Bloodborne. It's like a true 3D castlevania. At least the closest we'll ever get to one.
Seriously, Bloodborne to me is the perfect 3D Castlevania. It nails everything just right.
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.
I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.
I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.
Seriously, Bloodborne to me is the perfect 3D Castlevania. It nails everything just right.
Bloodborne, homie.
I think you're confusing Bloodborne for Bloodstained.
What?What game have i been playing since last March?
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.
I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.
That said, OP, outside of from software and the kojima art, bloodborne is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.
Demon Castle Wars
Whatyearisit.jpegEDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.
I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.
That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.
EDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.
I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.
That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.
- Made by Platinum and Directed by Miyazaki
- A cross between Bloodborne and a Platimun style character action game. Something fast and stylish but punishing if you make a mistake. Not too stylish though! If you're hitting combo announcements you've gone too far!
- Art/ Character design by Dave Rapoza and Kenta Miura.
- Music by Susumu Hirasawa, Tsukasa saitoh, and Yasunori Mitsuda.
Well, i have to agree with the others, Dark Souls/Bloodborne are (imo) how a 3D Castlevania should play. I think that God of War-like gameplay is just wrong for Castlevania ... didn't like the Lords of Shadow games either.... what the hell would from software bring to a castlevania game ?
Whatyearisit.jpeg
This is probably heresy around this parts, but I wouldn't mind a proper Lords of Shadows sequel, at least in tone and story. For level design I'd definitely want a metroidvania, for gameplay something between Demon's Souls and Bloodborne.
All that blood horror and Dracula missed the whole party.Seriously, Bloodborne to me is the perfect 3D Castlevania. It nails everything just right.
EDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.
I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.
That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.
I would like to see a casltevania based on art & music & leveldesign from castlevania 4 but with heaving the formule of the combination from castlevania 2 & sotn
I hope this make sense. Aka openworld castlevania with different castles
Bloodborne is nothing like Castlevania except for the horror/supernatural theme.
Yup.Bloodborne. It's like a true 3D castlevania. At least the closest we'll ever get to one.
Nothing. That's hyperbolic nonsense. It's got deliberate movement, tough boss fights, varied weapons, exploration, back tracking. it's got a whip. It's got throwing knives. Hidden walls that are revealed by weapon attacks. Inscrutable Engrish. Vampires. Fish men. It's deadly to fall into deep water. The list goes on and on.Bloodborne is nothing like Castlevania except for the horror/supernatural theme.
Bloodborne is nothing like Castlevania except for the horror/supernatural theme.
yeah castlevania has generally rather basic fighting and a focus on platforming, don't see that in bloodborne or any souls game
also the RPG aspect of "metroidvanias" is really basic
They just need to implement jumping and make the level design around that jump button and many people will be satisfied.
Not everything needs to be done by Platinum... They do good action games and that would not match the style of Castlevania.
Yeah. The 3D Castlevania games were closer to spectacle fighters - a poor man's Devil May Cry if you will - except for CV64/LoD which was mostly focused on 3D platforming.
I actually like Lament Of Innocence a lot. It had that Castlevania feeling and it's a very underrated game.
Yup.Nothing. That's hyperbolic nonsense. It's got deliberate movement, tough boss fights, varied weapons, exploration, back tracking. it's got a whip. It's got throwing knives. Hidden walls that are revealed by weapon attacks. Inscrutable Engrish. Vampires. Fish men. It's deadly to fall into deep water. The list goes on and on.
You play the sequel? Curse of Darkness? No one talks about this game. There is nothing wrong with it. Just not graphically on par with DMC.
They already made an excellent Castlevania game this decade.
It was called Dark Souls.
The music is a really weird thing to compare by considering 95% of your time in Bloodborne will be spent in silence.That was going to be my response. Add fantastic music and branching map.
The only lacking aspect is the platforming.
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