Clockwork5
Member
Wow, thanks for the total lack of mention that the quoted text has a signficant spoiler in the third paragraph. I really appreciate that...
Nah no more delays.Shinobi,
Do you think the game could be pushed back a little more once again or not at all?
This is going to be one of the most polarizing games on GAF in a long time. Any mention of it these days is nearly toxic. I don't know if I want to see meltdowns from it being mediocre or from defying preconceived expectations. Either way, there will be epic meltdowns.
No, it's not. It's just a minor NPC, not a knight. We've seen footage of him dying since May.Wow, thanks for the total lack of mention that the quoted text has a signficant spoiler in the third paragraph. I really appreciate that...
No it isn't, it's filmic. The dev said so.
I didn't let that one quote taken out of context worry me. But then you combine it with everything that's been shown and said and you see a bleak outlook.
Yeah, the game is meant to look like it was recorded on old film. They're doing lens simulation to add imperfections.One of the devs, I recall, saying that filmic was their term to describe the visual style of the game,and not an indication that it's going to be FMV the game.
YepOne of the devs, I recall, saying that filmic was their term to describe the visual style of the game,and not an indication that it's going to be FMV the game.
http://www.gameinformer.com/b/featu...lmic-quot-presentation-of-the-order-1886.aspxThe Order: 1886 mentioned Ready At Dawn's efforts to make their game feel "filmic". While many developers tout their game's cinematic presentation, the fidelity of the PlayStation 4 allows Ready At Dawn to bring this concept to another level. Specialized lighting effects, the slight curvature of the "lens", more accurately portraying depth of field it all adds to the developer's intent of making the game look as though it was shot with a real camera
Nah no more delays.
Wow, thanks for the total lack of mention that the quoted text has a signficant spoiler in the third paragraph. I really appreciate that...
You simply cant please everyone!
-this game has too much shooting.
-this game has no guns.
-the games nowadays has no inovation
- there should be more games like the old days
-should be 60 fps
-30 fps are better for graphics
-the controls are shit
-the controls are purposely hard for that old school vibe
-theres too much fps
-i only play play fps
-ps plus games this month are shit
-this the best ps plus month yet
Etc etc etc...
-
This is pretty cool from a technical viewpoint, although other developers probably try simulating a real lens as much as possible as well. Still you always appreciate the effort in that.
I'm concerned the order is headed in the same direction based on the overwhelmingly negative response from fans and media alike.
I hate this mentality. Sure you're going to have haters in every thread, but there is a legitimate concern about this game. It was very similar to the issue with ryse. Turned out to be a mediocre forgettable game. I'm concerned the order is headed in the same direction based on the overwhelmingly negative response from fans and media alike. I've asked this before but show me a game with this much negative hype that turned out goood? I'm not saying it doesn't exist I'm genuinely curious.
Yep me too.Overwhelmingly negative? I feel like I missed something here.
From some conversations, the engine is absolutely insane though, that's for sure. Ahead of any other first party studio.
That's purely cosmetic, no effect on gameplay.Btw does the game has some type of upgrade system?
I am cursors because he preorder bonus makes me think so.
Oh yes.Even the Dawgs?
From some conversations, the engine is absolutely insane though, that's for sure. Ahead of any other first party studio.
Oh yes.
I'm not surprised. RaD has some brilliant people working for them, such a great young studio. Quite a few of the developers at RaD are former Naughty Dog employees.
Overwhelmingly negative? I feel like I missed something here.
You hate it but it is what it is, i hate call of
Duty but many people love it and only play that kind of game, one recent game? Evil within , it
Started full of negativity and turned out one
Good game almost aprettiated by all the gaf community.
Yep me too.
they're not young. ru and andrea worked on starcraft.
That's purely cosmetic, no effect on gameplay.
Oh yes.
Did you read the article in the OP? How about the reaction to the Lycan scene at e3? How about the general reaction? It's exactly like how Ryse was treated. Everybody acknowledged how beautiful it was, but was completely empty when it came to gameplay.
Yep me too.
How about the gamescom gameplay trailer? At worst, you could say the reaction to that trailer was mixed, but overall better than the reception to the Lychan reveal, and any other trailer they've released thus far.
Reactions from the trailer ranged from 'looks pretty, but still boring' to 'Looks incredible, gunplay is starting to look good as well'. Just browsing the first three pages of the thread, reactions don't look 'overwhelmingly negative' to me. See here: http://www.neogaf.com/forum/showthread.php?t=873077
If you want some positive impresions from the media, then there were some in the pre-e3 preview event, which is based on the same demo as this preview was (See Polygon: http://www.polygon.com/a/e3-2014/the-order-1886, and iDestructoid: http://www.destructoid.com/the-orde...om-what-little-sony-will-show-us-275401.phtml). That is not to say that impressions were all positive, Eurogamer and Kotaku (IIRC) both were more mixed to negative on the game.
Some gaffers who got some hands on time with the game also had fun with the gunplay, while others found it boring. So while the reaction is mixed, and we've gotten previews from the same demo post-E3, I wouldn't necessarily say that the reaction to the game is overwhelmingly negative. It hasn't been all rose petals and sunshine either, but with what little we have seen of the game, some pessimism is understandable.
From some conversations, the engine is absolutely insane though, that's for sure. Ahead of any other first party studio.
Ya. Still a lot to be seen. Lots of destructible cover (physics) in certain parts, where huge amounts of shit fly around as you shoot (cloth, soft-body ragdolls, glass, insane particle effects, etc). I think once people see a real battle happen on screen, they'll appreciate it all.I was completely leveled when I found out the Lycan transformation actually changed the skeletal structure of the model in real time.(Big toe shifting around to become a dewclaw) Between that the soft body physics and the body deformation I am pretty excited to see how it all comes together. They have shown the Shotgun rip someones arm off and it was stated that the Arc rifle can completely disintegrate a target or amputate limbs.
This is going to be PS4's Ryse isn't it?
You're cherry picking, if you look at the major reveals and updates it's been almost exclusively negative, and if you really want to stretch you could say mixed. The lychan reveal was an absolute disaster. The initial twitch reveal left everyone scratching their heads with the defense force saying "we haven't seen anything yet". You have multiple scathing articles. The majority of the opinions out there have been negative about this game. Don't take my words wrong here, I enjoyed what I played, I want it to be good, but I just don't see it happening. I'll ask it again, but point me to a game with a similar reception from fans that turned out great or even good. Evil Within was a good example somebody mentioned, but even still I don't see that game becoming a franchise (and a mid 70s on metacritic is not where a flagship AAA title should be), and that's what I want out of The Order, that's what I'm sure they expected when they first started putting it together. As of right now I can see this being on the 60s on meta, if lucky in the mid 70s.
edit- Looking at your thread you posted, that is one of the most positive threads on the order I've seen... and at best it's mixed. The majority of the positives in the thread basically are "wow graphics are jaw dropping, gameplay looks boring"
I was completely leveled when I found out the Lycan transformation actually changed the skeletal structure of the model in real time.(Big toe shifting around to become a dewclaw) Between that the soft body physics and the body deformation I am pretty excited to see how it all comes together. They have shown the Shotgun rip someones arm off and it was stated that the Arc rifle can completely disintegrate a target or amputate limbs. .
How am I cherry picking when I presented both sides of the argument? You were the one who basically skipped the discussion of the gamescom gameplay trailer while focusing on the lychan reveal to fit your narrative of the game having an 'overwhelmingly negative' reception. And I'm not being overwhelmingly positive about the game either. To say that reception of the game is mixed is no stretch at all, and I've presented some outlets having a positive opinion of the game, based on the same demo in question.
Why should we go back any further in the history of video games, it's easy to point out The Evil Within as a prime example for previews being overwhelmingly negative, then it turning out to be a pretty good game.
I can't believe what I'm seeing though, you''re already predicting a game's metacritic score, 4 months out from release, based on a 10 minute demo build which was labeled as an 'ancient build' by one of the devs? And at the same time, comparing a game which you have admittedly stated that you enjoyed, to Lair? Ok.gif.
"Hardly"? Come on now, really? What you've seen of the game so far should be more than enough to show that they most certainly are. I won't say much more for now but everything will show for itself in the future.But they're hardly the powerhouses SSM, Guerrilla or ND are. I struggle to read that as anything but hyperbole.
"Hardly"? Come on now, really? What you've seen of the game so far should be more than enough to show that they most certainly are. I won't say much more for now but everything will show for itself in the future.
If you don't get the Lair/Ryse comparisons, here's a simple explanation. Style over substance. Both games absolutely blew people away visually, but everyone questioned when we were going to see actual gameplay worth playing... hint- we never got it.
I enjoyed what I played in that- the gunplay was solid, I liked the inventive guns, the graphics were mindblowing (seriously out of this world), BUT there were cutscenes ever 15-20 seconds. I would hope that wasn't the case for the whole game, but everything they've said/shown pretty much indicates it'll be a hallway/corridor of shooting, followed by an onrails setpiece, right into a cutscene or QTE. I countered the thread you posted. You picked out that one thread, I presented the Lycan Reveal, the initial reveal, and multiple articles posted including the one in the OP. On top of that, the gaffers who were actually at gamescom played it and echoed what everyone else had been saying. And finally again, the thread you posted was mixed at the very best, and by far the majority of the opinions were one of 2 things "the graphics are absolutely incredible! But wow that gameplay looks meh" or "ok this is better than anything they've shown", which basically indicates most people going into that had been disappointed.
They need to dial back on cutscenes, the point of a new generation of consoles is that a lot of the story exposition can be done in really time as the player is actively exploring and during combat, the immersion comes from the player never setting the controller down and never stop interacting with the game.If you don't get the Lair/Ryse comparisons, here's a simple explanation. Style over substance. Both games absolutely blew people away visually, but everyone questioned when we were going to see actual gameplay worth playing... hint- we never got it.
I enjoyed what I played in that- the gunplay was solid, I liked the inventive guns, the graphics were mindblowing (seriously out of this world), BUT there were cutscenes ever 15-20 seconds. I would hope that wasn't the case for the whole game, but everything they've said/shown pretty much indicates it'll be a hallway/corridor of shooting, followed by an onrails setpiece, right into a cutscene or QTE. I countered the thread you posted. You picked out that one thread, I presented the Lycan Reveal, the initial reveal, and multiple articles posted including the one in the OP. On top of that, the gaffers who were actually at gamescom played it and echoed what everyone else had been saying. And finally again, the thread you posted was mixed at the very best, and by far the majority of the opinions were one of 2 things "the graphics are absolutely incredible! But wow that gameplay looks meh" or "ok this is better than anything they've shown", which basically indicates most people going into that had been disappointed.
People keep saying this but just by watching this demo, it clearly has more gameplay freedom than Ryse. Different guns, black water mode all of this can be done in different ways. Most of it isn't QTE whereas nearly all actions on Ryse contains a QTE (besides walking) slash, slash, flash yellow, flash blue. Every single time.This is going to be PS4's Ryse isn't it?