Presumably they mean this in a non-MOBA/"Action RTS" sense given they already have one of those by the same team.
VentureBeat said:GamesBeat: You talked about diversity in genres. Do you feel like there are additional genres that are ripe for Blizzard to take on at this point?
Pearce: We have a pretty good range of choices right now. Some of it remains to be seen in the FPS space. That’s a highly competitive space to function in. There’s not a single 800-pound gorilla. It’s more like multiple 1,200-pound gorillas. I’ve played Overwatch and it’s awesome. It has a lot of personality. Hopefully it’ll have some appeal for folks looking for something a little different.
As it relates to the realtime strategy space, that’s one of those areas where—if we were going to continue to evaluate experiences in realtime strategy, we need to figure out what that means by today’s standards. Legacy of the Void did great. We reached millions of players with it. We have a passionate and loyal following. But I don’t know that people want to sit down and play 45-minute missions anymore. That space might need some reinventing. Even though it’s a space we already operate in, that offers us some pretty exciting possibilities.
We have a very loyal Diablo community. It’s going to be important for us to continue to support that community. I don’t know what that necessarily means right now because we’re still actively supporting our Diablo III players. But I don’t think we want to let our franchises go dormant for as long as we have historically. We have loyal communities around these franchises and it’s not fair to let them go dormant that long.
Source: http://venturebeat.com/2016/02/13/b...lls-why-25-years-of-making-games-isnt-enough/GamesBeat: Do you think there are strategy opportunities in the mobile space? It certainly seems to be a meeting of two areas you have some interest. You certainly have a great amount of experience in RTS.
Pearce: It’s definitely something we want to have a conscious evaluation of. If you look at Overwatch and StarCraft, we have multiple franchises that would potentially lend themselves to that concept.