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NBA2k21 Loads faster on Xbox Series X (video)

Kikorin

Member
This gen console war is so boring, multiplatform games looks pretty much the same thx to dynamic resolution, so the war is on loading time that pretty much are the same too.

But the plot twist somehow seems to be how close are in graphics and load times, when in paper PS5 had to be faster and XSX looks better. Maybe with real multiplatform next gen games differences will be more obvious.
 
That will take a lot of effort to perfect IMO. I don't expect next gen sports games to have the best animation in the business.
It would be hilarious if it has Euphoria engine in sports game. Players falling if you don't move stick properly :messenger_tears_of_joy:

This gen console war is so boring, multiplatform games looks pretty much the same thx to dynamic resolution, so the war is on loading time that pretty much are the same too.
It would say the opposite - it will be more bloody. Any difference will be heavily scrutinized - from the messages, texts to bushes and FPS in cutscenes.

But the plot twist somehow seems to be how close are in graphics and load times, when in paper PS5 had to be faster and XSX looks better. Maybe with real multiplatform next gen games differences will be more obvious.
It will require a couple of years. The biggest amount of deaths will be in the beginning. Later stages will be a trench warfare, where the superiority will be decided and people will just move the lines depending on the exclusive games.
 
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This gen console war is so boring, multiplatform games looks pretty much the same thx to dynamic resolution, so the war is on loading time that pretty much are the same too.
yep, the moment AMD implement their approach to DLSS the war is over, the native resolution will become meaningless
people can still fight for fps/loading I guess
 

Hezekiah

Banned
Pretty much. Out of nowhere, SSD speed was the new war.

And by the looks of it, PS5's SSD which is more than double the speed of Series S/X (and possibly even more gimped as that thread said its PCE 3.0 or whatever), and it turns out S/X loads faster in all these game tests people are doing the past week more than half the time.

Give it a bit of time, and you'll see the whole PS5 has 5.5 gb/s (or 20+ decompressed)!!! feature disappear. It's week one and it's already shown it's no better than Xbox's 2.4gb/s SSD for games.
This called being deliberately obtuse.
 

N30RYU

Member
Not even the same teams???

tenor.gif
 

JonkyDonk

Member
So which video is right.... ps5 wins here.

Or just comparing different loads?
I posted that video to show that you can find all kinds of conflicting comparisons out there with regards to load times, for all kinds of reasons.

The lesson here is that none of this crap matters. Loading times are going to be short on both consoles and they will only get shorter as devs update their engines for next-gen architectures over time. The only reason some people are making a big deal out of these loading time comparisons is because of a fundamental misunderstanding (or willful ignorance) of why Mark Cerny talked at length about PS5's SSD and I/O. It was NEVER about just loading times. That is just one of the effects of having an SSD, but the bigger reason for the new I/O complex is to allow much larger assets to be streamed very quickly into system from storage, which can open up new possibilities for how developers make games. And we have already seen evidence of this in Sony first party games.
 
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