Two different renditions of essentially the same game with different titles and main characters, produced and released by different studios and publishers?
The spirit of Westone lives on.
Haha my thoughts exactly.So we're getting two new Wonder Boy games? It's getting to be just as confusing as the franchise's nomenclature.
How could Sega not be involved though? They were the ones who owned the title "Wonder Boy".Exciting - waiting to see what comes out of this ... surprised by the licensing and how Sega is not involved - AGAIN !
If this is really just a straight port of the original game with redone graphics, I can't say I'm that excited. It's good, but I'm not sure it'd hold up nearly so well as to deserve that kind of treatment.
From somewhat recent replays of it, it actually holds up fairly well. Only the very end of the game goes a little overboard with the difficulty, and even that is still done so in a way that they could easily just tweak a few things and leave the endgame mostly intact otherwise.If this is really just a straight port of the original game with redone graphics, I can't say I'm that excited. It's good, but I'm not sure it'd hold up nearly so well as to deserve that kind of treatment.
It's my least favourite Monster World game, honestly.
Finally a reason why Dragon's Trap was left out of the Monster World collection then never released separately?
I would have even been happy with a VC release of the Game Gear one on 3DS, would have LOVED it in fact, but they gave us nothing instead.
The art in the OP seems pretty faithful to the artwork in the instructions booklet imo.Jesus fucking christ games industry stop making Wonder Boy games with western art styles
The art in the OP seems pretty faithful to the artwork in the instructions booklet imo.
What is this madness
Tomorrow my friend. I'd imagine you're going to be quite impressed!
One thing I'll add is that it's impressive that they managed to secure genuine and legal use of the name. Makes one wonder how this evaded the Monster Boy team and yet Omar was able to get the name. At least that's what I'm assuming; that because they're using "Wonderboy" in the promo images that they have Sega's permission.
Perhaps that's why Omar held off revealing this for quite a while. He needed to talk to Sega.
Ayy...
but will the music be as good as the SMS version? Very important question that needs to be answered.
Waiting!
So the countdown indicates there's still a day remaining but the OP says this is being revealed at 3pm. When is this being revealed?
Not long now! The screenshots I saw were beautiful. I think you're going to be very impressed!
I fucked up, it's being revealed TOMORROW at 3pm BST. Off by a day. Technically the OP is still correct
Finally a reason why Dragon's Trap was left out of the Monster World collection then never released separately?
From my understanding, Dragon's Trap isn't popular with Japanese players, and Sega underestimated its popularity amongst American/European gamers. They could only pick three games, so they went with the Genesis one, since the Genesis game had better sales figures and would be more recognized.
*Snipped Gif*
I'm excited for anything Monster World but Dotemu's involvement still gives me pause. Fingers crossed.
It looks similar to the artwork in the manual, IMO.Absolutely LOVE the original but really am not feeling the art style shown in the banner/smoking pig. I think Monster Boy looks a lot better and more accurate to the original WB games. But I'll look forward to this with cautious enthusiasm... so happy to see all this WB love lately!
Description
A good curse makes a good game (or so they say)! turned into a half-human, half-lizard monstrosity by the Meka-Dragon, a lonesome adventurer is facing the challenge of a lifetime! In search for a cure, our mutated anti-hero will explore the many traps of Monster Land... and defeat many stuff-throwing, curse-wielding dragons. How many more transformations can one hopeful body survive, as it turns into a Lizard, a Mouse, a Piranha, a Lion, and a Hawk... The six different forms of our shape-shifting hero make up the cast of this non-stop action-adventure platformer!
Featuring
A huge interconnected world!
6 playable forms for our shape-shifting hero, with different abilities!
Dragons of all kinds! A Zombie Dragon! A Mummy Dragon! A Samurai Dragon!
An eye-patch wearing shop-keeper pig who may or may not provide a sense of warmth and direction!
Beautiful, hand-drawn animated graphics!
A memorable soundtrack, based on Shinichi Sakamoto's originals, re-imagined and recorded with classical instruments!
...and more to be announced!
History
A cult classic
We took on making a modern version of the 1989 Master System / PC Engine cult classic created by Westone (Ryuichi Nishizawa, Takanori Kurihara, Hiromi Kurihara and Shinichi Sakamoto). With the help of Ryuichi Nishizawa (Westone), Shinji Fujiwara (LAT), and a relentless commitment of DotEmu to untangle a bunch of documents covered in pixellated dustwebs, we have licensed the IP to create this new version (a first since 1994).
Imagine if Zelda, Metroid and Mario had a love child.