• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Did Microsoft Design Xbox Series X To Be A True Next Gen System?

Status
Not open for further replies.

Tqaulity

Member
From what we know right now, I think it's fair to describe the general proposition of the Xbox Series X as a great attempt to bring a "high end PC" to the living room. With hardware specs matching PC hardware that is not practical and merely aspirational to the vast majority of consumers, it will be able to deliver an experience level above and beyond what console gamers are used to today. But what does bringing a "high end PC" experience to the living room really mean?

The PC as a gaming platform has not fundamentally changed in the past 3 decades. With the advent of Windows OS and external graphics accelerators (i.e. GPUs) in the late 90s, the general hardware components that power PC games has remained consistent. In other words, we have not seen some radical new design for what constitutes a PC from a hardware standpoint. Cpu, Ram, and GPU is still there in the same form and input is done via keyboard and mouse primarily, This is why it's possible for new PC hardware to still run old games that are 10, 20, or even 30 years old. In effect, all that has happened from a hardware standpoint is that the PC components which powers games have gotten bigger, faster, and more complex which has allowed those game PC games to run faster and better as time goes on. When you add a new CPU, GPU, or additional RAM today, you are simply adding components that will speed up the acceleration of the game without changing the game in any fundamental way. So you can pop in World of Warcraft today and run it at 4K resolution or 200 fps on modern hardware but the core design, artwork, and gameplay are still fundamentally the same as it was 15 years ago. The same is true for classics like Doom 3, Unreal Tournament, Quake III, or Final Fantasy XIV to name a few.

(side note: notice that I am specifically talking about hardware. I acknowledge that mods on the PC can in some cases add aspects that will change the games at a core level)

With this said, one can make the claim that PCs don't really have "generations" in the true sense. This is largely intentional as one of the biggest advantages of the PC is it's familiarity and relative ease of use as a result. However, on the console side of things, for nearly 50 years we've seen new devices and systems introduced that fundamentally change the game in a literal sense. Going from 2 colors to millions of colors, cartridge to CD/DVD, CPU rendering to external GPU rendering, 2D to 3D, fixed function to programmable shaders are just some of the milestones that have categorized a "new" generation.

With the Xbox Series X, Microsoft is at the culmination of it's journey to date to merge their PC and console gaming businesses. We've seen the policy that every 1st party Xbox game will release for Windows as well. We've seen Xbox Live, GamePass, Cross Play, and other software become unified between PC and console over this past gen. As a side effect of this push, we've also seen backwards and forward compatibility becoming a core feature of the Xbox platform (similar to PCs). Now don't get me wrong, since Microsoft builds Windows and DirectX and are probably the biggest stakeholder in the PC gaming space, merging the two makes perfect sense from a business standpoint. But I ask, with that model can you really have a truly new generation with a console?

Let's examine some key aspects we already know about Xbox Series X in terms of how it is deliberately not pushing too far ahead for the next gen:
  1. Microsoft has already confirmed that all 1st party titles will be cross gen (i.e. run on Xbox one and Series X) for at least the first 2 years of the Series X (LINK).
  2. All new Xbox One game will be forward compatible with Series X while Series X will be backwards compatible with all Xbox One Titles (including those backwards compatible X360 and OG Xbox)
  3. The controller design looks very close to the existing Xbox One controllers and is designed to work on previous Xbox One consoles (LINK)
  4. Early official UI screens of the Series X show that it is virtually unchanged from the current Xbox One (if it is updated it will likely be on the software side where the update will apply to older Xbox One consoles as well)
When you really think about it, the Xbox Series X (at least initially until they start making exclusive titles for it) is effectively just an evolution of the "enhanced console" model that the Xbox One X introduced. The Xbox One X was a powerful console limited by the fact that it had to remain backward compatible with all aspects of the Xbox One. It never saw any exclusive titles released for it and the console essentially served to accelerate/enhance Xbox one games (hmmm.....does that model sound familiar?). So playing the same Xbox One game with more polish, higher resolution, and better performance. Well, the Xbox Series X looks to be doing exactly that same thing just with even more power and performance. But everything on the software and hardware side of things so far is intended to work with Xbox One game as well.

I would make the claim that the Xbox Series X is indeed equivalent to upgrading your PC but to your Xbox one console. You get a brand new CPU and motherboard, new GPU, add in a SSD drive, and more RAM...all things any individual can add to their PCs. The result: the same game you currently play or would play on your existing hardware running "better", smoother, prettier, cleaner, faster, and with more responsiveness.

Again, the question is Did Microsoft Design the XBSX to be a true next gen system because everything I mentioned about the system is completely by design. Let's not forget the imminent arrival of other Series for the Xbox platform Including the rumored lower end Lockhart console. Once that is confirmed, it will add even more credence to the idea of bringing the PC model to the living room.

Now of course there are pluses and minuses to doing things in this way. It is definitely more "pro consumer" and there are a lot of people that love the model of upgrading your hardware to play the existing games you love in a much better form. So I'm not here to bash Xbox or Microsoft or to say the XBSX is doomed. Obviously Sony is taking a different approach and it will be interesting to see how it all works out. But, I would claim that the Xbox Series X (from what we know now) is as "next gen" as the Xbox One X was to the Xbox One or even as "next gen" as a PC upgrade is for a typically consumer (at least until the Series X exclusives come).

So I'm curious, how do you guys feel about that? Is that fine for you or would you rather see the jump we've seen with consoles in the past (e.g Xbox to X360)?
 
giphy.gif


Yes.

Just because it is handcuffed to prior gen for the couple years does not mean it isn't a true generational leap. It is a next gen console.

I would make the claim that the Xbox Series X is indeed equivalent to upgrading your PC but to your Xbox one console. You get a brand new CPU and motherboard, new GPU, add in a SSD drive, and more RAM...all things any individual can add to their PCs. The result: the same game you currently play or would play on your existing hardware running "better", smoother, prettier, cleaner, faster, and with more responsiveness.

Again, the question is Did Microsoft Design the XBSX to be a true next gen system because everything I mentioned about the system is completely by design. Let's not forget the imminent arrival of other Series for the Xbox platform Including the rumored lower end Lockhart console. Once that is confirmed, it will add even more credence to the idea of bringing the PC model to the living room.

Cross-gen games were a thing at the start of this gen too. The XsX is a next-gen system, it isn't just designed to run older games at higher settings.

Lockhart's existence (assuming it is real) doesn't invalidate the XsX hardware.

Your post kinda seems like a fancy way of just repeating the tired "XsX is a high end current gen box, PS5 is a NEXT GEN box" narrative that some have spun around the last couple months or so. I could be wrong though.

Just my opinion.
 
Last edited:

cireza

Member
When you really think about it, the Xbox Series X (at least initially until they start making exclusive titles for it) is effectively just an evolution of the "enhanced console" model that the Xbox One X introduced.
Well I don't really understand how you think, but when I think about it, Series X looks like some true next-gen hardware to me.

But everything on the software and hardware side of things so far is intended to work with Xbox One game as well.
They use emulation layers that's all there is to it. Just like Xbox One is emulating Xbox OG and 360, it does not make Xbox One a simple evolution of 360. In fact, they are entirely different in terms of architecture...

This is not a GC to Wii to Wii U situation with hardware BC.
 
Last edited:
Well I don't really understand how you think, but when I think about it, Series X looks like some true next-gen hardware to me.


They use emulation layers that's all there is to it. Just like Xbox One is emulating Xbox OG and 360, it does not make Xbox One a simple evolution of 360. In fact, they are entirely different in terms of architecture...

By his logic, if PS5 was fully BC with all PS systems then it would not be a next-gen console either :) But it is not so it must be a truly full next-gen console despite both systems using same Architecture,, GPU, CPU, etc...
 
Last edited:
D

Deleted member 775630

Unconfirmed Member
6 months ago no one believed a console would even get a 12TF GPU, and if it would, that console would be an absolute beast. Now that Sony removed bottlenecks and created a fast SSD that only benefits their own first party, all of this doesn't matter anymore? Microsoft made an extremely balanced console that will play 3rd party games the best, so yeah they designed a true next-gen system.
 
6 months ago no one believed a console would even get a 12TF GPU, and if it would, that console would be an absolute beast. Now that Sony removed bottlenecks and created a fast SSD that only benefits their own first party, all of this doesn't matter anymore? Microsoft made an extremely balanced console that will play 3rd party games the best, so yeah they designed a true next-gen system.
There is always bottlenecks, no matter which system.
 

RetroAV

Member
Maybe at launch but what about when PC MOBOs and M.2s catch up to what the PS5's SSD and I/O combo can do?

In the end these consoles are still based around PC tech, right?
I just get the feeling that the PS5 is more well-though-out in terms of doing more with less, more optimized, etc. Whereas the XSX feels like Microsoft just went with brute force and called it a day. Both have their positives and negatives. Anyways, we'll see how it all turns out.
 
At the same time we can't be surprised to see posts like this one. For the past month people came up with so many ridiculous theories about the what can and can't be done on these unreleased consoles that people are losing their minds.

SMH!
 
Last edited:

Rikkori

Member
Tbh with you I don't think you've thought things through. You need to hone in on definitions of the words you're using and then things will clarify. If you think "more, faster hardware" is something you can just dismiss out of hand as not "next-gen" then I don't understand how you're thinking at all. More, faster hardware is PRECISELY what allows for new experiences that weren't before possible. In particular, I fail to see how going from cartridge to cd/dvd is "next-gen" when you could just as well reduce that to simply characterising them as faster/larger storage, so then how is it different for XSX et al? And if you want to say there's not enough more/faster hardware in the new consoles to enable a next-gen jump, then you're gonna have a big difficulty in explaining how you could contend with HW RT & hyper-fast SSDs on current gen console hardware.

A lot of this "true next-gen"discussion is really just the same stupid no true scotsman fallacy thinking. In the end there's no specific and clear definition & people just project whatever they want onto it and argue against other people's projections. Oh joy.
 

oldergamer

Member
I just get the feeling that the PS5 is more well-though-out in terms of doing more with less, more optimized, etc. Whereas the XSX feels like Microsoft just went with brute force and called it a day. Both have their positives and negatives. Anyways, we'll see how it all turns out.
I think its the opposite. MS has made more optimizations to maximize performance. If anything sony has gone the more brute force approach with over clocking.
 

MoreJRPG

Suffers from extreme PDS
I just get the feeling that the PS5 is more well-though-out in terms of doing more with less, more optimized, etc. Whereas the XSX feels like Microsoft just went with brute force and called it a day. Both have their positives and negatives. Anyways, we'll see how it all turns out.

How is it more optimized? We haven’t even seen a game run on it. All we have is a fast SSD in theory that’s never been put into use in a practical setting.
 
Status
Not open for further replies.
Top Bottom