Just because you are not affected doesn't mean the practice will be acceptable. Publishers and developers do get paid for their games. They get paid when someone buys their products. What the person does after they buy said product shouldn't be influenced or dictated by a publisher or developer. If I buy a game for $50-60, beat it, and then choose to give my game to my friend, sell it on Craigslist, or trade it back in to Gamestop, that should be MY business and my RIGHT.
Movie studios haven't behaved as draconian as publishers and many developers are attempting to behave. First sale doctrine shouldn't be treated differently just for games.
I can buy a book, read it, and sell it.
I can buy a CD, listen to it, and sell it.
I can buy a car, use it, and sell it.
I can buy a TV, watch it, sell it.
I can buy a refrigerator, use it and sell it.
I can buy an oven, cook on it, and sell it.
GAMES ARE NO DIFFERENT NOR SHOULD THEY BE TREATED DIFFERENTLY.
If publishers want to make more money then stop spending $50-100 million on games that don't have a chance in hell to make the money back.
If publishers want to make more money then be more creative, take more chances with lower budget games.
If publishers want to make more money than sell games at $40-50 with 1/4th the budget and they'll have a great chance of making their money back.
Publishers need to stop blaming other forces for their misfortune. THQ deserved 100% of the blame for their bankruptcy. Mismanagement, trying to release games that never had a chance of success.
Shame on you for supporting something as draconian as this just because you are not affected by it. Shame on you.