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Scalebound cancelled [Platinum Games and Kamiya have commented]

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Riposte

Member
Scalebound was a somewhat applicable match to something like Sony's Horizon, if not nearly as hyped up. What is there to make up for its absence?

EDIT: And Nintendo's Zelda.
 
I'm so much happier now that I'm dead. Technically missing. Soon to be presumed dead. Gone.

And this lazy oblivious and incompetent "Microsoft" company will go to prison for my murder. They took my pride and my dignity and my hope and my money. They took and took from me until I no longer existed. That's murder. Let the punishment fit the crime. To fake a convincing release date for Scale-fucking-bound you have to have discipline. You befriend a local foold, Platinum Games. Harvest the details of his hundrum life and cram him with stories about how development will be "doing fine", how the the game will soon be playable from start to finish. Secretly create some money troubles: forced online co-op, micotransactions, western bullshit. With the help of the unwitting, you bump up your life insurance. Purchase the Xbox One. With the Elite Controller. Generic. Overpriced. Pay cash. You need to package yourself so that people will truly mourn your loss. And I don't know how much you know about Japan, but they truly believe in honor, it's an important part of their culture... You know what's hard? Faking your excitement for this game. First, you pretend to follow all the dishearting news about this trainwerk of a game. Watch every damn E3 showing. From the first CGi vaporware trailer. Wake up at fucking 3.a.m, June 2016 just to see how this game has been resorted to a How To Train a Flying Potato simulator. Then you steal a Recore copy. And you pretend to like it. Voila! The game is nothing like you wanted. You wasted 60 dollars. Happy 3th Anniversary of this game's announcement. But then you go on NeoGAF, and post "wow I loved the E3 demo, MS is doing a great job :)" while you dry off the tears running down your face. Wait for the clueless director to announce the release date. Off he goes... and the clock is ticking. 20 weeks away from the release day and they haven't even shown final console footage yet. You feel fisically ill. A lot. A lot. A lot. You start to post about how the game is likely being saved for Scorpio How the game still retains that Hideki Kamiya-sama magic, even though you know deep in yourself that's one hell of a lie. June. E3 starts and they fucking bring a broken demo on stage. "Well, Platinum has never made a bad game, so there's no reason not to trust them". I repeat to myself. But everyone else playing the demo booths agrees that it is just bad. And because you're you, you don't stop there. You go back. To the day this fucking game was announced. Start with the fairy-tale days. The biggest Xbox One exclusive. A system seller title. From the creator of Resident Evil 2 and Bayonetta. Those are true. After that, you invent. "Scalebound was supposed to relive the Xbox brand" "X1 would likely outsell PS4 when this game gets released... at least in the US" The spending, the abuse, the fear, the threat of violence... burn it, just the right amount. Make sure the fans will find it. Finally, honor tradition with a very special treasure hunt. And if I get everything right, the world will hate Microsoft for killing his beautiful, legacy franchise. And after all the outrage, when I'm ready, I'll go out on to GameStop and buy a Playstation 4 + NieR: Automata bundle. And when my mother finds me investing my precious time trying to bond with this hot anime girl, I'll look straight into her eyes and say "but have you looked at her butt? Have your really looked at her butt?" In that very moment, she knows. She fucking knows. As she handles me the nugget pieces she previously cooked for me, she leaves my room with these words: "NierR is the true savior of Platinum Games". And that's when the people will know, Microsoft dumped Scalebound like garbage, and it floated past all the other abused, unwanted, inconvenient titles like Phantom Dust and Fable: Legends. The Scalebound fans will be gone, but then... we never really existed. We loved a game we pretended to like.

"An Xbox One exclusive".

Gamers always use that, don't they? As their defining compliment: "Quantum Break is a true Xbox exclusive". A true Xbox One exclusive is hot. A true Xbox One exclusive is game. A true Xbox One exclusive is fun. A true Xbox One exclusive never makes its fans angry. It only smiles in a chagrined, loving manner. The Platinum Game fans like what they like, so evidently they're vinyl hipsters who loves fetish Manga. If they like girls gone wild, Claire Redfield was a good example of empowering woman design. Bayonetta is sexist trash.. When I met Phil Spencer I knew he wanted "true Xbox Exclusive experience". And for him, I'll admit: Scalebound truly was it. He created an empty development funded by vapor and nothingness. Microsoft rewrote the concept to fit those Sony esclusive games everyone loves. They put headphones into the game because we all love headphones. They showed the game, semi-regularly. I lived in the moment. The same dragon portion for three years. I was fuckinging game. I can't say I didn't enjoy some of it. Microsoft teased out in me things I didn't know existed. A lightness, a humor, an ease. But I made them smarter. Sharper. I inspired them to rise to my level. I forged the company of my dreams. We were happy pretending to be other people. We were the happiest couple we knew. And what's the point of being together if you're not the happiest? But Platinum got lazy and Microsoft stubborn. They delayed the game. Microsoft actually expected me to love support their Xbox console unconditionally. And before finishing with Platinum, they delayed the game another time. From Holiday 2016, to simply "2017". We knew it was coming. We knew that what the press sneaks were telling us, was true.

You think I'd let Microsoft destroy me and end up happier than ever?

No fucking way.

They don't get to win. I don't know how much the rest of you know about social culture (I'm an expert), but grown-ups work for things. Grown-ups pay.

Grown-ups suffer consequences.

love this post
 
Well that's a major bummer. Microsoft can't seem to catch a break on their new IPs this gen. There is Ori and... nothing else comes to mind.
 
"Microsoft Studios has a pretty packed line-up for 2017 already, with State of Decay 2, Sea of Thieves, Halo Wars 2, and Crackdown 3 in the pipeline."
...really?

Man, I remember the days when Microsoft Studios' lineup was a diverse range of first-party games, experimental games from Press Play, and second-party titles on XBLA.
 

harSon

Banned
It's obvious both are to blame to some degrees. Really don't get why people blame only one of them.

How are both of them to blame? Microsoft came to Platinum and asked them to develop a game with X budget within Y time frame, and Platinum agreed to those terms. For whatever reason, they could not deliver on the terms that Microsoft offered - even after being delayed. In what universe is Microsoft at fault? Why should they be obligated to pour more funds into a development situation that just isn't panning out. I like Platinum as much as the next guy, but Scalebound has looked rough since its inception - and the only reason people gave it a pass (myself included) - is due to Platinum's pedigree.
 

ironcreed

Banned
Somehow I feel like Sony or Nintendo will pick this game up..

The game was a hot mess that Platinum was not able to deliver on and that is why it was cancelled. Plus, MS owns the IP.

let_it_go__by_jan_jane-d73khqj.gif
 

Kathian

Banned
Thankfully Rare's game looks pretty good cause really MS have kinda blown the majority of their load. Not that they've not had anything on their system but they really need some new IP. This game was never it (and why are people declaring a co-op game to be some great SP game?) but at least it was trying.

There are not that many big studios free that I'd expect surprises this year either.
 
Why are all big Japanese so troubled? Seems like nothing can just have a clean production over there, even with outside help from (sometimes Western) publishers.

FFXV, MGSV, Last Guardian, this, Deep Down - all absolute shit shows of production.

Square Enix had been very prolific lately, as well as BandaiNamco, Koei Techmo and GOAT Hamster Corp.

Not all JP developer is a shit show.
 

kennyamr

Member
Scalebound was literally the only reason I was considering to buy an Xbox One/Scorpio at some point.

Shocked to say the least.
 

higemaru

Member
Man, I just hope Platinum can bounce back. I wonder how NieR is tracking because basically every other game they've released that wasn't Rising has been commercially underwhelming at best. It's one of the best development studios Japan has so I'd hope it doesn't go under. I imagine a situation like this puts them in financially dire straits.
 
I know Platinum's been struggling, but I didn't know it was this bad. I wish him, and all of them the best, and i'm sure they'll make it through this bump.

NieR Automata will be the start of their return to greatness.
 

105.Will

Member
Man this sucks. I really hope this doesn't hurt Platinum Games in the long run. Without them character action is just gonna disappear.
 
How are people blaming MS for this? It was a deal and it sounds like Platinum wasn't holding up their end. At some point you gotta cut losses. Scalebound was never going to be a huge seller, pumping money into a troubled project would be insane. It sucks, I was looking forward to it, but this is hardly a "fuck Microsoft" situation imo.
 

oti

Banned
MS did just seriously plug their shit while announcing the game is officially canceled? Wow....

Of course they did and that was the right thing to do. Forget about that game, please look forward to those games instead. That's what any company would do.
 

Y2Kev

TLG Fan Caretaker Est. 2009
So people don't have to agree with me but since there's so much discussion about it, I think it's plainly clear that Scorpio is an attempt to lock in people into the Live ecosystem that would otherwise float to PS4 or PC (where they wouldn't pay for Xbox live). I think it's about service fees and not first party games. I guess we will see but I don't think first party games are the point.
 

Dominator

Member
That PR response is weak as fuck. This sucks.

Wasn't entirely hyped for this game but I always thought the concept could have been cool and Kamiya involvement had me interested. Oh well.

Hope he's ok and they bounce back with a banger of a game.
 

Sami+

Member
Welp. RIP Scalebound.

Sucks for Kamiya, I wasn't really interested and don't have an Xbox, but I'm sad nonetheless that his dream game got canned. :(
 
Crackdown 3 this year huh?

So people don't have to agree with me but since there's so much discussion about it, I think it's plainly clear that Scorpio is an attempt to lock in people into the Live ecosystem that would otherwise float to PS4 or PC (where they wouldn't pay for Xbox live). I think it's about service fees and not first party games. I guess we will see but I don't think first party games are the point.

A little horse before the kart no?

You need good first party games to attract people. 3rd party marketing deals only get you so far. MS's sacred cows Gears and Halo are on the downward.

Its not a good look.
 
They recovered from Rising 2 being canned because they hadn't been working on it for years by then, but this might be too much to have that AND Scalebound cancelled.

I expect to see a serious layoff at the studio and a heavy focus on mobile games for a few years.
 

antibolo

Banned
So with that gone, are there any Japanese-developed Xbox One exclusives left?

That only further cements me never buying an Xbox One. I don't care about any of Microsoft's short list of first party IPs and they literally have nothing else going for them.
 

amdb00mer

Member
Terrible, terrible start to the year. I know i'm not entitled to any answers, but I would still like some. Was it going over budget, not going to make release, different visions for the game, or just simply MS and PG not getting along any more?
 

mjc

Member
Platinum will deliver you a game in six months if they need to, we have their Activision work to prove that. They managed to develop several action games to completion under Nintendo/Sega/Activision.

That's why when you change the publisher and suddenly there are troubles getting the game to a releasable state, people are looking at the X factor

Ah yes, the stellar Legend of Korra, Star Fox Zero, and TMNT Mutants in Manhattan. Of course.
 
How are people blaming MS for this? It was a deal and it sounds like Platinum wasn't holding up their end. At some point you gotta cut losses. Scalebound was never going to be a huge seller, pumping money into a troubled project would be insane. It sucks, I was looking forward to it, but this is hardly a "fuck Microsoft" situation imo.

Sooner or later people are gonna realize it's a miracle Platinum is even still making games with their spotty track record and largely abysmal sales.

Don't get me wrong, I loved the good Platinum games I played but there were plenty of duds and even the good ones sold poorly.
 
D

Deleted member 98878

Unconfirmed Member
One game less tempting me to buy something from the W10 store.
 

Vamphuntr

Member
What needs to be done to get Nintendo to save it??

Buy the IP from MS and throw more money at it? My logic tells me that if they've canceled it after 4 years, it was probably far from completion and wouldn't have released this year anyway. They probably had no confidence it would hit retail in an acceptable state any time soon.
 

nynt9

Member
Microsoft has no luck when it comes to branching out with different developers.

If it happens consistently, do you think it might be related to factors other than luckand maybe has more to do with Mixrosoft's demands and project management? The Phantom Dust exposé revealed that they make a lot of demands that aren't necessarily reasonable.
 
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