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Kickstarter: Bard's Tale IV (inXile, 1.25 mil, PC, Mac, Linux)

Zabojnik

Member
Okay,THAT'S not what I expected. Holy Hell it looks far prettier than I anticipated, and more expensive honestly. I expected more like a Legend of Grimlock looking type game. Can they afford to make it this good looking??? o_O

Not if unreasonable Kickstarter haters have anything to say about it.
 
I was hoping to see combat but at least we saw some ue4 goodness. Looks great.

Seems like they want to do some kind of 3rd person / top down / isometric view for combat but that they don't want to commit until they know how much money they have (which I can understand, first person dungeon crawler combat is a loooot cheaper)


*POW* [Graphic] *SMACK*
X Beats You for 57 Damage
*Blast* [Graphic] *BOOM*
You Cast Fireball at the Xs for 35 damage.
;)
 

autoduelist

Member
Kickstarter is, in many ways, the reason we're getting all these re-births of long dead franchises, homages, and other great games. I don't understand the kickstarter hate -- if you don't want to fund it, don't. If you don't want to play it, don't. If you want to wait till it's complete, do so. Kickstarter gets games created, many of which are dream projects to some of us (like Wasteland and Bard's Tale for me). Go kickstarter.
 

Sinatar

Official GAF Bottom Feeder
Kickstarter is, in many ways, the reason we're getting all these re-births of long dead franchises, homages, and other great games. I don't understand the kickstarter hate -- if you don't want to fund it, don't. If you don't want to play it, don't. If you want to wait till it's complete, do so. Kickstarter gets games created, many of which are dream projects to some of us (like Wasteland and Bard's Tale for me). Go kickstarter.

9366477891_fc9f6084c1_o.gif
 

~Kinggi~

Banned
This thing really deserves to be going faster, but not much can be done. Really bad timing with 2 massive kickstarters that havent ended yet and just crazy new news every day with pre-E3 stuff. Plus sales all over the place and steam sale upcoming. If this was a dry month and they launched that gameplay video at the start im willing to bet it would be at 2 million right now.
 

draetenth

Member
I'm quite happy to support the devs I like to make the games I want without them having to worry about going bankrupt if it flops.

Old-time big-names using kickstarter is fantastic

Agreed

The in game engine footage. Holy Shit.

https://www.youtube.com/watch?v=fVB6dSckvJI

Looks pretty I guess, but I would have preferred actual gameplay footage...

Kickstarter is, in many ways, the reason we're getting all these re-births of long dead franchises, homages, and other great games. I don't understand the kickstarter hate -- if you don't want to fund it, don't. If you don't want to play it, don't. If you want to wait till it's complete, do so. Kickstarter gets games created, many of which are dream projects to some of us (like Wasteland and Bard's Tale for me). Go kickstarter.

Agreed
 

Barbarian

Member
I was a big Bards Tale nerd about 30 years ago.

But the name recognition on this one doesn't seem that strong. For people like me who were kids in the 80s, the original Bards Tale games were huge. But for a whole lot of people, they are going to think of the average too-down action rpg that was more recent, or the name will mean nothing to them at all.

I'm really hoping this game gets made (and looks like the video) but we'll see.
 

~Kinggi~

Banned
It'll be fine Kickstarter-funding wise. I just wouldn't be optimistic about the stretch goals.

It actually kind of amazing the game hasnt gotten more backs. I mean for 48hrs they gave away free games, had a low 20$ tier and have released an amazing looking video. I think its all timing really.
 

Instro

Member
It actually kind of amazing the game hasnt gotten more backs. I mean for 48hrs they gave away free games, had a low 20$ tier and have released an amazing looking video. I think its all timing really.

Poor timing with the other two big game kickstarter going on right now, with not much advance leadup. Plus Bard's Tale has like no name recognition.
 

epmode

Member
I'm honestly just happy that they'll make the goal. I figured The Bard's Tale would be a much tougher sell than their earlier games.
 

~Kinggi~

Banned
I think they need to show at least a prototype of gameplay.

Yeah sure that's always nice but i doubt it would make a difference. People will still cry downgrade incoming!

Actually i have an inkling from some posts they have made they might be targeting VR for this, which makes perfect sense. Strap fargo into a chair and record him in VR world and i think that might actually be entertaining enough for some 'wow!'


Also posts on the kickstarter page are depressing as crap.Half the people dont even know what the first Bards Tale games even were.
 
Yeah sure that's always nice but i doubt it would make a difference. People will still cry downgrade incoming!

Actually i have an inkling from some posts they have made they might be targeting VR for this, which makes perfect sense. Strap fargo into a chair and record him in VR world and i think that might actually be entertaining enough for some 'wow!'


Also posts on the kickstarter page are depressing as crap.Half the people dont even know what the first Bards Tale games even were.

Yeah, makes me sad actually :(.

I was actually just thinking that Bard's Tale is probably just a touch to old to be inside the Kickstarter sweet spot (and it doesn't have a Fallout equivalent like Wasteland did). 87-90 mean that the people it would most appeal to probably have concerns like family and major career commitments. Kind of a shame since these first person dungeon crawl games are almost unknown in western development these days. Might & Magic is the only real contender that I can think of and it spent over a decade taking a dirt nap.
 

ArjanN

Member
I'm honestly just happy that they'll make the goal. I figured The Bard's Tale would be a much tougher sell than their earlier games.

This.

No matter what happens after this, it's really successful already, no need to spin some sort of weird disappointed narrative.

No name recognition? o_O

Now I feel terribly old. The Bards Tale series was one of my earliest game addictions. :(

It has name recognition but let's be real here, if you ignore the reboot BT game it's been 27 years since Bard's Tale 3. A good portion of GAF isn't even 27 years old. :p
 

Caronte

Member
I was right thinking they would have a much harder time funding this one. I think the problem is the series is too old. Most of us don't know how it's actually going to work from a gameplay perspective (apparentely they don't know either if they can't say if combat is in isometric view or not). It worked with Wasteland because they basically sold it as 'party-based old school Fallout'. With this one they haven't said something like that, so I bet most people don't know how it will be.

I wish they would have made a futuristic IP using the same tech as PoE and Torment. Oh, well.
 

ParityBit

Member
It is going to get funded and that is all I care about! I do not need no stinkin' stretch goals!

I just want Bard Song goodness and traps and things in the bowels of a dungeon.
 
I was right thinking they would have a much harder time funding this one. I think the problem is the series is too old. Most of us don't know how it's actually going to work from a gameplay perspective (apparentely they don't know either if they can't say if combat is in isometric view or not). It worked with Wasteland because they basically sold it as 'party-based old school Fallout'. With this one they haven't said something like that, so I bet most people don't know how it will be.

I wish they would have made a futuristic IP using the same tech as PoE and Torment. Oh, well.

I can understand why they are reluctant to say one way or another. FP Dungeon Crawler combat is about as cheap as you can get outside of being a text based MUD, once you pull back and begin to need to animate models and have them interact with other models the costs are going to go waaay up.

It probably would have helped if they'd decided what they could do with base funding and what it is they'd want to do that's more visually impressive and how much it'd cost and then put it up as a stretch goal (preferably with a Proof of Concept trailer or sketch) since that way at least people would know what they'd like to do and what may be possible.
 

KKRT00

Member
Next kickstarter that i would really love to back, but i just dont know if i will be able to play it due to time constrains ;\
At least this one will get funded and then some, so i'm not to worried.

Damn, i would love to play M&M VI/VII like game again :(
 

RPGam3r

Member
I wonder if a study has been done on what limiting the platforms does to the speed/success of kickstarters. For instance, I would totally back this if there was a tier that let me get it for a console. I can't be alone (and based on skimming the posts here I know I'm not).

I say this even more so now that we're starting to see kickstarted games turn around and announce console versions anyway. If they did this out of the gate, I wonder if they would have an easier time getting funded/hitting goals.
 

Durante

Member
I wonder if a study has been done on what limiting the platforms does to the speed/success of kickstarters. For instance, I would totally back this if there was a tier that let me get it for a console. I can't be alone (and based on skimming the posts here I know I'm not).

I say this even more so now that we're starting to see kickstarted games turn around and announce console versions anyway. If they did this out of the gate, I wonder if they would have an easier time getting funded/hitting goals.
I'm absolutely convinced that Wasteland 2 wouldn't have benefited at all from announcing console versions during the campaign, and might well have ended up with less funding (by losing out on part of the "old-school RPG" appeal, and making potential backers concerned about the ramifications). When that campaign was running, console gamers by and large didn't know who inXile was, who Brian Fargo was, who Interplay was, what Wasteland was and what Kickstarter was.

I don't know what the situation would be like now, for Bard's Tale, but considering the funding rate I doubt they are missing out on much.
 
For a CRPG game, I think it's just better to stick to the PC platforms for the initial project. Once that's been taken care of with post-release support and such, they can then figure out if a console version can work and how. That way, you're not shortchanging either types of platforms or their players upfront with some kind of universal compromise.
 
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