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The Order: 1886 sure is, uh, cinematic

Clockwork5

Member
Wow, thanks for the total lack of mention that the quoted text has a signficant spoiler in the third paragraph. I really appreciate that...
 

Quotient

Member
This is going to be one of the most polarizing games on GAF in a long time. Any mention of it these days is nearly toxic. I don't know if I want to see meltdowns from it being mediocre or from defying preconceived expectations. Either way, there will be epic meltdowns.

It is a big Sony exclusive and the fanboy mentality kicks in. DriveClub threads experienced the same toxicity leading up to its release.
 

jett

D-Member
Same ol' same ol'. That vertical slice really was an unfortunate mistake. Hopefully the game is much more than what has been shown.
 

cornerman

Member
I didn't let that one quote taken out of context worry me. But then you combine it with everything that's been shown and said and you see a bleak outlook.

well that's where we disagree. People will continue to comment over whether the game will appeal to them or not based off what they've seen. That cannot be avoided, as is evident by just about every Order thread lol. Ultimately and obviously, all will be revealed when the game launches (or they start showing gameplay when it nears gold). I believe the game will be great and no more a movie than what we've come to expect in gaming today (albeit with a blurred transition between gameplay and cutscene as advertised). Should it turn out to be, I think gamers will check it out.
 

Represent.

Represent(ative) of bad opinions
Im perfectly fine with a cinematic, on rails shooter. Theres a shitload of other games in 2015 if I feel like playing something else.

I just hope the story is good.
 

Beefy

Member
Still getting this game despite all the negative stuff said. It looks good to me the whole setting and everything.
 
I feel sorry for the developers of RAD. Working hard with that small team on thei first big console game....And then all that negative press and mood around the game

Really hope the best for this game, because i like RAD and i know they have talent
 
One of the devs, I recall, saying that filmic was their term to describe the visual style of the game,and not an indication that it's going to be FMV the game.
 

RoboPlato

I'd be in the dick
One of the devs, I recall, saying that filmic was their term to describe the visual style of the game,and not an indication that it's going to be FMV the game.
Yeah, the game is meant to look like it was recorded on old film. They're doing lens simulation to add imperfections.
 
I'm not worried at all. Every game RaD developed has been top quality.

The last trailer they showed was awesome, they showed some great gunplay and diverse weapons. I especially loved the part with the shotgun where you see Galahad blow off the arm of one of the baddies. lol I just love it when developers dont pussy out when it comes to bullet damage. That's why I loved The Last of Us as well, such brutal melee combat and gunplay.
The trailer also showed some sneaking elements and melee combat. I think the combat is diverse enough and that's just one aspect of the game.
 

Loudninja

Member
One of the devs, I recall, saying that filmic was their term to describe the visual style of the game,and not an indication that it's going to be FMV the game.
Yep
The Order: 1886 mentioned Ready At Dawn's efforts to make their game feel "filmic". While many developers tout their game's cinematic presentation, the fidelity of the PlayStation 4 allows Ready At Dawn to bring this concept to another level. Specialized lighting effects, the slight curvature of the "lens", more accurately portraying depth of field – it all adds to the developer's intent of making the game look as though it was shot with a real camera
http://www.gameinformer.com/b/featu...lmic-quot-presentation-of-the-order-1886.aspx
 

Jingo

Member
You simply cant please everyone!

-this game has too much shooting.
-this game has no guns.
-the games nowadays has no inovation
- there should be more games like the old days
-should be 60 fps
-30 fps are better for graphics
-the controls are shit
-the controls are purposely hard for that old school vibe
-theres too much fps
-i only play play fps
-ps plus games this month are shit
-this the best ps plus month yet

Etc etc etc...
-
 

msdstc

Incredibly Naive
You simply cant please everyone!

-this game has too much shooting.
-this game has no guns.
-the games nowadays has no inovation
- there should be more games like the old days
-should be 60 fps
-30 fps are better for graphics
-the controls are shit
-the controls are purposely hard for that old school vibe
-theres too much fps
-i only play play fps
-ps plus games this month are shit
-this the best ps plus month yet

Etc etc etc...
-

I hate this mentality. Sure you're going to have haters in every thread, but there is a legitimate concern about this game. It was very similar to the issue with ryse. Turned out to be a mediocre forgettable game. I'm concerned the order is headed in the same direction based on the overwhelmingly negative response from fans and media alike. I've asked this before but show me a game with this much negative hype that turned out goood? I'm not saying it doesn't exist I'm genuinely curious.
 

Jingo

Member
I hate this mentality. Sure you're going to have haters in every thread, but there is a legitimate concern about this game. It was very similar to the issue with ryse. Turned out to be a mediocre forgettable game. I'm concerned the order is headed in the same direction based on the overwhelmingly negative response from fans and media alike. I've asked this before but show me a game with this much negative hype that turned out goood? I'm not saying it doesn't exist I'm genuinely curious.

You hate it but it is what it is, i hate call of
Duty but many people love it and only play that kind of game, one recent game? Evil within , it
Started full of negativity and turned out one
Good game almost aprettiated by all the gaf community.
 

Morfeo

The Chuck Norris of Peace
Yeah, this game definitrely doesnt sound like my coup of tea, but probably picking it up in the bargain bin a few years down the road for a quick look.
 

msdstc

Incredibly Naive
Overwhelmingly negative? I feel like I missed something here.

Did you read the article in the OP? How about the reaction to the Lycan scene at e3? How about the general reaction? It's exactly like how Ryse was treated. Everybody acknowledged how beautiful it was, but was completely empty when it came to gameplay.

You hate it but it is what it is, i hate call of
Duty but many people love it and only play that kind of game, one recent game? Evil within , it
Started full of negativity and turned out one
Good game almost aprettiated by all the gaf community.

That's not what it is what all, you're wrong. As I said there will always be haters in every thread. Yeah you hate call of duty, some aren't a fan of Third person shooters, etc. You can NEVER please anyone, but that doesn't apply to this game. The majority of previews and impressions, and opinions have been negative.

edit-
Yep me too.

Not really surprised to be honest. I'm gonna guess you haven't seen the overwhelming negativity surrounding Driveclub either.
 
they're not young. ru and andrea worked on starcraft.

Yeah, but the studio is relatively young compared to Sony's other first and second party studio's. They were founded in 2003 and developed 3 games:

- Daxter
- God of War: Chains of Olympus
- God of War: Ghost of Sparta

The other stuff they did were ports like Okami (Wii) and the God of War collection (PS3).
 
If you continue to show the same demo you've been showing, even after a lukewarm reception, that sends some huge red flags. And I really want this game to be awesome :/
 

OsirisBlack

Banned
That's purely cosmetic, no effect on gameplay.


Oh yes.

I was completely leveled when I found out the Lycan transformation actually changed the skeletal structure of the model in real time.(Big toe shifting around to become a dewclaw) Between that the soft body physics and the body deformation I am pretty excited to see how it all comes together. They have shown the Shotgun rip someones arm off and it was stated that the Arc rifle can completely disintegrate a target or amputate limbs.

On topic I have no "Concern" at all and I am sure this game will be good. The gaming press is getting a lot of mileage out of that November 2013 game informer demo though.

I generally keep track of what is going on at the Gamestop that I work at and the others in my area. Despite all of the negative press this is the forth most preordered SKU sitting at over 300 in our store with Call of Duty AW being the first with right at 600 preorders. This is pretty much standard fare on this coast so its not just a one store deal the only games really pushing preorder numbers this high are Smash Brothers Wii U which is doing ridiculously well and the Halo MCC.

It is beating several other big name games in preorders Bloodborne the Witcher III,Evolve,Assassins Creed Unity,Dragon Age Inquisition,Batman Arkham and GTA5. I am not saying it will be a better game than any of them but it will definitely sell very well to the casuals.
 

ron_bato

Member
Did you read the article in the OP? How about the reaction to the Lycan scene at e3? How about the general reaction? It's exactly like how Ryse was treated. Everybody acknowledged how beautiful it was, but was completely empty when it came to gameplay.

How about the gamescom gameplay trailer? At worst, you could say the reaction to that trailer was mixed, but overall better than the reception to the Lychan reveal, and any other trailer they've released thus far.

Reactions from the trailer ranged from 'looks pretty, but still boring' to 'Looks incredible, gunplay is starting to look good as well'. Just browsing the first three pages of the thread, reactions don't look 'overwhelmingly negative' to me. See here: http://www.neogaf.com/forum/showthread.php?t=873077

If you want some positive impresions from the media, then there were some in the pre-e3 preview event, which is based on the same demo as this preview was (See Polygon, and Destructoid ). That is not to say that impressions were all positive, Eurogamer and Kotaku (IIRC) both were more mixed to negative on the game.

Some gaffers who got some hands on time with the game also had fun with the gunplay, while others found it boring. So while the reaction is mixed, and we've gotten previews from the same demo post-E3, I wouldn't necessarily say that the reaction to the game is overwhelmingly negative. It hasn't been all rose petals and sunshine either, but with what little we have seen of the game, some pessimism is understandable.
 

msdstc

Incredibly Naive
Yep me too.

How about the gamescom gameplay trailer? At worst, you could say the reaction to that trailer was mixed, but overall better than the reception to the Lychan reveal, and any other trailer they've released thus far.

Reactions from the trailer ranged from 'looks pretty, but still boring' to 'Looks incredible, gunplay is starting to look good as well'. Just browsing the first three pages of the thread, reactions don't look 'overwhelmingly negative' to me. See here: http://www.neogaf.com/forum/showthread.php?t=873077

If you want some positive impresions from the media, then there were some in the pre-e3 preview event, which is based on the same demo as this preview was (See Polygon: http://www.polygon.com/a/e3-2014/the-order-1886, and iDestructoid: http://www.destructoid.com/the-orde...om-what-little-sony-will-show-us-275401.phtml). That is not to say that impressions were all positive, Eurogamer and Kotaku (IIRC) both were more mixed to negative on the game.

Some gaffers who got some hands on time with the game also had fun with the gunplay, while others found it boring. So while the reaction is mixed, and we've gotten previews from the same demo post-E3, I wouldn't necessarily say that the reaction to the game is overwhelmingly negative. It hasn't been all rose petals and sunshine either, but with what little we have seen of the game, some pessimism is understandable.

You're cherry picking, if you look at the major reveals and updates it's been almost exclusively negative, and if you really want to stretch you could say mixed. The lychan reveal was an absolute disaster. The initial twitch reveal left everyone scratching their heads with the defense force saying "we haven't seen anything yet". You have multiple scathing articles. The majority of the opinions out there have been negative about this game. Don't take my words wrong here, I enjoyed what I played, I want it to be good, but I just don't see it happening. I'll ask it again, but point me to a game with a similar reception from fans that turned out great or even good. Evil Within was a good example somebody mentioned, but even still I don't see that game becoming a franchise (and a mid 70s on metacritic is not where a flagship AAA title should be), and that's what I want out of The Order, that's what I'm sure they expected when they first started putting it together. As of right now I can see this being on the 60s on meta, if lucky in the mid 70s.

edit- Looking at your thread you posted, that is one of the most positive threads on the order I've seen... and at best it's mixed. The majority of the positives in the thread basically are "wow graphics are jaw dropping, gameplay looks boring"
 
From some conversations, the engine is absolutely insane though, that's for sure. Ahead of any other first party studio.

By merit of them releasing a game imminently, I'd imagine that's true. In the sense this is not like Second Son or Shadow Fall having recently been ported from PC, and being developed for set hardware for a good year and a half.

But they're hardly the powerhouses SSM, Guerrilla or ND are. I struggle to read that as anything but hyperbole.
 
I was completely leveled when I found out the Lycan transformation actually changed the skeletal structure of the model in real time.(Big toe shifting around to become a dewclaw) Between that the soft body physics and the body deformation I am pretty excited to see how it all comes together. They have shown the Shotgun rip someones arm off and it was stated that the Arc rifle can completely disintegrate a target or amputate limbs.
Ya. Still a lot to be seen. Lots of destructible cover (physics) in certain parts, where huge amounts of shit fly around as you shoot (cloth, soft-body ragdolls, glass, insane particle effects, etc). I think once people see a real battle happen on screen, they'll appreciate it all.
 

ron_bato

Member
You're cherry picking, if you look at the major reveals and updates it's been almost exclusively negative, and if you really want to stretch you could say mixed. The lychan reveal was an absolute disaster. The initial twitch reveal left everyone scratching their heads with the defense force saying "we haven't seen anything yet". You have multiple scathing articles. The majority of the opinions out there have been negative about this game. Don't take my words wrong here, I enjoyed what I played, I want it to be good, but I just don't see it happening. I'll ask it again, but point me to a game with a similar reception from fans that turned out great or even good. Evil Within was a good example somebody mentioned, but even still I don't see that game becoming a franchise (and a mid 70s on metacritic is not where a flagship AAA title should be), and that's what I want out of The Order, that's what I'm sure they expected when they first started putting it together. As of right now I can see this being on the 60s on meta, if lucky in the mid 70s.

edit- Looking at your thread you posted, that is one of the most positive threads on the order I've seen... and at best it's mixed. The majority of the positives in the thread basically are "wow graphics are jaw dropping, gameplay looks boring"

How am I cherry picking when I presented both sides of the argument? You were the one who basically skipped the discussion of the gamescom gameplay trailer while focusing on the lychan reveal to fit your narrative of the game having an 'overwhelmingly negative' reception. And I'm not being overwhelmingly positive about the game either. To say that reception of the game is mixed is no stretch at all, and I've presented some outlets having a positive opinion of the game, based on the same demo in question.

Why should we go back any further in the history of video games, it's easy to point out The Evil Within as a prime example for previews being overwhelmingly negative, then it turning out to be a pretty good game.

I can't believe what I'm seeing though, you''re already predicting a game's metacritic score, 4 months out from release, based on a 10 minute demo build which was labeled as an 'ancient build' by one of the devs? And at the same time, comparing a game which you have admittedly stated that you enjoyed, to Lair? Ok.gif.
 

Decado

Member
I was completely leveled when I found out the Lycan transformation actually changed the skeletal structure of the model in real time.(Big toe shifting around to become a dewclaw) Between that the soft body physics and the body deformation I am pretty excited to see how it all comes together. They have shown the Shotgun rip someones arm off and it was stated that the Arc rifle can completely disintegrate a target or amputate limbs. .

Sounds awesome. I hope that other PS4 games use this technology to some extend, at least. Would be awesome to see Bloodborne use it.

If this is a great TPS, I'll be happy. Not really sure what all the concern is about as I haven't been paying much attention.
 

msdstc

Incredibly Naive
How am I cherry picking when I presented both sides of the argument? You were the one who basically skipped the discussion of the gamescom gameplay trailer while focusing on the lychan reveal to fit your narrative of the game having an 'overwhelmingly negative' reception. And I'm not being overwhelmingly positive about the game either. To say that reception of the game is mixed is no stretch at all, and I've presented some outlets having a positive opinion of the game, based on the same demo in question.

Why should we go back any further in the history of video games, it's easy to point out The Evil Within as a prime example for previews being overwhelmingly negative, then it turning out to be a pretty good game.

I can't believe what I'm seeing though, you''re already predicting a game's metacritic score, 4 months out from release, based on a 10 minute demo build which was labeled as an 'ancient build' by one of the devs? And at the same time, comparing a game which you have admittedly stated that you enjoyed, to Lair? Ok.gif.

If you don't get the Lair/Ryse comparisons, here's a simple explanation. Style over substance. Both games absolutely blew people away visually, but everyone questioned when we were going to see actual gameplay worth playing... hint- we never got it.

I enjoyed what I played in that- the gunplay was solid, I liked the inventive guns, the graphics were mindblowing (seriously out of this world), BUT there were cutscenes ever 15-20 seconds. I would hope that wasn't the case for the whole game, but everything they've said/shown pretty much indicates it'll be a hallway/corridor of shooting, followed by an onrails setpiece, right into a cutscene or QTE. I countered the thread you posted. You picked out that one thread, I presented the Lycan Reveal, the initial reveal, and multiple articles posted including the one in the OP. On top of that, the gaffers who were actually at gamescom played it and echoed what everyone else had been saying. And finally again, the thread you posted was mixed at the very best, and by far the majority of the opinions were one of 2 things "the graphics are absolutely incredible! But wow that gameplay looks meh" or "ok this is better than anything they've shown", which basically indicates most people going into that had been disappointed.
 
But they're hardly the powerhouses SSM, Guerrilla or ND are. I struggle to read that as anything but hyperbole.
"Hardly"? Come on now, really? What you've seen of the game so far should be more than enough to show that they most certainly are. I won't say much more for now but everything will show for itself in the future.
 

msdstc

Incredibly Naive
"Hardly"? Come on now, really? What you've seen of the game so far should be more than enough to show that they most certainly are. I won't say much more for now but everything will show for itself in the future.

I think he means more in terms of track record and pure size. Guerilla (for whatever reason) has been given an endless pool of money. SSM has the GOW series and a monster size team, and of course ND, is arguably the most respected developer in the business these days.
 

ron_bato

Member
If you don't get the Lair/Ryse comparisons, here's a simple explanation. Style over substance. Both games absolutely blew people away visually, but everyone questioned when we were going to see actual gameplay worth playing... hint- we never got it.

I enjoyed what I played in that- the gunplay was solid, I liked the inventive guns, the graphics were mindblowing (seriously out of this world), BUT there were cutscenes ever 15-20 seconds. I would hope that wasn't the case for the whole game, but everything they've said/shown pretty much indicates it'll be a hallway/corridor of shooting, followed by an onrails setpiece, right into a cutscene or QTE. I countered the thread you posted. You picked out that one thread, I presented the Lycan Reveal, the initial reveal, and multiple articles posted including the one in the OP. On top of that, the gaffers who were actually at gamescom played it and echoed what everyone else had been saying. And finally again, the thread you posted was mixed at the very best, and by far the majority of the opinions were one of 2 things "the graphics are absolutely incredible! But wow that gameplay looks meh" or "ok this is better than anything they've shown", which basically indicates most people going into that had been disappointed.

The reason I presented that thread was because you conveniently left it out of your discussion of 'overwhelmingly negative threads'. I've been to all the order threads, I'm very much aware of how they go lol.

"Mixed at the very best" is a little bit of an exaggeration though. I guess if we avoid the enthusiasm that some other posts showed, we can go with that. I'm not saying that the reception to the game has been all good, I'm just saying that 'overwhelmingly negative' is not necessarily what I'm seeing.

And for every statement you made that people who played the demo said that they didn't enjoy it, there's another counter from me saying that other people who played it did enjoy it. Hence not overwhelmingly negative no?
 
If you don't get the Lair/Ryse comparisons, here's a simple explanation. Style over substance. Both games absolutely blew people away visually, but everyone questioned when we were going to see actual gameplay worth playing... hint- we never got it.

I enjoyed what I played in that- the gunplay was solid, I liked the inventive guns, the graphics were mindblowing (seriously out of this world), BUT there were cutscenes ever 15-20 seconds. I would hope that wasn't the case for the whole game, but everything they've said/shown pretty much indicates it'll be a hallway/corridor of shooting, followed by an onrails setpiece, right into a cutscene or QTE. I countered the thread you posted. You picked out that one thread, I presented the Lycan Reveal, the initial reveal, and multiple articles posted including the one in the OP. On top of that, the gaffers who were actually at gamescom played it and echoed what everyone else had been saying. And finally again, the thread you posted was mixed at the very best, and by far the majority of the opinions were one of 2 things "the graphics are absolutely incredible! But wow that gameplay looks meh" or "ok this is better than anything they've shown", which basically indicates most people going into that had been disappointed.
They need to dial back on cutscenes, the point of a new generation of consoles is that a lot of the story exposition can be done in really time as the player is actively exploring and during combat, the immersion comes from the player never setting the controller down and never stop interacting with the game.
 

Jigolo

Member
This is going to be PS4's Ryse isn't it?
People keep saying this but just by watching this demo, it clearly has more gameplay freedom than Ryse. Different guns, black water mode all of this can be done in different ways. Most of it isn't QTE whereas nearly all actions on Ryse contains a QTE (besides walking) slash, slash, flash yellow, flash blue. Every single time.

http://youtu.be/71ixMc4gUGQ
 
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