DunDunDunpachi
Banned
Sitting in a dim basement in front of a CRT practicing the same 3-minute stage for hours upon hours sounds like a bad cliche, but that's typically how I play shmups. The "hours upon hours" aren't all at one time, but I generally sink 30m a day into a game I've been playing faithfully since early 2017 called Dodonpachi Daioujou (yes, my namesake comes from that franchise). For a game that clocks about 22 minutes from start to finish, I've sunk over 1,000 hours into practicing it, the same bosses hundreds of times, the same stages hundreds more. While practicing full-level chains, I've restarted too many times to count that I can recite the sequence without a problem: 'Start', Up (to highlight Quit), Left (to highlight Yes), Circle Three Times, Right (to highlight B ship), Square, Left (to highlight Exy), then Square again, and I'm back in the action with only about 5 seconds lost.
What's the most repetitive grind you've endured? Maybe it was an MMO, or a racing game, or a fighting game.
It's a strange phenomenon. Grinding is certainly not an entertaining thing to watch on Twitch or YouTube, but this sort of practice is the backbone of high-skill genres like fighting, Vs puzzle, FPS, shmup, and any other competitive genre where muscle memory can give you a leg up. Grinding is utterly boring to watch, and if you don't enjoy the game, utterly boring to participate in.
Yet, for those select few games that capture my heart, grinding is a very enjoyable time-waster. I'm self-reflective enough to gradually improve my skills, which is a special sort of satisfaction that not every videogame can offer. This mode of gaming is sometimes shunned because it "feels like work", but I view it more like improving your skills at a boardgame or a sport. Not every videogame is worth being "sport-ified" in this way of course. And not everyone wishes to treat their games this way.
What's the most repetitive grind you've endured? Maybe it was an MMO, or a racing game, or a fighting game.
It's a strange phenomenon. Grinding is certainly not an entertaining thing to watch on Twitch or YouTube, but this sort of practice is the backbone of high-skill genres like fighting, Vs puzzle, FPS, shmup, and any other competitive genre where muscle memory can give you a leg up. Grinding is utterly boring to watch, and if you don't enjoy the game, utterly boring to participate in.
Yet, for those select few games that capture my heart, grinding is a very enjoyable time-waster. I'm self-reflective enough to gradually improve my skills, which is a special sort of satisfaction that not every videogame can offer. This mode of gaming is sometimes shunned because it "feels like work", but I view it more like improving your skills at a boardgame or a sport. Not every videogame is worth being "sport-ified" in this way of course. And not everyone wishes to treat their games this way.