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My ideal Castlevania masterpiece

Gsak

Member
I would give everything I own for this:

A new Castlevania game:
- Made by From Software & IGA
- Metroidvania
- Art/Character design by Ayami Kojima
- Music by Michiru Yamane & Daisuke Ishiwatari

What would be your version of the dream CV game fellow children of the night?
 

JediLink

Member
Castlevania_SOTN_PAL.jpg
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.

Kurt

Member
I would like to see a casltevania based on art & music & leveldesign from castlevania 4 but with heaving the formule of the combination from castlevania 2 & sotn

I hope this make sense. Aka openworld castlevania with different castles
 

georly

Member
Bloodborne. It's like a true 3D castlevania. At least the closest we'll ever get to one.

Seriously, Bloodborne to me is the perfect 3D Castlevania. It nails everything just right.

EDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.

I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.


That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.
 

@MUWANdo

Banned
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.

Bloodborne, homie.
 

Kthulhu

Member
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.

I think you're confusing Bloodborne for Bloodstained.
 

Skulldead

Member
Seriously, Bloodborne to me is the perfect 3D Castlevania. It nails everything just right.

Style/Atmosphere wise yeah, but i think a castlevania should have platforming, one of the main point of the series... I would take Lament of Innocence Combat System combine With bloodborne setting..... That would be a amazing castlevania...
 

usp84

Member
I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.


That said, OP, outside of from software and the kojima art, bloodborne is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.

What?What game have i been playing since last March?

EDIT Ok you confused it with Bloodstained
 

Breads

Banned
- Made by Platinum and Directed by Miyazaki
- A cross between Bloodborne and a Platimun style character action game. Something fast and stylish but punishing if you make a mistake. Not too stylish though! If you're hitting combo announcements you've gone too far!
- Art/ Character design by Dave Rapoza and Kenta Miura.
- Music by Susumu Hirasawa, Tsukasa saitoh, and Yasunori Mitsuda.
 
EDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.

I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.


That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.
Whatyearisit.jpeg

This is probably heresy around this parts, but I wouldn't mind a proper Lords of Shadows sequel, at least in tone and story. For level design I'd definitely want a metroidvania, for gameplay something between Demon's Souls and Bloodborne.
 

klaushm

Member
EDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.

I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.


That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.

Yup. Thought you confused about it haha.

I have to agree with others. Demon/Dark Souls were the evolution of 3D metroidvania that we wanted and Bloodborne gave it the right pace of a Castlevania game. It's the 3D Castlevania game that I ever wished.

- Made by Platinum and Directed by Miyazaki
- A cross between Bloodborne and a Platimun style character action game. Something fast and stylish but punishing if you make a mistake. Not too stylish though! If you're hitting combo announcements you've gone too far!
- Art/ Character design by Dave Rapoza and Kenta Miura.
- Music by Susumu Hirasawa, Tsukasa saitoh, and Yasunori Mitsuda.

Not everything needs to be done by Platinum... They do good action games and that would not match the style of Castlevania.
 
My ideal masterpiece would be the long promised (and probably never happening) 1999 game.

2D, but new Spritework
Art by both Kojima and the artist from Order of Ecclesia
OST Michiru Yamane
Gameplay divided by the playable characters, i.e. Julius with classic gameplay from before Symphony of the Night, Alucard (or whatever his name was in AoS) with Metroidvania gameplay.
Unlockable bonus modes after completing the main game

Now i'm sad that Castlevania is more or less dead ... i hope IGA delivers with Bloodstained!

... what the hell would from software bring to a castlevania game ?
Well, i have to agree with the others, Dark Souls/Bloodborne are (imo) how a 3D Castlevania should play. I think that God of War-like gameplay is just wrong for Castlevania ... didn't like the Lords of Shadow games either.
 

Gsak

Member
Whatyearisit.jpeg

This is probably heresy around this parts, but I wouldn't mind a proper Lords of Shadows sequel, at least in tone and story. For level design I'd definitely want a metroidvania, for gameplay something between Demon's Souls and Bloodborne.

Yeah but keep the Castle parts only, the great aesthetic and no Gabriel. Give us a proper Dracula or Belmont game. LoS 2 Dracula was in name only. He could have been any other random strong vampire and the story would be exactly the same.
 

Maedhros

Member
EDIT: OOOOOOOOOOOOOOOOOOOPS. Confused bloodborne for bloodstained, haha.

I mean, it looks like it's on that path... but no one has played it yet because it's not done. We have no idea how it'll turn out. Hard to call a game that is a year+ away from release the 'perfect' version of a game.

I could say the same thing for zelda U, it's looking like it'll be my 'perfect' zelda game, but it's not out yet. Dont count your chickens and all.


That said, OP, outside of from software and the kojima art, bloodstained is basically what you're asking for. Not sure how from would make it any different, to be honest, if IGA is directing anyway - unless you want miyazaki involved also.


Bloodbourne != Bloodstained.

BTW: I wouldn't let Platinum anywhere near my perfect castlevania game.
 
Rondo of Blood already happened, though.

I don't really see the point in giving it to From. I don't particularly want Castlevania x Souls, if only because (Bloodborne is already a thing) a good portion of the series was about the platforming. I'd rather From just make Bloodborne 2 if they wanted.

More 2D games like Bloodstained is what I want. Hopefully more of the action-y part of the franchise than the RPG.
 

Vanillalite

Ask me about the GAF Notebook
I would like to see a casltevania based on art & music & leveldesign from castlevania 4 but with heaving the formule of the combination from castlevania 2 & sotn

I hope this make sense. Aka openworld castlevania with different castles

What we want is basically modern day Castlevania 2 with all of the stuff they've implemented and learned doing the Metroidvanias.

You sir get what we need. To bad it'll never happen.
 

Draft

Member
Bloodborne. It's like a true 3D castlevania. At least the closest we'll ever get to one.
Yup.
Bloodborne is nothing like Castlevania except for the horror/supernatural theme.
Nothing. That's hyperbolic nonsense. It's got deliberate movement, tough boss fights, varied weapons, exploration, back tracking. it's got a whip. It's got throwing knives. Hidden walls that are revealed by weapon attacks. Inscrutable Engrish. Vampires. Fish men. It's deadly to fall into deep water. The list goes on and on.
 

gafneo

Banned
Simon Belmont as lead, plays like Maximo in 3D. Has Hardcore Rising's character progressive system. Art as Guilty Gear Sign. Lots of reds and blacks. We got whips, candle power ups. Everything Vania 3 and 4, but 3D. ST should even sound snes. Hidden rooms like in Dmc Bayonetta. Replayable with leaderboard challenge modes like in Mega Man 9. Capcom should make it with Maximo team while Konami publishes or gives up rights.
 
yeah castlevania has generally rather basic fighting and a focus on platforming, don't see that in bloodborne or any souls game
also the RPG aspect of "metroidvanias" is really basic

Yeah. The 3D Castlevania games were closer to spectacle fighters - a poor man's Devil May Cry if you will - except for CV64/LoD which was mostly focused on 3D platforming.
And (recent) 2D CVs are exploration platformers with basic combat and RPG elements. The level progression is static, and you can equip weapons or spells of your choosing, that's about it.

They just need to implement jumping and make the level design around that jump button and many people will be satisfied.

I wouldn't.
 

Breads

Banned
Not everything needs to be done by Platinum... They do good action games and that would not match the style of Castlevania.

I never suggested everything should be done by Platinum. This is simply who I want to do a Castlevania game. I want Miyazaki directing but I don't want From Software to develop because I value 60fps gameplay and I don't trust From can deliver on consoles with the art direction I know can be accomplished.

Also you're implying Castlevania is a gameplay style. It isn't. Lords of shadow is a thing. So is Rondo of Blood. And Symphony of the Night. And so is Judgement and Castlevania 64 and Simon's Quest. And Bloodlines. And Harmony of Despair (amazing idea, sub par execution). There is room for innovation but what I mainly want is something like Lords of Shadow done competently. Which would be a good action game. Which would be a Castlevania.
 

Gsak

Member
Yeah. The 3D Castlevania games were closer to spectacle fighters - a poor man's Devil May Cry if you will - except for CV64/LoD which was mostly focused on 3D platforming.

I actually like Lament Of Innocence a lot. It had that Castlevania feeling and it's a very underrated game.
 

gafneo

Banned
I actually like Lament Of Innocence a lot. It had that Castlevania feeling and it's a very underrated game.

You play the sequel? Curse of Darkness? No one talks about this game. There is nothing wrong with it. Just not graphically on par with DMC.
 
Yup.Nothing. That's hyperbolic nonsense. It's got deliberate movement, tough boss fights, varied weapons, exploration, back tracking. it's got a whip. It's got throwing knives. Hidden walls that are revealed by weapon attacks. Inscrutable Engrish. Vampires. Fish men. It's deadly to fall into deep water. The list goes on and on.

That was going to be my response. Add fantastic music and branching map.
The only lacking aspect is the platforming.
 

Gsak

Member
You play the sequel? Curse of Darkness? No one talks about this game. There is nothing wrong with it. Just not graphically on par with DMC.

Eh, it tried to be a sort of 3D Symphony Of The Night, but the level design was bland and the gameplay had some big flaws. It had some good stuff, but overall it was mediocre.
 
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