• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Wii U Speculation Thread 2: Can't take anymore of this!!!

Status
Not open for further replies.
Who said anything at all about a cash in?

Actually, I'd expect a MK 3DS engine as a base if anything. Build 16 new courses, port 16 old courses (or 14 and pull 2 from 3DS) and have it ready. All but the most hardcore mario kart people will think it's a new game, and that's what matters. It has to be there.

Alternatively, a New Super Mario game that's the Wii version with a couple of new items and a full new set of levels would be fine too.


Either would be a great game, and they need a great, recognizable game for launch.

That is a cash in to me. They need a game like SMG or 3D Land that utilizes the system to its fullest. Not a port of a Wii engine with some new levels.
 

royalan

Member
Nintendo likes Retro, but now way in hell they will let them create the flagship title for new consumers after that 3DS fiasco. I'm pretty sure EAD will do it.

But Nintendo's also acknowledged the growing importance of appealing to the West with their big titles. Retro is undeniably their greatest asset in that regard.

I do think EAD is working on something launch window though. But hasn't Retro had more time to conceivably be working on something big than EAD at this point? Retro is in "crunch time" for some mystery title as we speak, and they have been since last Summer. There's no way whatever they're working on isn't a launch game.


Bookmarked!

...damnit.
 
I'll bet anything that that's exactly what Retro's working on. In fact, I'll upload a picture of me eating my hat if it's not.

Nintendo does need to flex their muscle at launch with a big exclusive title to stand alongside Pikmin 3 and a competent lineup of 3rd party games, but I agree with Ace in that it probably shouldn't be a Mario game.

Actually, if Nintendo were ever going to introduce a new AAA IP, this would be the absolute best time to do it.
no one was saying it HAD to be a mario game though, it was just the easiest choice/example. Also the most realistic given development cycles and possibilities and all that. Ace is arguing that it's not possible at all. My main point was that it had to be something proven.
 

guek

Banned
That is a cash in to me. They need a game like SMG or 3D Land that utilizes the system to its fullest. Not a port of a Wii engine with some new levels.

But you pointed to SM64DS as something that wasn't a cash in. That game was nowhere on the level of 3D land or SMG. There is middle ground here that you're refusing to acknowledge.
 
But you pointed to SM64DS as something that wasn't a cash in. That game was nowhere on the level of 3D land or SMG. There is middle ground here that you're refusing to acknowledge.

Except that NSMBMii adds nothing but playable Miis and reused assets.
SM64DS was a full remake with new levels and three new playable characters that significantly changed the game.

Plus the fact that you'd be sending the wrong message to consumers with NSMBMii. That all this is is another Wii console instead of a brand new generation.
 

guek

Banned
Except that NSMBMii adds nothing but playable Miis and reused assets.
SM64DS was a full remake with new levels and three new playable characters that significantly changed the game.

Dude, we don't know what NSMBWiiU is really going to look like. At all. The Mii demo might have just been that, a demo.
 
I'm simply stating the most logical course of action Nintendo should take. Sorry if it comes off as "mater o' factly".
I just really think that Nintendo needs to set their focus on realtionships with third parties more than worrying about getting a Mario right out of the gate. Especially if it's just going to be something like NSMBMii.

My thoughts exactly!

Third-parties' support is going to be fundamental for WiiU's success, so Nintendo needs to set their conference stress out clearly enough they're trying and address this issue, and they need to be as much convincing as they can.
 
Anyway, we're just going in circles here, and it's best we stop before it goes too far.

I have my stance, you have yours, we'll leave it at that and we'll know who's right in a couple of months.
 

royalan

Member
Dude, we don't know what NSMBWiiU is really going to look like. At all. The Mii demo might have just been that, a demo.

...do you really think a NSMBWiiU is going to be any different than an HD NSMBWii with Miis and some tablet-focused gimmicks thrown in?

I mean - you're right anything is possible and we don't know much yet. But, in your heart, do you really think it'll be anything different?
 

Shikamaru Ninja

任天堂 の 忍者
Except that NSMBMii adds nothing but playable Miis and reused assets.
SM64DS was a full remake with new levels and three new playable characters that significantly changed the game.

Plus the fact that you'd be sending the wrong message to consumers with NSMBMii. That all this is is another Wii console instead of a brand new generation.

Wait. What. That is not a logical argument. New Super Mario Bros. Mii from the early prototype we saw have 4 new levels demonstrated alongside a new feature Mii characters being introduced. That is much more worthy of being a potential sequel than a remixed port of Super Mario 64 DS.
 

HylianTom

Banned
Personal note: I love that the talk has gone from specs to games, even if it's just speculation. =)

And I'm absolutely convinced that NSMBMii will be a launch window game. Book it.
 
Except that NSMBMii adds nothing but playable Miis and reused assets.
SM64DS was a full remake with new levels and three new playable characters that significantly changed the game.

Plus the fact that you'd be sending the wrong message to consumers with NSMBMii. That all this is is another Wii console instead of a brand new generation.


NSMB Mii looked awful. If they are working on a new New Super Mario Brothers, I hope that 1) they drop the "New" part and just call it Super Mario Brothers 5 or whatever, and 2) they drop the 4-player co-op of the last game and just focus on making a solid, if not groundbreaking 2D plat-former.
 

guek

Banned
...do you really think a NSMBWiiU is going to be any different than an HD NSMBWii with Miis and some tablet-focused gimmicks thrown in?

I mean - you're right anything is possible and we don't know much yet. But, in your heart, do you really think it'll be anything different?

Eh, I wouldn't be surprised if that's what you're asking.
 

Shikamaru Ninja

任天堂 の 忍者
NSMB Mii looked awful. If they are working on a new New Super Mario Brothers, I hope that 1) they drop the "New" part and just call it Super Mario Brothers 5 or whatever, and 2) they drop the 4-player co-op of the last game and just focus on making a solid, if not groundbreaking 2D plat-former.

Because they have to fix something that sold like 20 million copies?
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
NSMB Mii looked awful. If they are working on a new New Super Mario Brothers, I hope that 1) they drop the "New" part and just call it Super Mario Brothers 5 or whatever, and 2) they drop the 4-player co-op of the last game and just focus on making a solid, if not groundbreaking 2D plat-former.

:lol

Hope all you want, but It's not happening.
 
Wait. What. That is not a logical argument. New Super Mario Bros. Mii from the early prototype we saw have 4 new levels demonstrated alongside a new feature Mii characters being introduced. That is much more worthy of being a potential sequel than a remixed port of Super Mario 64 DS.

Yeah, on one hand the very idea of a Super Mario Mii gives me shivers, alas!, on the other hand I must admit introducing Mii in a Mario game for the first - and last I hope - time may be the decisive selling-point for many potential customers - no matter how awful the game may turn out to be - to possibly help hardware sales in the early stage, so I'm afraid that will be a launch title, or anyway to be launched by December 2012.
 
Because they have to fix something that sold like 20 million copies?

Where did I say they have to fix something? Why can't I just have my own list of things that I think would make the next Super Mario Bros. game better? Jeez.

So wrong..
Point 2 also. Both things you mentioned are important to the success.

Er...I do seem to remember New Super Mario Bros. selling rather well on the DS, for all it's lack of four-player co-op. But even if it is important that the next game retain that feature, I'm baffled at how you think putting "New" in the title is important to Mario's success. Now before someone says "lol so u r saying its detrimental", no I'm not. It just irks me, is all.
 
I always thought the 3rd parties' ,,getting overlooked''-worries are kinda ridiculous. Red Steel did very well, when it launched alongside one of the most successful Zelda games. Some goddamn Resident Evil Rail Shooter did very well when it was released among Mario Galaxy and Prime 3. Afterwards they just kept releasing either crappy- or niche games, no wonder they rarely had the biggest success, lol. And in the case of WiiU, it's probably just going to be ports coming from most companies, so there really isn't too much to lose.

The E3 conference focusing on 3rd party games would be outright horrible, good thing it certainly won't happen. Microsoft does that, because their 1st party is just weak, but Nintendo needs to show a good amount of their own HD games to look forward to.
I'd guess launch (window) gets something in the vein of a Donkey Kong Country, Pikmin 3, ,,New tablet showcase IP'' combo alongside current 3rd party titles.
 

Lausebub

Banned
This thread is hard to follow. What did you talk about in the last few pages?

If there are any leaks, when could we expect them? In the next few hours, right at GDC or shortly afterward?
 

AzaK

Member
It wouldn't be used for textures.

Here's an old B3D article on Xbox 360 (Xenos to be exact) that can give a you a good idea of its purpose.

http://www.beyond3d.com/content/articles/4/3

This link goes directly to the page about the memory.

Awesome, thanks, so it's essentially for framebuffer and post procession. That means my question becomes "Is that really such a benefit that it's OK to put up with slow main RAM access?".

NOTE: I haven't finished reading the entire article, it's MASSIVE.
 
R

Rösti

Unconfirmed Member
This thread is hard to follow. What did you talk about in the last few pages?

If there are any leaks, when could we expect them? In the next few hours, right at GDC or shortly afterward?
Exhibitor registration and press registration begins 3:00pm PST on Sunday. I believe that is the absolute earliest time mark for us to even think about any leaks.

when does GDC start kicking off?
Hours and locations for GDC here: http://www.gdconf.com/attend/hourslocation.html
 

royalan

Member
The E3 conference focusing on 3rd party games would be outright horrible, good thing it certainly won't happen. Microsoft does that, because their 1st party is just weak, but Nintendo needs to show a good amount of their own HD games to look forward to.
I'd guess launch (window) gets something in the vein of a Donkey Kong Country, Pikmin 3, ,,New tablet showcase IP'' combo alongside current 3rd party titles.

But at this point you even have devs commenting that they think Nintendo could do a better job promoting 3rd party games. I don't see how you can say that that hasn't been an issue for them.

Nintendo needs to be better about promoting 3rd party games, and this E3 I guarantee you that 3rd party support on Wii U is going to be the biggest question in everyone's minds. Only showcasing their games while expecting everyone to just know about 3rd party releases has been their strategy up until now, and it has been a mistake.
 

Lausebub

Banned
They need to show of two third party titles. One exclusive and one big fall release. Maybe Assassin's Creed III and Lego City Stories. If done right, Lego City Stories could end up a big surprise hit. It's the biggest Lego franchise and could end up being a cool GTA in the Lego world. Is this done by TT as well?
 

TriGen

Member
That is a cash in to me. They need a game like SMG or 3D Land that utilizes the system to its fullest. Not a port of a Wii engine with some new levels.

I agree with that. I think the first Mario game should definetly be a 3D Mario, something that shows off the HD graphics. A 2D Mario is probaly better when you have a bigger install base.
 

Gravijah

Member
then you going to have to wait for E3 or be happy with a logo or two

i'd be happy with logos or "THIS IS IN DEVELOPMENT" since i don't follow the previews of games anymore.

all i have now is my prayers for twilight princess 2 (come on nintendo!) and pikmin 3 which will come out in 2014.
 

Sadist

Member
They need to show of two third party titles. One exclusive and one big fall release. Maybe Assassin's Creed III and Lego City Stories. If done right, Lego City Stories could end up a big surprise hit. It's the biggest Lego franchise and could end up being a cool GTA in the Lego world. Is this done by TT as well?
Yes.
 

FreeMufasa

Junior Member
I hope we get a new Mario design for any of the WiiU games featuring him.

We've pretty much had the same model (and graphics) since 2001 and with the 3DS being in the Wii ball park, it just extends it.
 

Lausebub

Banned
I agree with that. I think the first Mario game should definetly be a 3D Mario, something that shows off the HD graphics. A 2D Mario is probaly better when you have a bigger install base.

A 2D Mario is coming in early 2012 for the 3DS anyway. I think we can expect to see a trailer of the big new 3D Mario. Wow...this is extremely exciting, since you basically now that it's going to be in the top 5 games of the generation. :)
 
But when have they ever actually rushed a Mario game?

You could maybe argue over whether or not it was rushed on the whole, but Sunshine was certainly not ready for prime time. It got pushed out the door, ready or not.

It's kind of easy to forget the bad camera (worse in Japanese version, which I owned), the framerate issues, the countless number of blue coins (which only appeared during some missions, without any clear marking what those missions were)...
 

onilink88

Member
Hype train crashed, I take it? Anyways, if you could have three third parties be on board with the Wii U, who would they be, and with what titles? For me, they'd be:

1) Atlus with Trauma Team. Among third parties, I trust them the most to make the best of the Upad.

2) Chunsoft with a text adventure. Kotaro Uchikoshi's writing + Shinji Hosoe's music + puzzles designed around the Upad would leave me in a state of perpetual elation.

3) Tri-Ace with Resonance of Fate 2. Gun customization and "map unlocking" would be a lot smoother using the touch screen. Would be cool if you could customize the characters' clothes and whatnot using the Upad. Character stats, main and sub quest info could be displayed on the tablet.
 

TriGen

Member
I do think it's important that Nintendo has a few exclusive games in the launch window, people get excited for new harware because it has games they can't get anywhere else, especially in Nintendo's case. People saying that Nintendo will have a great launch lineup because of big multiplat games are definetly wrong, people that own a PS3/360 along with their Wii won't spend all the money it takes to start up with a new console because of COD/Madden/Darksider 2/AC3...etc.

Having third party support is the biggest thing for the Wii U's long term health, but people won't rush out to spend money on a Wii U for third party games even if that version is the better one, my point being if you got a 360 and the only games you want are third party you'll just save your money and buy the games for that console instead of spending three or four hundred dollars on a new console on top of the games. A launch window with I'd say 3 good exclusive games that people can't get anywhere else will be the reason the Wii U has a strong launch. I would like to add that personally I do believe Nintendo will make a good launch with some exclusives happen, with or without Mario.
 
Nintendo needs to be better about promoting 3rd party games, and this E3 I guarantee you that 3rd party support on Wii U is going to be the biggest question in everyone's minds. Only showcasing their games while expecting everyone to just know about 3rd party releases has been their strategy up until now, and it has been a mistake.

Who's everyone? Crazy people? :p Who'd want an hour of port confirmations over EAD games in HD that will melt your eyes with their beauty after 5 years of waiting for Nintendo to go HD.
Games like Assassines Creed 3 and others coming to the console will happen, and it's going to be nice when we can be one hundred percent sure about it, but that alone won't sell anyone on the console and their big E3 re-reveal also needs 1st party titles and good showings of the tablets features to convince people.

And it's actually always been a healthy mixture of these elements, they didn't rely solely on showcasing their own games at the Wii reveal either. In fact, a big section of the conference was a Red Steel showing and the game then just did fine despite starting alongside Zelda. 3rd Party trailer reels and showings were never uncommon at Nintendo conferences, but Nintendo also can't handle everything for them... They went more 3rd party friendly with the 3DS and it backfired. I don't see why they would make a 3rd party-heavy conference at E3 now and what kind of hobby gamer would honestly be interested in that.
 
Status
Not open for further replies.
Top Bottom