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Performance is also mostly identical: all versions use a mixed frame-rate - gameplay operates at 60fps while replays and interstitial scenes update at 30 frames per second. At these limits, the PlayStation 5 and Series S versions essentially operate flawlessly, while curiously Xbox Series X occasionally has single frame drops. It's all pretty cut and dried, except for one exception: the parametric camera option runs locked at 60fps on PlayStation 5, but does drop frames on Series consoles. Thankfully, this is easily avoided by using other camera angles (and the parametric viewpoint isn't actually that great for gameplay). It's really just an academic difference, but it is there, and PS5 does ultimately have the edge here.
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PS5 & Series X 4k native.
Series S 1080p native.
PS4 Pro native 4k with visual downgrades.
Same visual fidelity between PS5 and Series S|X.
Gameplay 60fps / Cutscenes 30fps.
PS5 flawless 60fps.
Series S flawless 60fps except for the parametric camera option where there is bigger dips.
Seires X has single frame drops plus bigger dips in parametric camera option.
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