• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Under 100k copies of Street Fighter V were shipped/sold digitaly from April to June

petran79

Banned
It's really weird to me that Sign is still $50 on PSN. Why would you pay $50 for Sign when Rev is $60?

Who is buying Arcsys fighters completely uninformed?

PS3 players probably who dont have any other choice. Also crossplay. PS3 Under Night also costs 40$ while on Steam its 30$ (bought it 25$).
 

lupinko

Member
PS3 players probably who dont have any other choice. Also crossplay. PS3 Under Night also costs 40$ while on Steam its 30$ (bought it 25$).

They also have a choice, Revelator is also a PS3 game.

If you people are interested in the story mode then that might be why.
 

WetWaffle

Member
It's really weird to me that Sign is still $50 on PSN. Why would you pay $50 for Sign when Rev is $60?

Who is buying Arcsys fighters completely uninformed?

I'm just glad I bought SIGN when it was on sale for 15 dollars. It'll hold me for the next year until I need another Arc Sys fighter.
 

petran79

Banned
They also have a choice, Revelator is also a PS3 game.

If you people are interested in the story mode then that might be why.

I remember reading it was going to be a PS4 exclusive. Nice for them to release it. Just hope they dont make another PC version based on the PS3 port
 

oneida

Cock Strain, Lifetime Warranty
I remember reading it was going to be a PS4 exclusive. Nice for them to release it. Just hope they dont make another PC version based on the PS3 port
i had it on ps3 before i got a ps4 a few weeks ago. it's a terrific port!
 

yurinka

Member
Regarding the 1.4M data, just means that they didn't ship more units to retailers during htis quarter, something they may do later, which is normal because games typically sell 80%-90% of their units in their first 2 months or so. The other amount is basically during sales, discounted versions or re-editions.
 

Spman2099

Member
It's actually around $40 if you look around and if you want to wait for a season one disc I'm afraid you might wait a long time as Capcom have stated they won't be doing disc updates. I think F2P and a full price model is the way to go. I played KOF XIV, it's okay but I can't see past those animations and graphics in 2016 unfortunately.

So, I don't think they ever said that, they never said they wouldn't release another disc, that included all the DLC, after a year. They just said your initial disc would never be invalidated.

SFV is my favorite. Hopefully sales will pick up in the future.

The problem is Capcom keeps dropping the ball. They should have already implemented the basic modes that the game is missing long ago, as adding an arcade mode using the story segments would surely be easy enough to do (Vs. CPU couldn't possibly be difficult to add either). More shockingly, they did nothing to build hype, and restore trust, at EVO. The game is good enough that Capcom could definitely have recovered, but they seem almost unwilling to do what is necessary.

I hope for the same as you, but at this point our best chance is for Capcom to get their shit together with a Super release.
 

HotHamBoy

Member
PS3 players probably who dont have any other choice. Also crossplay. PS3 Under Night also costs 40$ while on Steam its 30$ (bought it 25$).

I'm confused by what you mean by this. I'm talking about PS4, and Rev is on PS3, as well.

PSN:

SIGN
PS3 39.99
PS4 49.99

REV
PS3 49.99
PS4 59.99

It doesn't make any sense to buy the older game just to save $10. No one has an answer for this...

If you people are interested in the story mode then that might be why.

But isn't it just a movie, basically? I mean, there's no gameplay, so you could watch it on youtube. I can't imagine anyone wanting to buy the older game over the new one just for that, especially full price.
 

Neoxon

Junior Member
The problem is Capcom keeps dropping the ball. They should have already implemented the basic modes that the game is missing long ago, as adding an arcade mode using the story segments would surely be easy enough to do (Vs. CPU couldn't possibly be difficult to add either). More shockingly, they did nothing to build hype, and restore trust, at EVO. The game is good enough that Capcom could definitely have recovered, but they seem almost unwilling to do what is necessary.

I hope for the same as you, but at this point our best chance is for Capcom to get their shit together with a Super release.
Capcom can't really do a Super version without cannibalizing whatever they have planned for Season 2. And if it's just a collection of DLC from Season 1, it'd be pointless to piss of existing owners by using the Super name. As stated before, "A Shadow Falls" would be a better subtitle for such a Season 1 collection.
 

HotHamBoy

Member
Capcom can't really do a Super version without cannibalizing whatever they have planned for Season 2. And if it's just a collection of DLC from Season 1, it'd be pointless to piss of existing owners by using the Super name. As stated before, "A Shadow Falls" would be a better subtitle for such a Season 1 collection.

They're damned if they do, damned if they don't.

This is the mess they've created.

When SFIV vanilla made the transition to Super, it wasn't just new characters and stages. It was a total overhaul of the menus and UI, gameplay tweaks, rebalance and every character got two Ultras. This was a rebranding that persisted through AE and Ultra and it was good for the game.

I think this is what SFV needs, but as a free update for existing players. Super (or some other name) SFV would tweak gameplay, rebalance as needed and give a much-needed overhaul to the menus and UI.

Then Capcom ships a new disc with the update already applied and the Season 1 DLC included.

In this way, they've rebranded the game, wiping clean the stigma of vanilla SFV while still keeping their word that base SFV is "the only disc you need."
 

Spman2099

Member
They're damned if they do, damned if they don't.

This is the mess they've created.

When SFIV vanilla made the transition to Super, it wasn't just new characters and stages. It was a total overhaul of the menus and UI, gameplay tweaks, rebalance and every character got two Ultras. This was a rebranding that persisted through AE and Ultra and it was good for the game.

I think this is what SFV needs, but as a free update for existing players. Super (or some other name) SFV would tweak gameplay, rebalance as needed and give a much-needed overhaul to the menus and UI.

Then Capcom ships a new disc with the update already applied and the Season 1 DLC included.

In this way, they've rebranded the game, wiping clean the stigma of vanilla SFV while still keeping their word that base SFV is "the only disc you need."

Most of that is already planned for the end of this season. The only thing they haven't mentioned is changing the UI or menus. The important stuff is the balance patch. However, I agree that sprucing up the menus would create some division that they could use at this point. Either way, they will absolutely make it available to the people who bought the first disc. They have made that clear from the beginning.
 

Kaleinc

Banned
Evo was stronger than ever this year, and there are more people playing SFV competitively than any SF ever before. That's what they're really looking for especially at this point, and that's what's happening.
More people playing competitively cause it's easy and SF evo was painfully boring.
 

Alucrid

Banned
I'm confused by what you mean by this. I'm talking about PS4, and Rev is on PS3, as well.

PSN:

SIGN
PS3 39.99
PS4 49.99

REV
PS3 49.99
PS4 59.99

It doesn't make any sense to buy the older game just to save $10. No one has an answer for this...



But isn't it just a movie, basically? I mean, there's no gameplay, so you could watch it on youtube. I can't imagine anyone wanting to buy the older game over the new one just for that, especially full price.

the answer? askys doesn't care. if they drop the price of xrd it's not going to fly off shelves. digital shelves. plus, when it goes on sale for 80% off it looks good.
 

Neoxon

Junior Member
They're damned if they do, damned if they don't.

This is the mess they've created.

When SFIV vanilla made the transition to Super, it wasn't just new characters and stages. It was a total overhaul of the menus and UI, gameplay tweaks, rebalance and every character got two Ultras. This was a rebranding that persisted through AE and Ultra and it was good for the game.

I think this is what SFV needs, but as a free update for existing players. Super (or some other name) SFV would tweak gameplay, rebalance as needed and give a much-needed overhaul to the menus and UI.

Then Capcom ships a new disc with the update already applied and the Season 1 DLC included.

In this way, they've rebranded the game, wiping clean the stigma of vanilla SFV while still keeping their word that base SFV is "the only disc you need."
Most of what you've mentioned is already gonna happen after the Capcom Cup, & it's not like the UI is terrible. Simplistic, sure, but it doesn't try to be different for the sake of it. It kinda gives off the eSports vibe that Capcom was targeting the game for.
 

Renekton

Member
Yeah at this point you really don't have an actual arguments and are repeating the same things over again to suit your narrative.
We both are bludgeoning each other with roughly the same narrative!

You continue to look at sales in isolation, rather than the whole picture when I've already shown why that is a flawed idea.
But what does historical sales signify if present sales, thus interest, has waned to current reality? It may be more flawed to cling to past sales without justifying its link to present interest, like clinging to glory days of SF2.

You conveniently ignored the unique user count portion of my post. You continually try to change the conversation to "general interest" when that is not what is being argued at all.
I have acknowledged and disputed them. They are extremely iffy as a premise because there is no proven link between GAF popularity and OT count. All you have is unique user, which determines what concretely? Then we go into some unproven stuff about MK demographic too noob for GAF and it breaks apart.

Not worth it at all at this point. I've thoroughly backup up my reasoning via hard numbers that most people should be able to see the sound logic in my conclusions. While also indicating why some of your reasoning using the same numbers is flawed. Only to have you ignore things outright or try to derail the conversation into something that it was not about.
They are tenuous at best, not sound and solid. Eg. How to prove present residual interest if it does not carry forward from past glory? What is the proven link between GAF played and OT without accounting all factors that lead to a community? How solid is the ground this stands on really?
 
I'm not sure where you're at or how cheap is cheap for you, but Amazon has the base game (PS4 version) for $28.66 with free shipping.

https://www.amazon.com/dp/B00QXJFE08/?tag=neogaf0e-20

If you are average at the game, doing the boring tedious first two difficulties of survival for all the characters as well as the easy story mode stuff should get you a good chunk of Fight Money to get at least a couple of your preferred DLC characters without having to buy the season pass.

I'm waiting until I can get it for $20 on PC. I don't mind playing the game to get DLC, so I'm not worried about getting a "season one" edition or anything, I just know that none of my friends will get it until it gets that low anyway.
 

Bolivar687

Banned
j1EcdlS.png
 

cordy

Banned

Yep. People don't have to worry about MKX, they just do what it do. SF? Seems like people comment a lot because they worry about the series and want it to be fixed. As a lover of both games needless to say I trust NRS over Capcom these days.

Only people I see defending this game's practices are those who love how the game currently is tbh. Idk about anyone else but when I comment on this game I try to take myself out of the equation because I'm simply 1 person.
 

DR2K

Banned
Yep. People don't have to worry about MKX, they just do what it do. SF? Seems like people comment a lot because they worry about the series and want it to be fixed. As a lover of both games needless to say I trust NRS over Capcom these days.

Only people I see defending this game's practices are those who love how the game currently is tbh. Idk about anyone else but when I comment on this game I try to take myself out of the equation because I'm simply 1 person.

PC version of MK is fucked. One of the options is to fix it. Your trust is misplaced. I'm not saying Capcom is any better, but at least all versions function properly.
 
PC version of MK is fucked. One of the options is to fix it. Your trust is misplaced. I'm not saying Capcom is any better, but at least all versions function properly.

Im never buying another WB game on anything without waiting for general opinions. Can't trust anyone these days. What they did to the MK PC version was and is fucked up.
 

petran79

Banned
Im never buying another WB game on anything without waiting for general opinions. Can't trust anyone these days. What they did to the MK PC version was and is fucked up.

I was never keen to play MKX, especially since it does not include a lot of classic MK characters. Still prefer MK9, which on PC looks and plays very good. Female attires are also more offensive.
 

cordy

Banned
PC version of MK is fucked. One of the options is to fix it. Your trust is misplaced. I'm not saying Capcom is any better, but at least all versions function properly.

?

I don't play fighters on PC so my comments still stands when I say I trust NRS over Capcom these days, that's me personally. Also for the "all versions functioning properly" comment, weren't people complaining about SFV still having online issues? Last I checked when I commented on how SFV is casting out casuals I had a good amount of people saying "well actually we FGC/hardcore fans can't go online due to matchmaking and it's still bad for us so we were hurt too not just casuals".

And besides that, MKX has given me far more playtime than SFV has. I still trust NRS over Capcom.
 

kcxiv

Member
?

I don't play fighters on PC so my comments still stands when I say I trust NRS over Capcom these days, that's me personally. Also for the "all versions functioning properly" comment, weren't people complaining about SFV still having online issues? Last I checked when I commented on how SFV is casting out casuals I had a good amount of people saying "well actually we FGC/hardcore fans can't go online due to matchmaking and it's still bad for us so we were hurt too not just casuals".

And besides that, MKX has given me far more playtime than SFV has. I still trust NRS over Capcom.
For ms SFV online is legit now. I mean you get some laggy games, its expected, but overall, my online experience is probably a 9/10. I enjoy it alot. The only thing i wish they could fix is make the loading times a bit faster. Mind you im just talking about the actual playing of online. The me vs someone else experience.
 

Shadoken

Member
And besides that, MKX has given me far more playtime than SFV has. I still trust NRS over Capcom.
I played thousands of hours Online in SFIV and SFV. I could never get one good online match to work right in MK9 or X.

MK9 was the worst , it was absolutely terrible for people outside of the US. I played MKX in the US and wasnt pleased either. As far as online is concerned Capcom has done a much better job over the years. The only time it was really bad was the launch months of SFV.

One thing I liked about MK was the content (Especially MK9 ) , I played it for long but after that its just lying there. I played a ton of MK9 in locals though that was fun. But Online should have been better. SFV has so many ppl Online and Offline , and I prefer the balance in it much more.
 
This game needs a complete overhaul, maybe now that the ps neo is on the horizon. Patch the visuals or re-release the game with all the current dlc. The ps4 version is in dire need of better shadows on character, the dithering issue this game has is laughably pathetic and so are most of the 90% ugly ass stages. It needs better anti aliasing too. I really hope this game gets patched for the neo. The music is shit and not even memorable, guilty gear has a much, much better track that actually fits the game well. Some aspects of this game are broken beyond belief but there is still hope. It can be fixed.
 

JayEH

Junior Member
This game needs a complete overhaul, maybe now that the ps neo is on the horizon. Patch the visuals or re-release the game with all the current dlc. The ps4 version is in dire need of better shadows on character, the dithering issue this game has is laughably pathetic and so are most of the 90% ugly ass stages. It needs better anti aliasing too. I really hope this game gets patched for the neo. The music is shit and not even memorable, guilty gear has a much, much better track that actually fits the game well. Some aspects of this game are broken beyond belief but there is still hope. It can be fixed.

woah woah
 

Spman2099

Member
This game needs a complete overhaul, maybe now that the ps neo is on the horizon. Patch the visuals or re-release the game with all the current dlc. The ps4 version is in dire need of better shadows on character, the dithering issue this game has is laughably pathetic and so are most of the 90% ugly ass stages. It needs better anti aliasing too. I really hope this game gets patched for the neo. The music is shit and not even memorable, guilty gear has a much, much better track that actually fits the game well. Some aspects of this game are broken beyond belief but there is still hope. It can be fixed.

The graphical stuff is pretty minor, everything looks pretty damn good, other than the stages. The characters in the background of the stages need to be overhauled.

The music, on the other hand, is the best it has ever been in the series. Juri's theme is hot garbage, but most of the remixes are the best I have ever heard. Most of the new music is also really solid.
 

RedAssedApe

Banned
This game needs a complete overhaul, maybe now that the ps neo is on the horizon. Patch the visuals or re-release the game with all the current dlc. The ps4 version is in dire need of better shadows on character, the dithering issue this game has is laughably pathetic and so are most of the 90% ugly ass stages. It needs better anti aliasing too. I really hope this game gets patched for the neo. The music is shit and not even memorable, guilty gear has a much, much better track that actually fits the game well. Some aspects of this game are broken beyond belief but there is still hope. It can be fixed.

hyperbole to the max.
 

Freshmaker

I am Korean.
It's really weird to me that Sign is still $50 on PSN. Why would you pay $50 for Sign when Rev is $60?

Who is buying Arcsys fighters completely uninformed?

I'd guess anyone who doesn't follow the series too closely. I never bought Blazblue because I had to research if Continuum Drip Extend Beta Alpha was the most recent one or not and that seemed like too much trouble.

That, and every time I finally figured it out, I'd see a message somewhere saying "Wait for BB: Clam Trigger Deep Explorer. It's coming out in 2 months."

So Arksys games just from someone who rarely pays attention seems to have no clear way of discerning which one is the current game, and their release schedule tends to make wanting to get into the game pointless since it'll all be wasted because hey new game just about here!
 

Panajev2001a

GAF's Pleasant Genius
The graphical stuff is pretty minor, everything looks pretty damn good, other than the stages. The characters in the background of the stages need to be overhauled.

The music, on the other hand, is the best it has ever been in the series. Juri's theme is hot garbage, but most of the remixes are the best I have ever heard. Most of the new music is also really solid.

The shadows are indeed horribly dithered, it looks broken in an otherwise great looking game.
 

Zackat

Member
I thought they fixed the shadow dithering on ps4? I remember someone saying it was gone, loaded up the ps4 version and I didn't see it.
 

TH-Work

Banned
It's really sad to see what Street Fighter has become and how Capcom handles the IP :.(

In my opinion Capcom made a big mistake to releasing Street Fighter V exclusive to one console. For me as a huge fan of Street Fighter it was disappointing to hear that Street Fighter V will not launch on a console I own. There could be a version of the game for XBox One, Nintendo Wii U and even Nintendo 3DS. Ironically I own all consoles where Street Fighter V did not released on, and I can't and I don't want to purchase another console like the PlayStation 4. I'm sure that Street Fighter V would have sold alot better if it would have stayed a multiplatform game, and Capcom would have not disappointed many other Street Fighter fans around the world who only own an XBox One, Nintendo Wii U or a Nintendo 3DS instead of a PlayStation 4.

I really don't like it when multiplatform games become exclusive to one platform, especially when multiplatform games become exclusive from IP's I grow up with and have really good memories about :.(

Street Fighter V deserves to sell well and if I would own a PlayStation 4 I would've bought it :)
 

Pompadour

Member
It's really sad to see what Street Fighter has become and how Capcom handles the IP :.(

In my opinion Capcom made a big mistake to releasing Street Fighter V exclusive to one console. For me as a huge fan of Street Fighter it was disappointing to hear that Street Fighter V will not launch on a console I own. There could be a version of the game for XBox One, Nintendo Wii U and even Nintendo 3DS. Ironically I own all consoles where Street Fighter V did not released on, and I can't and I don't want to purchase another console like the PlayStation 4. I'm sure that Street Fighter V would have sold alot better if it would have stayed a multiplatform game, and Capcom would have not disappointed many other Street Fighter fans around the world who only own an XBox One, Nintendo Wii U or a Nintendo 3DS instead of a PlayStation 4.

I really don't like it when multiplatform games become exclusive to one platform, especially when multiplatform games become exclusive from IP's I grow up with and have really good memories about :.(

Street Fighter V deserves to sell well and if I would own a PlayStation 4 I would've bought it :)

I really don't think a Wii U, let alone 3DS, version of the game would be doable. And yes, by default it would have sold better if it was also on XB1 but we don't know if those sales would have outweighed the benefits of Sony funding it.
 

TH-Work

Banned
I really don't think a Wii U, let alone 3DS, version of the game would be doable. And yes, by default it would have sold better if it was also on XB1 but we don't know if those sales would have outweighed the benefits of Sony funding it.

But Street Fighter IV was on the Nintendo 3DS, that's why I believe a Nintendo Wii U and Nintendo 3DS version of Street Fighter V would be possible too ;)
 

Neoxon

Junior Member
But Street Fighter IV was on the Nintendo 3DS, that's why I believe a Nintendo Wii U and Nintendo 3DS version of Street Fighter V would be possible too ;)
SFV runs on Unreal Engine 4, which isn't supported officially on the Wii U & is impossible to run on the 3DS. Besides, both systems are on their way out.
 

KingBroly

Banned
I really don't think a Wii U, let alone 3DS, version of the game would be doable. And yes, by default it would have sold better if it was also on XB1 but we don't know if those sales would have outweighed the benefits of Sony funding it.

I'll go out on a limb and say the game wouldn't have the Fight Money system/basically be online only if it was also on Xbox One, which would be a big benefit since those two systems really drag the game down.
 

Pompadour

Member
I'll go out on a limb and say the game wouldn't have the Fight Money system/basically be online only if it was also on Xbox One, which would be a big benefit since those two systems really drag the game down.

Why do you think that? It's pretty clear with SFxT and SFV that Capcom believes the way forward with fighting games is microtransactions and earning FM to buy things incentivizes people to play which increases the likelihood that they'd spend actual money.
 

fernoca

Member
Why do you think that? It's pretty clear with SFxT and SFV that Capcom believes the way forward with fighting games is microtransactions and earning FM to buy things incentivizes people to play which increases the likelihood that they'd spend actual money.
Though Broly said that the system wouldn't be online only. Which I think would be the same even if it was on Xbox One, since the actual implementation is just bad.

They should let people earn fight money offline, there's no reason to be sent back to the main menu if you're playing single player because of server issues, no reason to not earn fight money for playing survival offline.

Is not as if it could be exploited, since nothing around fight money is time based. You only earn it by beating modes, leveling up. Not every 24 hours, no bonus every 2 days.
 
Top Bottom