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Lots of new Final Fantasy XV Info on Graphics, Weapons, Characters and More

There was a Japan focused ATR held recently and some new information was revealed in it.

  • You can’t climb.
  • There is a system similar to a skill tree. You can also learn new abilities.
  • The game isn’t set in an open world where you can freely go wherever you like. Since there is a main quest, the more you progress, the more places you’ll be able to go.
  • The action isn’t very difficult. It’s an RPG through and through that everyone can enjoy. The game will have difficulty settings, which will be discussed more at E3.
  • The second episode of Brotherhood: Final Fantasy XV will come out around E3.
  • There are seven types of standard weapon categories, and each category has a variety of weapons. Combined with the Phantom Sword, there are even more categories within itself.
  • There won’t be a gallery mode in the final version, but there are plans to make it after the game is finished. There are no plans for a camera mode.
  • Cars are faster than chocobos.
  • The white-hooded man from the E3 2013 trailer is still in the game.
  • In response to a user concerned about the “downgraded” graphics of the Platinum Demo, who asked when we’ll see the graphics of the actual product, the response was “Please look forward to E3.”
  • On putting out an Ignis’ Cookbook: “If you’re in publishing, by all means make us an offer.”
  • There are no plans for an Ultimate Edition without the Noctis figure.
  • You can’t control the boat. You can control the camera, however.
  • There aren’t just 10 songs from previous Final Fantasy games to listen to in the car—there’s an abundance of songs to enjoy. Since there are law restrictions and such per country, being able to play your own music in the game is a difficult thing to implement.
  • You can save at any time (not just at camp).
  • You can return to areas you’ve previously visited so long as it’s before the last boss.
  • You can fast travel by choosing camp sites and such from the map.
  • In response to “Why did you develop this game for 10 years?” Tabata said it’s not like they decided from the beginning that they were going to develop the game for that long.
  • Facial and hair designs for Prompto were altered after receiving negative feedback so that users around the world would better receive the game.
  • Hajime Tabata’s favorite character is Noctis, and Akio Ofuji’s is Prompto.
  • There are no plans to release a Soldier-style Cloud costume from the Final Fantasy VII movie as downloadable content.
  • You’ll get a “Game Over” if you fail to land the car from flight. It’s not that difficult, though.
  • There are many parts based on the real experiences of the staff. Some of it is also influenced by a trip to Europe that Tabata went on in his 20s.
  • You can give chocobos buffs through meals.
  • The Lucis government is a friendly one. Compared to the Shinzo Abe administration… “let’s stop there.”
  • Tabata wants to release a bundle, but that’s up to Sony Interactive Entertainment. He’d like if it could happen.
  • After development on the game wraps up, Tabata promised SaGa creator Akitoshi Kawazu that he would clear Final Fantasy II.
  • Tabata is planning a countdown to midnight release live stream on September 29.
  • Tabata attributes Noctis drinking Ebony in Brotherhood to the behavior of a young person drinking coffee to be cool, since Noctis says he hates it in Episode Duscae.
  • The name Ebony, which is both the name of the development engine and Ignis’ favorite coffee, comes from the color black, which is the key color of Final Fantasy XV (and the color the coffee). Since there’s already an Ebony Coffee in New Zealand, they might not be able to use the name overseas.
  • Justice Monsters‘ release timing will be announced immediately following E3.
  • A “Day 0 Edition” Active Time Report is planned for June 13, the day before E3.

Read more at http://gematsu.com/2016/05/final-fantasy-xv-main-characters-ages-revealed#JAdXMv5QCfiLDBTR.99

There are also updated character profiles complete with the age of characters.

Noctis Lucis Caelum

Age: 20
Birthday: August 30
Height: 176cm
Favorite Thing: Updating a game’s high score
Heir apparent to the Lucian throne, Noctis’s trials begin when he sets forth from the crown city in order to wed the Lady Lunafreya Nox Fleuret. In combat, he wields spectral weapons which he forges from thin air, a power possessed by those of his royal line.

Ignis Scientia

Age: 22
Birthday: February 7
Height: 183cm
Favorite Thing: Inventing new food recipes
Ignis was raised alongside Prince Noctis to be adviser to the heir apparent. An intensive education instilled in him the resourcefulness and composure required for the role, his tactical acumen proving invaluable over the course of the prince’s journey.

Gladiolus Amicitia

Age: 23
Birthday: April 2
Height: 198cm
Favorite Thing: Camping by Coleman
The Amicitia family has long served as the shield protecting the kings of Lucis and their household, and Gladiolus is its eldest son. The bond he shares with Noctis transcends that of a bodyguard and his liege. With his prodigious strength, he stands ever ready to keep his companions from harm.

Prompto Argentum

Age: 20
Birthday: October 25
Height: 173cm
Favorite Thing: Taking pictures
Fast friends with Noctis since they met as teenagers, Prompto is a young man of common birth who finds himself out of his depth when tragedy befalls Lucis. Nevertheless, he strives to carry more than his own weight, lightening his companions’ burdens as well as their spirits.

Delay me if old.
 

Jarmel

Banned
They're a bit older than I expected. I was expecting 18 or so.

Not happy about the lack of climbing but not surprised.
 

Nirolak

Mrgrgr
The name Ebony, which is both the name of the development engine and Ignis’ favorite coffee, comes from the color black, which is the key color of Final Fantasy XV (and the color the coffee). Since there’s already an Ebony Coffee in New Zealand, they might not be able to use the name overseas.
Did they dump Luminous or was this the old engine?

After development on the game wraps up, Tabata promised SaGa creator Akitoshi Kawazu that he would clear Final Fantasy II.
I see they're already preparing his punishment.
 

Ralemont

not me
Looking forward to the Crash and Burn gifs from failed car landings. Also happy that "car landings" is something we can say now.
 

Perfo

Thirteen flew over the cuckoo's nest
I was hoping for more adult protagonists this time, for a moment I expected Noctis to be in his 24-26 yrs but I was wrong. I'm quite hoping one day I get to play a FF protagonist of the age of Geralt.
 
In response to “Why did you develop this game for 10 years?” Tabata said it’s not like they decided from the beginning that they were going to develop the game for that long.

You're killing me Tabata.

Really disappointed about no climbing but I'm not sure how'd it'd fit into the game as it is now.
 
"In response to “Why did you develop this game for 10 years?” Tabata said it’s not like they decided from the beginning that they were going to develop the game for that long."

rofls
 

Go_Ly_Dow

Member
I'm very happy they finally confirmed that the hooded guy (seen in the DSK 2008 Versus trailer & E3 2013 trailer) is still in the game and is an enemy not from Nifelheim!

qLeJxBZ.jpg

VVL83jB.jpg

His character role has always been a more mysterious and unknown side to the plot, so its great to hear about him again following the radio silence.
 

Ray Down

Banned
I'm very happy they finally confirmed that the hooded guy (seen in the DSK 2008 Versus trailer & E3 2013 trailer) is still in the game and is an enemy not from Nifelheim!



His character role has always been a more mysterious and unknown side to the plot, so its great to hear he's been retained.

Probably the main villain, using this whole situation too his advantage.
 

TheDanimal

Junior Member
Desperately hoping this game will be good, but I have this sinking feeling it won't :(
This info all sounds great though!
 
There aren’t just 10 songs from previous Final Fantasy games to listen to in the car—there’s an abundance of songs to enjoy. Since there are law restrictions and such per country, being able to play your own music in the game is a difficult thing to implement.

They just need to add some vocal songs like Melodies of Life and have all the guys sing along.
 
Sounds good.


I guess I missed some things

Brotherhood episodes? Is this going to be a full FF game or just episodic releases?! 😓

"Final Fansy 7 movie?!?"
 

pablito

Member
Bummer about no climbing. Platinum demo made me realize how much I wanted climbing, and it could have been used on big enemies potentially. Curious to see new Prompto. Rather than changing designs of the boyz I'd like them to include haircuts and obtainable outfits. Keep the regular look in cutscenes if it was hard to figure out how to make the different combinations work in them if needed.

edit: Looks like the current Prompto is the one they changed to. They changed all the guys since their original look. So I thought since they didn't mention the other guys, that there was yet another change for Prompto. Whatevs it's cool. I've been overall okay with the designs since the beginning.
 

xion4360

Member
Everything sounds good.... But what's this about Prompto's hair and facial hair changing?

Just compare prompto from E3 2013 to episode duscae.

Sounds good.


I guess I missed some things

Brotherhood episodes? Is this going to be a full FF game or just episodic releases?! ��

"Final Fansy 7 movie?!?"

its a 5 part anime series, about 12 or so minutes for part 1, its somewhere on youtube. FF7 Movie refers to Advent Children.
 

massoluk

Banned
Bummer about no climbing. Platinum demo made me realize how much I wanted climbing, and it could have been used on big enemies potentially. Curious to see new Prompto. Rather than changing designs of the boyz I'd like them to include haircuts and obtainable outfits. Keep the regular look in cutscenes if it was hard to figure out how to make the different combinations work in them if needed.
Platinum Demo made me realized that I'm not buying this game, what the a fuck awful combat system, just not working for me whatever the hell they are trying to do.
 

Balls

Banned
Since the next ATR is a day before the start of E3? I assume we will be getting a trailer at one of Sony or Microsoft's press conference?
 

Jeels

Member
Too young. They should realize their fan base is older...but I guess that's young enough that they can try to appeal to younger folks too.
 
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