Bolded highly unlikely that they would use Google Play Services. It will most likely be just like Amazon and CyangenOS, they use their own services/store
Makes me wonder hypothetically about what a Google/Nintendo partnership would lead to.
Bolded highly unlikely that they would use Google Play Services. It will most likely be just like Amazon and CyangenOS, they use their own services/store
Why does everybody in here think that the security will be compromised day one? Does running Windows make Xbox One piracy more likely? Does running FreeBSD make PS4 piracy more likely?
If you know what I mean.
As I said, the Game OS does not need to be the system OS. If you think of a game console as a front end Android OS providing APIs and a separate game OS, the tools necessary for the game to interface with a Android phone as second screen are already there...the social networking features are already there and identical to what a Android phone would use.
Game consoles are evolving to support services and multi-player/social with a yearly fee. The company that does a better job with the services wins more market share. You can have a Google Store for apps and a separate store for Games but the console services are key given nearly the same performance/price using the same hardware from AMD. Will Nintendo follow Sony and Microsoft's lead and have a console as media hub that also streams games to Phones, Tablets, TVs and STBs.
This is pretty fantastic news, if true.
PS4's OS is based on FreeBSD. Xbox One's OS is based on Windows. PS3's and Xbox 360's OS's were similarly based on other OS's. Nintendo can lock their fork of Android down if they wish; I don't see the problem here.I strongly disagree. As others have mentioned, Android itself is easily hackable. They would need to do a lot of customization in order to provide a secure platform for developers. The question now is - what's better? It might be a plus for creating a unified mobile and console OS, but something like Vita/PS3/PS4 is also working. We will see if the rumor will turn out to be true.
At first I read the title and was like oh noess.
But after reading the OP, this sounds like it could be a very positive thing. I'm worried about BC. Also, how will this possibility affect the DS's future?
Hm...swear I've heard of this somewhere else on GAF...good prediction whoever said this!
they are now prepared to embrace a more open platform with Android, to allow developers more flexibility in making content that can also be on smartphones and tablets.
His expectations are too high though, I wouldn't expect backwards compatibility, at least not for the handheld.
I took so much shit for this when I proposed it back in March.
All of you guys in the original thread had better pay up by eating a hell of a lot of crow if it turns out to be true.
Original thread: Nintendo's next platform will run Android. Here's why.
Yes, but I'd expect it to be like the Vita PSP emulator - super limited compared to the open source, fan made emulator of the same hardware.Could the "4DS", if running Android, potentially run a 3DS Emulator for backwards compatibility?
I strongly disagree. As others have mentioned, Android itself is easily hackable. They would need to do a lot of customization in order to provide a secure platform for developers. The question now is - what's better? It might be a plus for creating a unified mobile and console OS, but something like Vita/PS3/PS4 is also working. We will see if the rumor will turn out to be true.
Because everyone thinks Android kernel = Android OS. Its expected though, not many people are into the scene to know the difference
Could the "4DS", if running Android, potentially run a 3DS Emulator for backwards compatibility?
PS4's OS is based on FreeBSD. Xbox One's OS is based on Windows. PS3's and Xbox 360's OS's were similarly based on other OS's. Nintendo can lock their fork of Android down if they wish; I don't see the problem here.
His expectations are too high though, I wouldn't expect backwards compatibility, at least not for the handheld.
PS4's OS is based on FreeBSD. Xbox One's OS is based on Windows. PS3's and Xbox 360's OS's were similarly based on other OS's. Nintendo can lock their fork of Android down if they wish; I don't see the problem here.
this thread makes it painfully clear that even though this is an enthusiast forum GAF in general knows LITERALLY NOTHING about technology
His expectations are too high though, I wouldn't expect backwards compatibility, at least not for the handheld.
Re: using Android OS doesn't necessarily mean access to the Play store or other Google services -- no kidding. That's why I stated it "could" be a possibility. Are people just against it happening and that's why multiple responses closed that door or...?
At any rate, I believe that Play store access would be a good thing for the reason I've previously stated. It wouldn't interest me personally, but having access would be a bulletpoint.
3DS will ride into the sunset at the end of 2016 and mobile will being replacing it. There is no need for handhelds when Nintendo will try to unify how your phone becomes part of the nx experience. Maybe you play animal crossing house arrest or the island mini games on your phone while on the go then play the full game on your nx.
Remember when iwata said Nintendo was in the process of unifying its platforms and game development process. Well DNA is there for account stuff and with NX running on ARM it allows both mobile and console games to run the same engines/assets. Think 3Dland and 3Dworld but instead of each game running its own engine Nintendo could make both on the same engine, the only difference is the hardware power allowing for more on the console side.
Why not though? Nintendo handhelds have been backwards compatible with every previous gen up to this gen.
In terms of the NX and Wii U and backwards compatibility I think the delay Zelda Wii U confirms we'll see backwards compatibility with the two devices which is great for Wii U owners and the launch of the NX.
So they are not aiming for developers to easily port games from ps4, xb1, ps5, xb2 , but from smartphones and tablets, interesting.
PS4's OS is based on FreeBSD. Xbox One's OS is based on Windows. PS3's and Xbox 360's OS's were similarly based on other OS's. Nintendo can lock their fork of Android down if they wish; I don't see the problem here.
Nintendo is going the way of the Dinosaur is my bet.
Yeah, I'm thinking abut the potential software backward compatibility, where every game is not depedant on a specific hardware architecture but software enviorementThis is pretty fantastic news, if true. It's been my view for a while now that consoles would be way, way, way better off moving to a model where the software is written for an OS, rather than for a specific piece of hardware, and even in the (pretty damn likely) event that the NX ends up running a fairly customized "Nintendo" variant of Android, this should let them do exactly that, and that's absolutely fantastic, and a really forward-thinking move by console standards.
Android development is awful, so no. I really hope it'll have as little impact on the development environment as possible if true.
i think my head just exploded.
android!?!?
WHY NINTENDO!?!??!
first DLC
second f2p
third open plattform
and now using third world OS on a precious nintendo platform?
what comes next? ISIS becoming the HQ of NINTENDO!?!?
oh man i think i should quit gaming
To further illustrate my question in an easier to understand fashion I wonder if this is going to be an Android fork like Fire OS or Cyanogen OR if this is going to just use the Linux kernel as a base foundation which would put it more akin to Steam OS?
I can see the streams being crossed info wise in this as well which is why the leak would be credible, but off.
Basically need more info.
i think my head just exploded.
android!?!?
WHY NINTENDO!?!??!
first DLC
second f2p
third open plattform
and now using third world OS on a precious nintendo platform?
what comes next? ISIS becoming the HQ of NINTENDO!?!?
oh man i think i should quit gaming
Because 3rd parties can work with tools that are already available, that they already know, that fit into Visual Studio (the defacto developing environment for most games), that are well documented etc...I'm a little confused here, I'm not super knowledgeable on the subject so could someone answer a question? So people are saying this would just be for the OS and not the actual architecture, but if it is just the OS then how does that benefit 3rd party developers?