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PS5’s True “Generation-Defining” Games Won’t Come Until 2022 Says Jim Ryan

fallingdove

Member
On which non Microsoft platform can you play any of their Xbox Studio games?(Forza, Fable, Gears, Halo etc), Minecraft excluded as it wasn't built by XGS.
Define non-Microsoft platform. -cause I can play Xbox Studio games on Switch, PC (Steam), Android devices, Apple devices.
 

Lethal01

Member
Microsoft: “We won’t leave gamers behind”
NeoGAF: “Whelp, Microsoft just lost the next generation. Pathetic - cross gen is garbage. Next gen console exclusives are the only game that matters.”

Jim Ryan: “We believe in generations”
NeoGAF: “Good - we want nothing but next gen exclusives, no cross gen filler that doesn’t let the consoles sing!”

Also Jim Ryan: “We won’t deliver the real next-gen stuff until 2022, and most of our big titles are cross gen”
Also NeoGAF: “Well of course, cross gen only makes sense, it would be bad business not to support cross gen! Jim’s a real straight shooter for telling it like it really is.”

:messenger_smirking:

But PS5 isn't cross gen only, it launched with an exclusive and has another big one coming in like a few months.
 
D

Deleted member 17706

Unconfirmed Member
I should say Destiny was the first in Sep 2014.

Massive success, supreme gameplay, no game (at last on console) did what it did, every big publisher started to try to create it own Destiny (even today they are trying), etc etc etc.

It was a cross-gen title.
 
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Your the only one angry and shouting here. I'm sure there's a pc forum somewhere that would appreciate your opinions.

We are comparing the generational leap between ps4 and ps5. Which there is a graphical leap. We are not comparing to pc graphics. We all know pcs have the best graphics.

We don't need hostile reminding by you.
PC's don't in fact have better graphic's then newly released consoles - they have better performance - console's usually always take the visual crown until dev's decide to actually take it away by utilizing the most current hardware and tailoring a game forward - Notably, this happened with Gears of War - no game looked as good on PC/Fallout 3 was a cross platform game that looked similair enough to ignore - PC fanboy's everywhere were genuinely upset they couldn't get Gears of War and that game was not outdone for 2 whole years on PC.

Consoles are going to release vastly superior looking titles, the PC community will again get upset that we are relegated to Console scrap's for graphics - and the issue will correct itself, as has been the case for 2 decades now aside from perhaps RDR2 this GEN, PC's haven't had much in the way of all out visual powerhouse releases - (Star Citizen simply doesn't count, not even officially released, doesn't even offer ray tracing) up until Horizon Zero Dawn was ported to PC the best looking game was really Red Dead Redemption 2, on PC - and it did not look starkly better when coming from console/it simply performed better. Now the Last of Us 2 is out, and it arguably best's all PC have on offer unless you look at again - Red Dead Redemption - with insane setting' and mods applied. Even then, it is best by Horizon Zero Dawn visually in many cases.

PC is King, and the King is slow..... slooowwwwww..... when it comes to actually outdoing it's little brother visually with custom tailored PC titles.
 

Perrott

Gold Member
While Bloodborne is mindboggingly good contender for goty, like 4 months after the ps4 launched we got Infamous Second Son, a game that couldn't have been done on a ps3.
Second Son is literally inFAMOUS 2 with better graphics, so of course that it could've been done on PS3 by lowering the overall visual quality of the game.
 
Define non-Microsoft platform. -cause I can play Xbox Studio games on Switch, PC (Steam), Android devices, Apple devices.
Any device not built, owned or runs software built by Microsoft, aka xCloud. For example, you can play Xbox games on an Android yes, but your using the Xbox built app to do so. Steam is built upon Windows, another Microsoft built piece of Software. Put it this way, the only way you're playing them is to MSFT's benefit.

The definition of "exclusive" only applies when you only own a single platform, but not when you have your hand in all of them like Microsoft does, and they simply do not care where you play it because either way they benefit in the end. Playstation relies on Exclusives, Xbox doesn't need to.
 

yurinka

Member
CEO Jim Ryan famously stated that the company “believes in generations,” but a number of PS5 blockbusters including Spider-Man: Miles Morales, Horizon Forbidden West, and possibly God of War Ragnarok, are crossgen titles,
To believe in generations is compatible to keep supporting the previous generation after they release a new console. Sony always did it. In fact, in the interview where Ryan said they believe in generations he never says they won't release crossgen games. Instead he said they will continue supporting PS4 for years because the active userbase of PS4 and only a small portion of it will jump to the next gen in the first years.

So, if crossgen is going to be a reality of life for some time to come, when are those real next-gen PS5 experiences going to arrive?
They have Astro and Demon's Souls at launch. And they have a ton of exclusives announced for 2021, many of them can be like non-crossgen, like Ratchet. And well, there is nothing wrong with crossgen games that take advantage of the next gen horsepower and new features like Miles Morales.

Stuff that wouldn’t even be imaginable on PS4? According to Ryan, they aren’t coming this year or even next year – 2022 is when the PS5’s power will be truly tapped.
He only mentions something that is true: typically the first generation of games for a console are pretty similar to the previous one, because devs still weren't experienced with the hardware, didn't fully adapted their engines, made their first game for the console with prototypes and without knowning the final specs until the end of the development... so traditionally, until the 2nd or 3rd year of a console you don't see these second generation games that since the start have been made knowing all the details of the console, with engines ready to push its hardware to the limit and the experience of having released some game for it.

Exactly, what they said is:

- When will developers start using the new generation of consoles to their fullest, developing games specifically for the next cycle, that maybe cannot be run on the PS4?

- History will tell you that it’s in the second or third year that the developers really hit their stride. Developers typically need a little bit of time to familiarize themselves [with the hardware]. But it’s probably 2022 that you’re going to see some wonderful things in the same way that it was 20152016 for the previous generation, when the generation defining-games started to be published.



You will see GT7, Ratchet, Horizon Forbidden West and God Of War Ragnarok in the cross-gen pipeline.

Naughty Dog will kick off true next gen in 2022. They will have been busy since Uncharted 4 shipped.
As I remember Ratchet was confirmed to be a non-crossgen exclusive.
 
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Hugare

Member
PS5 had a freaking incredible exclusive on LAUNCH DAY with Demons Souls

So calm your tits

We will see cross gen games and exclusive games coexisting for ~2 years like in every other start of a new generation

People are so unsatisfied with PS5's lack of exclusives that you cant even find one to buy.

Series X doesnt even have a fucking exclusive and its selling like hotcakes.
 
Quite the contrary, most console generations always had "generation defining" games within the first year of the consoles launch.

5c52b984c59a32b00785797d3d5a277e.jpg

giphy.gif

76DDC4935386568C0FF22A86D4F40149BA458D16

134312--tekken-2.png


Etc...



Seems it's going to be crossgen.

"We believe in generations".

They used to. As tech advances console launches have gotten less impressive. I didn't buy a launch console last gen because it was all pretty unimpressive at the start. Look where they are now. I bought a PS5 because I didn't think my PS4 slim could handle Cyberpunk.

Unfortunately, I don't think we'll every see a next gen console impress us like the good old days of N64 and Dreamcast, etc. Look where we're at with gaming now - framerates and reflections. It's pretty boring compared to the shift from 2d to 3d or even just standard def to high def.
 

ethomaz

Banned
It was a cross-gen title.
Yet the game that defined the generation.
The fact Bungie had to discontinue the PS360 versions to fix most of issues the game had tells you a bit... some game issues could not be fixed and/or new features add until they rip off last-gen.
 
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fallingdove

Member
Any device not built, owned or runs software built by Microsoft, aka xCloud. For example, you can play Xbox games on an Android yes, but your using the Xbox built app to do so. Steam is built upon Windows, another Microsoft built piece of Software. Put it this way, the only way you're playing them is to MSFT's benefit.

The definition of "exclusive" only applies when you only own a single platform, but not when you have your hand in all of them like Microsoft does, and they simply do not care where you play it because either way they benefit in the end. Playstation relies on Exclusives, Xbox doesn't need to.

Seems like a pretty broad stroke. Any game purchased from MGS would be to MSFT's benefit no? Even if Halo Infinite ended up coming to PlayStation...

The thread is talking about console generation defining games. My comment was directed at the fact that Microsoft have done more than Sony or Nintendo to offer their experiences to a wider audience (and to avoid confusion with your definition of platform) on a wider number of devices. I don't think that is a bad thing, but if we are talking about console generation defining experiences, the likes of which Halo CE or Gears of War provided will not be exclusive to the XS X/S.
 
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RaySoft

Member
The PlayStation 5 has officially launched in all regions of the world, but it may be a while before truly transformational next-gen experiences arrive. Sony Interactive Entertainment CEO Jim Ryan famously stated that the company “believes in generations,” but a number of PS5 blockbusters including Spider-Man: Miles Morales, Horizon Forbidden West, and possibly God of War Ragnarok, are crossgen titles, and other Sony execs have hinted PS4 support will continue for at least another three years. Jim Ryan reiterated this idea in a new interview with the Russian News Agency TASS


So, if crossgen is going to be a reality of life for some time to come, when are those real next-gen PS5 experiences going to arrive? Stuff that wouldn’t even be imaginable on PS4? According to Ryan, they aren’t coming this year or even next year – 2022 is when the PS5’s power will be truly tapped.


Again, this doesn’t mean there won’t be PS5 exclusives before then – we already have two big ones in Demon’s Souls and the upcoming Ratchet & Clank: Rift Apart. But it seems the real mind-blowing stuff with the fidelity of that amazing Unreal Engine 5 PS5 demo, is still some ways away.

The PlayStation 5 is available now worldwide. What do you think about Ryan’s comments? Are a couple years too long to wait for those generation-defining games? Or are you cool with this transitional period?




Uh oh.
This is a no-brainer, it’s the same testament we’ve been trying to preach a long time already. was hoping late 2021 tho’
 
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Wii/Wii U and Xbox 360/One owners probably didn't have the same experience and do not know but Sony does keep launching great games to the older consoles. Ps2 had God of War 2 when ps3 was already in the market, Ps3 got so many amazing games in its final year + 2 or 3 years after Ps4 launched.
And of course, these things take time, devs need time to create new games to new consoles. This gen is easier because BC is back on Ps consoles.
 
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JonkyDonk

Member

Jimbo also talks about Bethesda and Game Pass:

- So how did you feel about Microsoft offering to buy Zenimax/Besthesda? Is there a possibility that PlayStation gamers will not be able to play the next Elder Scrolls game or Starfield?


- That’s a decision that is out of our hands, we’ll wait and see what happens. I look forward to learning about that. We just take a different approach. Our emphasis has been to focus on really steady, slow, but constant organic growth of our studios, selectively bolstered by acquisitions. We respect the steps taken by our competition, they seem logical and sensible. But we’re equally happy and confident, we’ve got a better launch lineup than we’ve ever had at any of our console launches.

- How will you respond to Microsoft’s Game Pass?


- There is actually news to come, but just not today. We have PlayStation Now which is our subscription service, and that is available in a number of markets.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
While Bloodborne is mindboggingly good contender for goty, like 4 months after the ps4 launched we got Infamous Second Son, a game that couldn't have been done on a ps3.

Honestly R&C on the PS5 can't be done on the PS4 either. So technically Jim Ryan is sorta wrong about his own games lol
 

RaySoft

Member
That guy is wishing upon a star.

Those words are so misleading and that's why people expect CGI graphics from nothing but a mid-low end graphics card. It's not in the cards.

All the bandwidth is already taken up in higher pixel count.

You heard it hear first, you will NOT see any kind of features that the PC GPUs struggle with on next-gen consoles. Period. All the 3d features that are already out is all you'll get. I can see an UE5 demo turning into a game but that's not much better than what we see today tbh.

Wait for PS6/PS7 or XSX3. PC is already showing the max visual tech features you can get and the consoles can't run them all.
Your angle is all wrong. He’s not talking about just maxing GPU. He’s talking about the marriage of the whole system. During each new console launch, devs always say they are finally free to create whatever they want, but this gen, it’s more true than ever. The whole render pipeline being changed to accommodate for the massive i/o increase. The games you play today are still made «the old way».
Go back to this post of yours in a years time, and you’d wish you could eat your words. I’ve said it many times already, this gen will be quite special.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives

Jimbo also talks about Bethesda and Game Pass:

- So how did you feel about Microsoft offering to buy Zenimax/Besthesda? Is there a possibility that PlayStation gamers will not be able to play the next Elder Scrolls game or Starfield?


- That’s a decision that is out of our hands, we’ll wait and see what happens. I look forward to learning about that. We just take a different approach. Our emphasis has been to focus on really steady, slow, but constant organic growth of our studios, selectively bolstered by acquisitions. We respect the steps taken by our competition, they seem logical and sensible. But we’re equally happy and confident, we’ve got a better launch lineup than we’ve ever had at any of our console launches.

- How will you respond to Microsoft’s Game Pass?


- There is actually news to come, but just not today. We have PlayStation Now which is our subscription service, and that is available in a number of markets.

Now this is interesting.....
 
Seems like a pretty broad stroke. Any game purchased from MGS would be to MSFT's benefit no? Even if Halo Infinite ended up coming to PlayStation...

The thread is talking about console generation defining games. My comment was directed at the fact that Microsoft have done more than Sony or Nintendo to offer their experiences to a wider audience (and to avoid confusion with your definition of platform) on a wider number of devices. I don't think that is a bad thing, but if we are talking about console generation defining experiences, the likes of which Halo CE or Gears of War provided will not be exclusive to the XS X/S.

Yeah i get what you're saying, but it's at a point where the "Xbox has no exclusives" has really lost its meaning, at least to me. I used to be a console only gamer until around the launch of XB1 when i decided to build my own PC, got myself a graphics card ect and from then i've switched between Xbox and PC. For me, the sharing of Xbox IP between the two is a major benefit, i get the best of both worlds, my saves and content transfer between them with no intervention from me and i essentially get two copies of any game i buy (first party at least). It's a no brainer for Xbox as a company, they have a much bigger audience now and a no brainer for me as a person who plays games on both.

Seeing the argument "why not just buy a PC" also makes me chuckle a little. That's ok if you're already invested in PC gaming, but i think most that say that kind of thing have no idea how expensive it can be just to get your foot in the door to that high end gaming experience. We're talking buying GPU's that nearly match the price of the console alone, nevermind the CPU, case, extra cooling, fast RAM and SSD too. At the end of the day though, you're buying a PC that will have Windows and Xbox intergrated into it so they win regardless of where you play.

Nintendo have their console and thats it, and same with Sony, they only have the Playstation so exclusives are a MUST for them, and no one can blame them for that. It works for them and they seem to do it right as far as sales go compared to Xbox alone. I think people are correct when they say Xbox is no longer just a console, but a platform instead, really just a front for Microsofts gaming efforts.

Now, with all that said, it doesn't excuse their lack of effort in the first party IP department. It's been a shambles all the way from the 360, got worse through Xbox One and although still slow right now, they have shown they are willing to invest in more studios to fix exactly that issue. They have effectively tripled their game studios since 2017 and i think in a year or two we'll start seeing the fruits of their labour. I hope so atleast. If the quality does start matching PS and Nintendo then it will either be buy an Xbox console or buy a Windows machine, one or the other.

Ok, i'm going to leave it here as this is a thread about Playstation and not Xbox, not trying to derail it with Xbox or Microsoft stuff more than i already have.
 

VFXVeteran

Banned
Games don't need ray tracing to look great. And also, there are some features specific to consoles (sampler feedback streaming, NOT sampler feedback) that are not on PC. Be positive.

That's not the point here.

In order for games to become 'next-generation defining', they have to go beyond just looking great. Last gen games looked great.

Here's a challenge for all of you dreamers. How are you going to take lighting to that next level? Clearly continuing to use screenspace techniques have exhausted their stay. Lighting is the most important part of the rendering pipeline, so let's attack that problem.
 

NT80

Member
Hahahaha.

I just hope go2 somehow ends up as a ps5 exclusive. I can deal with hzd2 but gow come onnnn
Even though I don't have a PS5 and probably won't for years I really want GOW Ragnarok to be a PS5 exclusive to see what that studio can do. The other GOWs have been amazing looking games on the PS2, 3 and 4.
 

DeepEnigma

Gold Member
That's not the point here.

In order for games to become 'next-generation defining', they have to go beyond just looking great. Last gen games looked great.

Here's a challenge for all of you dreamers. How are you going to take lighting to that next level? Clearly continuing to use screenspace techniques have exhausted their stay. Lighting is the most important part of the rendering pipeline, so let's attack that problem.
tenor.gif
 

VFXVeteran

Banned
Actually, the truth is that after a couple of years of a generation the games that really start to show the potential of that generation do start to come out. It indeed has been seen several times already. Literally once per generation since the start of generations. There is zero reason to believe that this one will be different.

The most innovative feature last generation was PBR shaders. True or False?

If you answer that question truthfully, then you MUST agree that NO OTHER GAME superceeded the Order 1886 in PBR shaders the ENTIRE GENERATION!

What I've just said is a fact.

What's the big innovation this generation?

Ray-Tracing.

How far can these consoles take Ray-tracing?

Answer: Not far at all.
 

diffusionx

Gold Member
I should say Destiny was the first in Sep 2014.

Massive success, supreme gameplay, no game (at last on console) did what it did, every big publisher started to try to create it own Destiny (even today they are trying), etc etc etc.
If that piece of shit game was generation defining, and it was, it explains a lot as to why last gen sucked so bad.
 

Akuji

Member
Oh right.. Valhalla running on 3090 at 96% GPU usage is equivalent to the consoles running that game at 30% GPU usage.. They have so much more to go!!

Maybe I remember it wrong but didn’t you already embarrass yourself a few times over this console talk?

I mean surely you know that changing the instruction set to do varying similar things for certain tasks can open up massive performance gains and to fully get as down to the metal as possible through a api delivered by ms or Sony takes a while?

I mean ... surely you do know, you call yourself VFXVeteran and this ain’t the first console where undeniable advances will be made in render quality over the course of the gen.

So what exactly do you mean? It can’t be the nonsense that I interpreted so expand your thoughts further please.

Because surely you do agree that killzone looks worse then uncharted 4, which looks worse then the lost legacy which looks worse then gow2018 which looks worse then tlou2. Amirite? Atlest stub scope and ambition of what is actually on display.
 

VFXVeteran

Banned

Dude, it is quite clear that you avoid any real discussion on these topics. All you do is reply with stupid memes and gifs and never really intelligently address what I'm saying. Why is that? This is the reason I get so frustrated with you Sony warriors. You never actually discuss with any meaningful arguments with substance. It's like trying to teach a bunch of elementary school kids who won't listen to reason.
 

DeepEnigma

Gold Member
Dude, it is quite clear that you avoid any real discussion on these topics. All you do is reply with stupid memes and gifs and never really intelligently address what I'm saying. Why is that? This is the reason I get so frustrated with you Sony warriors. You never actually discuss with any meaningful arguments with substance. It's like trying to teach a bunch of elementary school kids who won't listen to reason.

It’s quite clear you like to jump in any Sony thread and derail around your ego.

Stop being a condescending cunt talking down to everyone for once and maybe people take you seriously. But hey, The Ego is too big to take any kind of criticism, I mean shit I remember you had a meltdown during your ban claimed you were going to try a new approach, yet...

Just double down with your obsession supposedly trying to indoctrinate educate “us kids.”
 
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Guy Legend

Member
Why is anyone surprised - there's always a year or two period of transition. I understand buying a new console at launch is exciting but PS4 definitely deserves to have continued support for now.
 

ZehDon

Gold Member
But PS5 isn't cross gen only, it launched with an exclusive and has another big one coming in like a few months.
Cool - no one ever said it was cross-gen only. Sony, and others, have certainly insinuated that the PS5 was next-gen only, however, and they lambasted Microsoft for being up-front with their cross-gen policy. Now Sony is slowly ripping the cross-gen band-aid off, and it's mighty amusing to watch.
 

VFXVeteran

Banned
Maybe I remember it wrong but didn’t you already embarrass yourself a few times over this console talk?

No, I'm sure that's in your head. Or maybe you think the Sony force piling on insults is me being embarassed?

I mean surely you know that changing the instruction set to do varying similar things for certain tasks can open up massive performance gains and to fully get as down to the metal as possible through a api delivered by ms or Sony takes a while?

In response to your question, prove it. Name a developer that accesses the instruction set and I can contact them to let you know how false it is. I did this already with my friends at Naughty Dog. I can prove it otherwise, can you prove it?

Because surely you do agree that killzone looks worse then uncharted 4, which looks worse then the lost legacy which looks worse then gow2018 which looks worse then tlou2. Amirite? Atlest stub scope and ambition of what is actually on display.

No. You are wrong.

First of all, just because YOU say KZ looks worst than UC4 doesn't mean there was some hidden code modification to make UC4 look better. AND even if it looked better because it had better techniques, it wasn't a "generational leap" difference at all. KZ and UC4 can be seen to be very similar and within the same generation. The teams are completely different, have different goals, it's a different kind of game and they have separate graphics engines.

Another thing you will need to do in order to have an intelligent conversation is to stop thinking that Sony 1st party is the only developers in the world. Graphics engines share common tools, algorithms and all kinds of techniques. Every developer would harness them - not just Sony devs.
 
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ReBurn

Gold Member
2013 - Knack , Killzone: Shadow Fall , Resogun
2020 - Miles Morales , Demons Souls, Sackboy , Astro

I think people are making the ps5 launch lineup sound worse than it is
Launches tend to be underwhelming in general, but I have to agree. I disliked the last one more.
 

VFXVeteran

Banned
It’s quite clear you like to jump in any Sony thread and derail around your ego.

Stop being a condescending cunt talking down to everyone for once and maybe people take you seriously. But hey, The Ego is too big to take any kind of criticism, I mean shit I remember you had a meltdown during your ban claimed you were going to try a new approach, yet...

Just double down with your obsession supposedly trying to indoctrinate educate “us kids.”

Maybe I remember it wrong but didn’t you already embarrass yourself a few times over this console talk?

I mean ... surely you do know, you call yourself VFXVeteran
and this ain’t the first console where undeniable advances will be made in render quality over the course of the gen.


Come at me better than this DeepEnigma DeepEnigma and perhaps I can stop trying to defend myself and you take it as me being a cunt. Tell your boys to talk to me like the Xbox/PC guys do. NONE of them come at me with this kind of rhetoric. NONE!
 
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