entremet
Member
Wii U had pretty good indie support for a still born system. Same with 3DS.Happens every time.... Wii, Wii U...
Hope it sticks this time
Even up until recently.
Wii was Nintendo's first foray indies and it showed.
Wii U had pretty good indie support for a still born system. Same with 3DS.Happens every time.... Wii, Wii U...
Hope it sticks this time
It's the spiritual sucessor to Konami's Castlevania games in the metroidvania style we saw on GBA and DS, also SoTN on Playstation 1. It's exactly the same thing as Yooka-Laylee, where the dev left his publishers and kickstarted a game fans want but gaming company wouldn't fund.
Hopefully indies don't flood the system with open world early access survival crafting games.
Where's rocket league?
lovely, lovely wordsThat's huge.
If only they stoped calling them 'Nindies', it sounds like a brand of diapers to me.
Image & Form is part-owned by Bergsala which is essentially a regional branch of Nintendo, no shit they got preferential treatment.
You only get treated like royalty if you were chosen though.
The article says itself that they have not opened the floodgates. Zeboyd games posted this in another thread:
The problem is Nintendo expects people to call indies on their console "Nindies". Like, we're still gonna call them indies Nintendo.Nah, that's 100% entirely you
That's huge.
mmhmmm that felt great to read
Where's inside and spelunky Nintendo?
Inside maybe abit too dark for Nintendo...
Someone correct me, are indie games like Hotline Miami available on Nintendo platforms previously?
The problem is Nintendo expects people to call indies on their console "Nindies". Like, we're still gonna call them indies Nintendo.
Binding of issac has been on Nintendo systems. There's nothing content-wise stopping any game from hitting Nintendo systems as long as they aren't rated AInside maybe abit too dark for Nintendo...
Someone correct me, are indie games like Hotline Miami available on Nintendo platforms previously?
Hopefully Limited Run Games can get a hold of these games.
"The way we're looking at Switch is this is a complementary platform. If it's on Steam, then there's no reason why it shouldn't be on Nintendo Switch as well," he remarked.
Where the fuck is Nidhogg?
Did you ask the devs if they are interested I Switch at all? Don't know if they are active on twitter etc... But shouldnt be too difficult to find out if they have plans.Where the fuck is Nidhogg?
If you have Steam, definetly check that out too. It's my Indie and Retro Heaven.I foolishly avoided most indie games in the past (for stupid reasons) but there was so much announced during and after the Nindie presentation that I'm excited for! I love my Switch hardware, so as far as indie games go, if you build it, I will buy. Just so I can play more stuff on it.
Inside maybe abit too dark for Nintendo...
Someone correct me, are indie games like Hotline Miami available on Nintendo platforms previously?
I think the issue is that all the Zeboyd game look like Gamemaker rehashes, and lack the style that Nintendo is going after for the launch library.
Yeah, Zeboyd not having heard back from Nintendo kinda sucks. Hope they fix that fast.You only get treated like royalty if you were chosen though.
The article says itself that they have not opened the floodgates. Zeboyd games posted this in another thread:
Where the fuck is Nidhogg?
The indies they CHOSE were treated like royalty.
Why no Cosmic Star Heroine?
How long until the first Humble Switch Bundle. 🤔
Where the fuck is Nidhogg?
Brjann Sigurgeirsson, CEO of Image & Form Games, who was on hand to demo SteamWorld Dig 2, commented, "We've been treated like royalty. And I would be saying that even if we weren't sitting in this room. We've always felt special [with Nintendo]. If you can make everyone feel special you're definitely doing something right. You're not treating an indie like something you can afford to miss out on - if you treat an indie studio like the way you'd treat a bigger studio or publisher that indie studio is going to love you and do stuff for you forever. And that's exactly the feeling we've had with Nintendo the whole time.
"We released SteamWorld Dig, the original on the 3DS in 2013, and we've never looked back. It's never been a question of what platform we would support first. They inspire loyalty in you by treating you very, very nicely."
If only they stoped calling them 'Nindies', it sounds like a brand of diapers to me.