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Lots of new Final Fantasy XV Info on Graphics, Weapons, Characters and More

Balls

Banned
It seems more likely they will just show the trailer during the ATR.
Wouldn't they be getting a wider audience showing it at Sony or Microsoft's conference though? Only the hardcore watch the ATRs and are most likely planning on buying the game regardless.
 

Philippo

Member
I can see Noctis being some kind of introvert geek caused by being a royal kid lmao

24, I think.

Whoo Noct scoring with an older lady, talk about class.

I'm very happy they finally confirmed that the hooded guy (seen in the DSK 2008 Versus trailer & E3 2013 trailer) is still in the game and is an enemy not from Nifelheim!



His character role has always been a more mysterious and unknown side to the plot, so its great to hear about him again following the radio silence.

No way they'd cut him, he screamed "MAIN VILLAIN" since Versus days.
 

BlueWord

Member
Probably the main villain, using this whole situation too his advantage.

My bet is still on heir-in-exile to Tenebrae, brother to Luna.

My bet is based on absolutely nothing except their similar appearance and the Fenrir on his arm in the 2013 trailer. Think Char/Sayla in Gundam.
 
If the games not open world, what's the point of the flying car? My guess is they mean like classic style final fantasy, where you have the world map but it wasn't like you could just go to areas out of order. I don't really need the climbing because the warping kinda fits the bill for set pieces. My biggest worry is "please look forward to e3" for graphics. Does that mean...... *gulp* neo.

No no no no! I'm shit at flying absolute shit lol. GTA,ace combat,battlefield anything. These landings will ruin me

I wouldn't worry, this is the most mainstream possible game. I'm sure there's an easy way to do it.
 

Kieli

Member
Dat feel when you older than FF protags. :(

Also, dat feel when you older than NBA players who have gone to finals.
 
Too young. They should realize their fan base is older...but I guess that's young enough that they can try to appeal to younger folks too.

People don't usually care about the ages of the characters. People love Persona, and they are well out of high school.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
  • In response to a user concerned about the “downgraded” graphics of the Platinum Demo, who asked when we’ll see the graphics of the actual product, the response was “Please look forward to E3.”

*Ominous Neo murmurs grow louder*
 
It was a vague response. Someone will need to dig up and translate the question itself.

I assume they just mean all forms of climbing outside of contextual stuff like ladders or QTEs. So no climbing on large monsters or stuff in the 2013 trailer.
 
They just need to add some vocal songs like Melodies of Life and have all the guys sing along.
Tears streaming down their cheeks:
lkXj62u.jpg
 

DeSolos

Member

Not necessarily. There seems to be set pieces like that(they showed parts of the Titan fight in the Uncovered trailers). Also, for someone who can warp around with his magic sword he can and does still scale things vertically (see platinum demo/uncovered trailer where he warps on to the magitek drop ships).
 

CHC

Member
I feel like "wait until E3" just means "the graphics will be the same but we might unveil the updated version for Neo if Sony shows it first."
 

Illucio

Banned
  • You can’t climb.
  • There is a system similar to a skill tree. You can also learn new abilities.
  • The game isn’t set in an open world where you can freely go wherever you like. Since there is a main quest, the more you progress, the more places you’ll be able to go.
  • The action isn’t very difficult. It’s an RPG through and through that everyone can enjoy. The game will have difficulty settings, which will be discussed more at E3.
  • The second episode of Brotherhood: Final Fantasy XV will come out around E3.
  • There are seven types of standard weapon categories, and each category has a variety of weapons. Combined with the Phantom Sword, there are even more categories within itself.
  • There won’t be a gallery mode in the final version, but there are plans to make it after the game is finished. There are no plans for a camera mode.
  • Cars are faster than chocobos.
  • The white-hooded man from the E3 2013 trailer is still in the game.
  • In response to a user concerned about the “downgraded” graphics of the Platinum Demo, who asked when we’ll see the graphics of the actual product, the response was “Please look forward to E3.”
  • On putting out an Ignis’ Cookbook: “If you’re in publishing, by all means make us an offer.”
  • There are no plans for an Ultimate Edition without the Noctis figure.
  • You can’t control the boat. You can control the camera, however.
  • There aren’t just 10 songs from previous Final Fantasy games to listen to in the car—there’s an abundance of songs to enjoy. Since there are law restrictions and such per country, being able to play your own music in the game is a difficult thing to implement.
  • You can save at any time (not just at camp).
  • You can return to areas you’ve previously visited so long as it’s before the last boss.
  • You can fast travel by choosing camp sites and such from the map.
  • In response to “Why did you develop this game for 10 years?” Tabata said it’s not like they decided from the beginning that they were going to develop the game for that long.
  • Facial and hair designs for Prompto were altered after receiving negative feedback so that users around the world would better receive the game.
  • Hajime Tabata’s favorite character is Noctis, and Akio Ofuji’s is Prompto.
  • There are no plans to release a Soldier-style Cloud costume from the Final Fantasy VII movie as downloadable content.
  • You’ll get a “Game Over” if you fail to land the car from flight. It’s not that difficult, though.
  • There are many parts based on the real experiences of the staff. Some of it is also influenced by a trip to Europe that Tabata went on in his 20s.
  • You can give chocobos buffs through meals.
  • The Lucis government is a friendly one. Compared to the Shinzo Abe administration… “let’s stop there.”
  • Tabata wants to release a bundle, but that’s up to Sony Interactive Entertainment. He’d like if it could happen.
  • After development on the game wraps up, Tabata promised SaGa creator Akitoshi Kawazu that he would clear Final Fantasy II.
  • Tabata is planning a countdown to midnight release live stream on September 29.
  • Tabata attributes Noctis drinking Ebony in Brotherhood to the behavior of a young person drinking coffee to be cool, since Noctis says he hates it in Episode Duscae.
  • The name Ebony, which is both the name of the development engine and Ignis’ favorite coffee, comes from the color black, which is the key color of Final Fantasy XV (and the color the coffee). Since there’s already an Ebony Coffee in New Zealand, they might not be able to use the name overseas.
  • Justice Monsters‘ release timing will be announced immediately following E3.
  • A “Day 0 Edition” Active Time Report is planned for June 13, the day before E3.

Tough but fair for almost everything.

The only thing I can't agree with is no climbing. ITS SO FUCKING ANNOYING NOT BEING ABLE TO CLIMB THE LITTLE SPACE IN FRONT OF YOU. At least allow us to wall jump small spaces or something.
 
I wish instead of talking about the graphics solely, they'd also bring up the performance. The Platinum demo left a lot to be desired but I'd read that the performance in that was worse than in Duscae? I just hope they can get it running smoothly before launch.
 

Arnie7

Banned
Not as open as I would of liked but that's the compromise for story and hardware limitations i guess.


There are many parts based on the real experiences of the staff. Some of it is also influenced by a trip to Europe that Tabata went on in his 20s.

517H4C605EL.jpg
 

Hopeford

Member
  • There aren’t just 10 songs from previous Final Fantasy games to listen to in the car—there’s an abundance of songs to enjoy. Since there are law restrictions and such per country, being able to play your own music in the game is a difficult thing to implement.
  • There are no plans for a camera mode.

What I'm getting out of this is that I'll buy the game at release and I'll buy it again once it comes out on PC even while knowing how silly my thought process is the entire time haha.
 

Illucio

Banned
If the games not open world, what's the point of the flying car? My guess is they mean like classic style final fantasy, where you have the world map but it wasn't like you could just go to areas out of order. I don't really need the climbing because the warping kinda fits the bill for set pieces. My biggest worry is "please look forward to e3" for graphics. Does that mean...... *gulp* neo.



I wouldn't worry, this is the most mainstream possible game. I'm sure there's an easy way to do it.

The game IS open world. Think previous Final Fantasy titles, you unlock one area and have the ability to go back to all of them to find secret side quests, hidden bosses, items you missed out on, item components for better gear, ect.

It's not a pure open world game where everything is available at the getgo. So flying car is still useful to cut through multiple parts of the terrain and get to places much faster then on road. It saves a ton of time.
 
Getting a Game Over if you fail to land the airship correctly is pretty amusing. Definitely seems like they've structured around the narrative more than the open world experience.
 
In response to “Why did you develop this game for 10 years?” Tabata said it’s not like they decided from the beginning that they were going to develop the game for that long.

I'm imagining him rolling his eyes saying this.
 

Ray Down

Banned
PSY・S;205201044 said:
still wish the environments were more fantastical. maybe we'll be surprised.

Tabata has said the game starts out more industrial and modern and as the game moves on you go to more fantasy places.
 

Go_Ly_Dow

Member
I wish instead of talking about the graphics solely, they'd also bring up the performance. The Platinum demo left a lot to be desired but I'd read that the performance in that was worse than in Duscae? I just hope they can get it running smoothly before launch.

Tabata himself has stated several times that hitting a solid 30fps is more important than resolution and visuals.

Platinum Demo was a rushed vertical slice of some of the games elements constructed by like 1 or 2 programmers.
 

Aters

Member
If the games not open world, what's the point of the flying car? My guess is they mean like classic style final fantasy, where you have the world map but it wasn't like you could just go to areas out of order. I don't really need the climbing because the warping kinda fits the bill for set pieces. My biggest worry is "please look forward to e3" for graphics. Does that mean...... *gulp* neo.

They say you will unlock the flying car in late game, by that time you will unlock most of the regions.
 
I was hoping for more adult protagonists this time, for a moment I expected Noctis to be in his 24-26 yrs but I was wrong. I'm quite hoping one day I get to play a FF protagonist of the age of Geralt.

Playing a final fantasy as a ~100 year old would be interesting indeed :p.

I like most of what i see. No climbing is a bummer, but I can see that they would probably need to redesign areas if it was included.
 
Tabata himself has stated several times that hitting a solid 30fps is more important than resolution and visuals.

Platinum Demo was a rushed vertical slice of some of the games elements constructed by like 1 or 2 programmers.

Oh well that is good to hear then.
 
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