget.

Yeah, this. Someone will always complain no matter what.
 

Dolor

Member
Soon you're going to have to start paying Curators to recommend your game up. I guarantee it.

I think that actually the democratization of the Steam curators that they have done will make this much less likely. Anyone can be a curator which means the competition will be ruthless for followers. Anyone that consistently misleads their audience will end up being de-emphasized in favor of honest curators.
 
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