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NeoGAF’s Official Game Soundtracks of the Year 2011 (Voting Ends January 13th)

The Boat

Member
I don't have a lot of time for a fancy write-up, even though I would like to write something as I'm crazy about videogame soundtracks, but alas I have other priorities right now. Here goes:

1) The Legend of Zelda: Skyward Sword
2) Xenoblade Chronicles
3) Deus Ex: Human Revolution

EDIT:
(Lots of) Honorable Mentions:

Portal 2
Bastion
L.A. Noire
Superbrothers: Sword and Sorcery EP
Catherine
De Blob 2
Fortune Street/Top Street Wii
Hard Corps: Uprising
Kirby: Mass Attack
Pilotwings Resort
Radiant Historia
Ridge Racer 3D
 

Dark Schala

Eloquent Princess
And the winner for my number 3 soundtrack is...
Rayman Origins! Read the writeup in my original post

Also, I'm going to put my Honourable Mentions in this post because I've gone over my word limit! Oh no!

Honourable Mentions

Sonic Generations (Here's your credits.)
Sonic Generations’ soundtrack was originally my number three until I had realized it probably wasn’t fair to rank it so highly on an actual list due to the majority of the album being remixes of themes from the series. It still ranks highly for me on a personal front, though. The themes are catchy, but the remixes kind of enhance some of them a little. I feel it’s necessary to only cover the stuff that was actually remixed in-game as opposed to inserted into the game as omake content (ie: Endless Possibility, What I’m Made Of, GHZ Original, Savannah Citadel – Day, etc) to be completely fair. We know this entire game has a ton of in-game BGMs, but in fairness, rating the music remixed for several stages and boss fights is ideal. Since this isn’t an actual ranking, I’ll stick with the themes I genuinely loved.

Classic Sky Sanctuary mixes the original theme much better, making the lead synth less shrill (and adding little variances here and there prior to the loop) and the percussion more impactful with the proper tempo… then picking up the tempo a bit with added percussion in the B section. It makes the theme so much better and gives it better progression and growth.

Classic Speed Highway is another one of my favourites with the wonderful synth progression taking place of the original guitar. It’s so catchy with the staccato synth playing and the mixed guitar riffs.

Both Classic and Modern Escape from the City are delightful. Both are really different. The Classic version is heavy in synth and features a wonderful little bridge that references Endless Mine to really keen Sonic fans’ ears. What a wonderful touch added by Cash Cash! The Modern Version adds on a really nice bass intro which carries into the theme (I never mentioned that I like bass guitars. I love them). The bass work is so wonderful to hear in this, and the guitar riffs are always great to hear.

I’ll concede that I like Crisis City’s original theme in Sonic 2006. It was catchy. The Classic version once again features synth, underlying or main, and adds the guitar and bongo segments in. But the synth carries this theme really far, building up to the main melody of the guitar riff (which sounds AWESOME when Sonic gets the speed shoes, omg) and guitar solo. It’s exceptionally catchy and makes Crisis City more enjoyable than it already is (I like Crisis City). The Modern version starts with staccato synth, building into a climax with the percussion synth to lead into wonderful stringwork (especially the staccato string work in the climax) and electric piano work that will blow your mind. I won’t deny that the music was a heavy factor in my enjoyment of Crisis City in-game and made me work towards perfecting my technique in those levels, but the synth, string and electric piano work are to die for.

You may remember the original Ohtani Rooftop Run from Sonic Unleashed as being composed entirely with a background heavy electric guitar riff, sometimes overtaking the wonderful violin melody. Well, Generations kinds of improves on that in the Modern Version. It begins instead with a beautiful piano intro, and then the violin overtakes it, carrying the melody with it. It sounds so elegant and beautiful with added background string work. Coupling the beautiful new Generations Rooftop Run’s segment lacking a lot of percussion moving into a climax and rapid pace again with the awe-inspiring dive into the balloons below event in-game, and it’s just damn breathtaking. It makes my senses tingle with delight. The Classic Version just as delightful, using the same instruments but adding an underlying synth layer and infusing the melody with more pep. The harmonizing strings are wonderful to hum no matter what, and the pacing is wonderful. I think the Rooftop Run tracks stand out the most on this soundtrack along with Crisis City and the Collection Room themes.

Planet Wisp was always fantastic in terms of its music. Colours blew us away with its themes. I’ve actually warmed up to the Generations’ versions of the theme. The Modern version is a slight arrangement of the original Planet Wisp Act 1 theme from Colours, omitting the piano introduction and moving straight into the main melody, retaining most of the original’s flavour. The Classic version, I feel, is an acquired taste, but this is possibly due to the level sucking and no one really paying attention to how much of a tribute it is to last level themes of the Genesis games. Its synth melody and supporting treacherous guitar and awesome bassline are so messed and frantic that they are evocative of leading up to a final boss fight against Robotnik (much like Scrap Brain Zone before it).

The Collection Room themes are great. The Statue Room theme is basically the old File Select theme from Sonic 3/Sonic Jam’s museum theme. It’s elevator music with the percussion, piano and slow violins, but it’s so elegant and beautiful. The Collection Room theme is a stunning violin and piano-based remix of Knuckles’ Chaotix’s Door into Summer. It just… no words for how gorgeous it is. Really.

As for the 3DS side of things, I think we all know the standout of that album: Big Arm Boss Theme. Cash Cash remixed this, and it’s absolutely stunning. Good God what an improvement from the previous theme they were going to use. The synth layers that Cash Cash decided to use are so catchy and treat the original composition with care. It’s very fun to listen to, and the guitar portion for the lead up to the loop is great, but the addition of an additional segment shows that Cash Cash doesn’t just settle for mere arrangements, no! They confidently add a wonderful guitar based bridge and then deconstruct the theme by slowing down the tempo and make the theme sound even more chaotic. It’s fantastic, and I love what they did here. If Cash Cash ever do more instrumental work for the Sonic games, I am definitely looking forward to it. Damn, son. Credits Medley isn’t bad either.

SEGA’s sound team managed to compose an absolute juggernaut of an album, a testament to 20 years’ worth of absolute gorgeous Sonic music, a staple of the series in general, and the Ending Medley is absolute proof of this. No matter how bad things got in the series, you knew that you could count on the music being fantastic. While we knew this was going to be an album of remixes, I don’t think a lot of us knew how good they’d be, or how much care would go into remixing themes we all know and love. The Classic themes are heavy on synth and fun, while the Modern themes are heavy on guitar/violin and elegance. The two styles complement each other very well and I’m happy that the Sonic Sound Team composed another wonderful album as a tribute to Sonic themes—both classic and modern.

Mighty Switch Force! (Jake Kaufman)
Another one of those surprise soundtracks that just popped out of nowhere! Man oh man, Jake Kaufman (Virt) is on a roll. Right as the soundtrack plays, you’re greeted with a dastardly upbeat and catchy melody that hits you with a bang. It’s an arrangement of the theme used for the Mighty series, and it’s probably one of the finest versions.

Much like with the Radiant Historia soundtrack, the quality of the tracks definitely outweigh the quantity. The stage BGMs obviously got the most attention. From Caught Red-Handed with its pumping dance melodies and dropped/skipped beats throughout and wonderful bass in the middle, to Love You Love You Love with the beautiful piano keywork leading into the heavy synth and suffocating pulsating beat and catchy melody, to…

…the utterly wonderful (and obvious best theme on the album) Whoa I’m in Space Cuba with its gosh darn catchy as shit synth melody that you can’t help but to hum and sing along to… and that piano interlude is genius, getting a little jazzy as you get further into the theme and then the beat drops out leaving us with the synth melody and piano alone. This is my jam.

Apprehend Them! is also wonderful, but it’s really hard to top Space Cuba. Final Boss is also amazing with fast synth, bells, and the synth moving and out of the rhythm. It’s a delight.

If you like the soundtrack, don’t hesitate to pick it up and support virt. It’s absolutely wonderful, and filled with catchy melodies, Whoa I’m in Space Cuba, and delightful instrumentation. There’s a lot of talent here, and I’m looking forward to what virt will wow us with next. Oh, and there’s a wonderful 8-bit mix of Whoa I’m in Space Cuba on the actual album. It’s fantastic and wonderfully-mixed. This soundtrack blew me away. Kaufman should be proud of his accomplishments so far because the stuff he’s worked on is astoundingly rich in catchy rhythms and great instrumentation. Great work.

Radiant Historia (Yoko Shimomura)
I’ll be blunt. I’m not Yoko Shimomura’s biggest fan (*readies massive shield*). I enjoyed her Capcom work prior to her Squaresoft/Square-Enix works (with the exception of Legend of Mana, which was great). But her compositions in the past few years with the Last Ranker, and now Radiant Historia, have caught my attention.

Radiant Historia’s soundtrack is really short, about 25 tracks. The unfortunate thing is that a lot of the tracks are recycled, and over the course of playing 45 hours of it, I felt some of the tracks were indeed repetitive such as To the Battlefield, Blue Radiance, and Beyond the Wilderness. But I think in general for this soundtrack, quality outweighed quantity.

The town themes are really nice. Mechanical Kingdom features nice synth strings and a slow tempo reminiscent of the steampunk-esque town it represents. Forever Proud sounds like it’d fit right into a Genso Suikoden game with the bells, synth strings, piano, percussion and the wonderful soft synth woodwind theme evoking the underlying humble heroicness of the theme. And finally The Garden Where Celestite Lies has an absolutely wonderful pizzicato string section progressing into a wonderful piano section.

The dungeon themes are also great, with Shadows Dance in the Darkness and its dissonant piano, strings and steady percussion and tempo. It’s one of my favourite pieces in the game along with the other dungeon theme I enjoyed Memories of the World (the final dungeon theme). The piano, urgent woodwind and slower percussion communicate the gravity of the situation so well.

Finally, the boss themes are the bright stars of the album. The Edge of Green and its fast percussion, wonderful piano arpeggios (omg, they are lovely) and virtuoso violin intro. I love it when themes have the percussion fall away just so parts of it can play “a cappella”, so that’s probably my favourite bit. The Red Locus’s organ and synth violins make way for the brass section, and leads right into a small woodwind area. The organ bits are my favourite bits. Finally, An Earnest Desire of Grey ends the game portion of the soundtrack beautifully with strings, steady percussion and tempo, and hitting wonderful climaxes as the track goes on to build into the theme again with the organ leading the way.

Radiant Historia’s soundtrack is rather spellbinding. It isn’t perfect, and there’s quite a bit of repetition due to there being 25 tracks and a few of those tracks being repetitive themselves, but as I stated before, the quality outweighed the quantity. The boss themes are fantastic, the town themes make me feel nostalgic, and the dungeon themes are absolutely wonderful. The compositional quality is great, and the instrument samples bring the music to life with absolute beauty and grace.

Tales of Xillia (Motoi Sakuraba)
Motoi Sakuraba was the only composer credited on this album. While we know Sakuraba sticks to a rather rigid formula for Tales soundtracks (or game soundtracks in general if we want to get picky), he does take a bit of a departure here and there. In-game, the soundtrack works very well, with many of the melodies fitting a lot of the landscapes and the battle music standing out the most. As a result of some of these departures taken, I think Sakuraba has composed a rather mature Tales soundtrack, one of the best in the entire series, with varying musical genres and entertaining compositional work.

Some of the tracks that sound more atmospheric than your typical Sakuraba tracks include The Root of Evil and Rampant Malice. I had listened to the soundtrack out of context prior to playing the game, so these struck me as pretty different. They work very well in the game. The town themes are also great and interesting (since Sakuraba rather than Tamura composed them), with A Merchant Town Full of Life and A Royal City Enveloped by the Night. Tender pieces like Illuminated by the Sunlight, and sombre pieces like The Meaning of the Mission are just wonderfully arranged and have great instrumentation with piano (and violin in the latter piece). There is a lot of eastern influence seen in pieces like A Mountain Village in the Dawn as well, which enhances those setpieces’ Eastern-based aesthetics very well. Sakuraba also returns to some of his bombastic composition in Believe in Me, and it’s certainly nice to hear once again. He also infuses some nice jazz in A City of Another Civilization, something I enjoy listening to from time to time outside of the game.

I like the Tales battle music. I like the driving guitars and the rapid tempo, so themes like Indomitable Fists that Know No Equal (which I think is one of the best pieces he’s ever composed in this manner, btw, with the blazing guitars and the brass addition) and That Fist, Blinking Decision don’t put me off at all. I played through Jude’s portion of the game first, so I didn’t hear the Milla battle themes much until I played her section in a NG+. My Sword Shall Open the Way and The School Outfit DLC battle theme sound great and somewhat refreshing with the awesome violin work in them. Battle for a Future to Believe In is also one of the best resolutions to a soundtrack that I’ve heard him compose with the choral and orchestral sample work.

Other Honourable Mentions without writeups:
- Frontier Gate (Naoyuki Sato, Yasunori Nishiki, Masato Nakayama, Junpei Fujita)
- Catherine (Shoji Meguro, Kenichi Tsuchiya, Atsushi Kitajoh)
- God Eater Burst (Go Shiina)
- Ghost Trick (Masakazu Sugimori)
 

Nert

Member
Two more days to get your votes in, everybody. You are also welcome to change around your rankings or selections as much as you want before the voting window closes.

Oh, and those are excellent write ups, Schala :D
That Collection Room theme is really something, isn't it?
 
1. Bastion
2. Portal 2
3. Skyrim

All very good. Bastion I'd still probably keep at the top, but Portal 2 and Skyrim really are tied for me - both are very different.

Honorable mention: Terraria.
 
1. Tactics Ogre: Let Us Cling Together
2. Hard Corps: Uprising
3. The King Of Fighters XIII

Eschatos and Sonic Generations are good too, so is Cladun 2. White Knight Chronicles 2 and Yakuza 4 as well, heh.
 

neos

Member
1 Uncharted 3: Drake's deception
2 Deus Ex: Human revolution
3 Rayman Origins

I played a lot of past years' title, so my first two entries only are from games i fully played.
Third place was a duel between Bastion and Rayman Origins, which i personally didn't played but saw at least a couple of hours of each one played by a friend, and Rayman's OST clicked more with me.
So
Honorable mention: Bastion
 

Macstorm

Member
1: Final Fantasy Type-0 - Ever since his work on Crisis Core, I've been a fan of Takeharu Ishimoto. Final Fantasy Type-0's soundtrack topples his work on Crisis Core. I love the variations on a theme, and he offers a lot of different takes on a few different themes here.

Best Samples:
Rem Tokimiya
Machina Kunagiri
Apostles of the Crystal
Machina and Rem
Battle - Peaceful Fighting

2: Bastion - Though I didn't get to this one until late, but I've loved it. So simple, yet moving. The vocals are easily the best, but the instrumental work is nothing to ignore.

Best Samples:
Build That Wall (Zia's Theme) & Setting Sail, Coming Home (Live)
The Mancer's Dilemma
Setting Sail, Coming Home (End Theme)

3: The Legend of Heroes: Trails in the Sky - While released way before 2011 in Japan, the North America release of TitS is where I fell in love with the soundtrack. Such variety and the urgency some of these pieces offer is just intense. Love it.

Best Samples:
Silver Will
Within My Heart
The Whereabouts of Light ~Full Version (Less Vocal)~

HM: Corpse Party - Not as much that I loved off of here, but there were some real standout pieces on here.
Chapter 1 - Main BGM

HM: Catherine - Loved Meguro's twist on these classical pieces.
Rossini - William Tell Overture Part 2 "The Storm" And Part 3 "The Ranz Des Vaches"
 

Jucksalbe

Banned
1. Atelier Totori
2. Corpse Party
3. Ar Tonelico Qoga

Honorable mention: Cladun X2, probably, if I'd have played the game already. Really like the music of the first one.
 

Nert

Member
About 13 hours to go. We'll announce our estimate of when the results thread (with a completed archive) will be posted later today. Thanks again to everyone that's participated!
 

Dark Schala

Eloquent Princess
Oh, and those are excellent write ups, Schala :D
That Collection Room theme is really something, isn't it?
Thanks.

And yeah, I've been listening to it quite a bit while studying today. It's so amazing. I love what they've done with the arrangement here. The original Door into Summer was alright, but this just blows me away~. Changing it from a level theme to such an elegant background theme for something else was probably the best thing they did.
 

GrizzNKev

Banned
1. Skyrim - Beautiful all the way through.
2. Portal 2 - Perfect tone for the game. Innovative implementation.
3. Uncharted 3 - Captured a movie feel in music just as much as it did in visuals.

Honorable mentions:
DX: HR - Amazing first track, but consistency was lacking.
Halo CEA - Some of the rerecorded pieces were able to recapture the original atmosphere, and some were not.
 

Leeness

Member
Oh jeez, if I'm on time, I'll just throw in my vote.

1. Xenoblade Chronicles
2. Legend of Zelda Skyward Sword
3. Portal 2
 
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