LaunchpadMcQ
Banned
You just defined Horizon Zero Dawn. Except for deep RPG mechanics, which Horizon is more streamlined in favor of a fast paced combat.
There's more to deep RPG mechanics than just combat, and it's one of the defining characteristics of Mass Effect games (and BioWare games as a whole) which Horizon does not have. Developing your character in meaningful ways is one thing, but I feel like the choices which impact the world are another huge component. I'm only 10 or so hours into Horizon, but I've not seen evidence of that. Actually, the funny thing is I see the same kind of practice I experienced in the ME:A trial, which was variations on the same responses that don't really lead anywhere.
That doesn't really mean much to me, though, since it's not at the forefront of Horizon's identity like it is in other games.