Ebay, Half.com, locally owned businesses sellers, smaller used websites like Glyde, Amazon, selling it yourself to someone you know, etc.
all no longer viable thanks to Xbone
Ebay, Half.com, locally owned businesses sellers, smaller used websites like Glyde, Amazon, selling it yourself to someone you know, etc.
So it's up to the publishers or something? I'm genuinely curious, not trying to take the piss.
Nope, only 2 people can play it at a time.
So if you and your friends want to play it together (like COD) forget it.
However, if you and your friends want to make a complicated who-plays-when schedule, go for it.
Picturing MS as Joffrey makes a lot of sense.I feel like Microsoft just "red weddinged" us.
People actually believe this?
This is just absolute fear of change. Calm down everybody.
Just think about how much would have to go into this with all the new bullshit drm and used game restrictions to even allow something like a red box to rent games. They machines would all have to be replaced to add in equipment be able to deactivate and reactivate the disc every time someone returned a disc otherwise someone could just rent the game and have a free copy on their hd at home. I'm pretty confident rental of games will never happen for Xbox One.
I think all of the policies they announced are logical extensions of the fact that this is a digital-only console. The "retail" titles, such as they are, are like Steamworks games. It's not a retail+digital console, it's a digital-only console. I mean, imagine if a competitor to Steam popped up that had all of these policies. It'd be fairly standard--in some respect forward-thinking (being able to transfer a game you own to a friend, even once, is better than what Steam has right now; being able to trade in at select retailers is better than what Steam has now for both the retailer and the customer), in other respects a little behind the curve (offline mode being a 24 hour limit) I don't personally have a problem with digital only, I've got 600 games on Steam. And I'm generally a pretty future-proof kind of guy, none of my computers have optical drives anymore. I use Dropbox for everything. I love tablets I'm not someone who typically needs to be encouraged to adopt new tech or who worries about trading off the stability of current options for the cutting edge of new options.
But here are the problems:
1) No one views these policies as an advantage in any digital-only platform. They're a necessary evil. And they're one that's overcome with sweeteners. One sweetener is pricing. In Steam that's manifested in a few ways--frequent and steep sales on the whole catalogue, and the ability for developers to produce unlimited keys for free (and thus for third party resellers to sacrifice margin for volume and offer discounts). Will Xbox One games be $35 to pre-order? Will they drop to $5 within 6 months? I doubt it.
2) Digital-only PC platforms emerged in response to the decline of retail. Retail has not declined for consoles. It's still there. The Xbox One's direct competitors will have retail space. And the direct competitors will not necessarily have these policies. Maybe Microsoft ends up correctly predicting the future and riding the wave in advance, but it seems like Microsoft's competitors are healthy enough that this is too much too soon.
3) There exists no digital-only platform that requires an ongoing membership fee (or that encourages an ongoing membership fee). Ongoing membership fees tend to be for unlimited, all-access type services like Netflix--or even in the more limited form, Playstation Plus, or discount programs like Amazon Prime or Costco membership. It's true that Gold exists today, but today there's a platform that doesn't necessarily need the kind of sweeteners that the One will need.
So, I guess my conclusion is that given that we now know that Xbox One is a digital-only, not digital-first system, the policies are fairly unremarkable and the next question becomes how Microsoft will blunt these inherent limitations of digital-only systems and show advantages.
It doesnt bother you that you need permission from Microsoft to use your property after you've purchased it?
did we really have PR people on GAF from MS trying to do damage control? that's almost as absurd as some of these policies >_>
Fuck no. I don't live in United States. I am from a third world country. I have had my internet die for days, there are no fucking Gamestops or big brand gaming stores in my country, what the hell am I supposed to do with the games I don't use anymore?
You know what happened to that?Why not. MS have clear history in this.
Buy any music from the now defunct MSN music store? The DRM on it no longer allows you access since the service ended (and replaced by the entirely separate and incompatible Zune music store).
http://arstechnica.com/information-...s-redux-microsoft-to-nuke-msn-music-drm-keys/
So yeah, once the authentication servers go offline, the DRM will prevent you from using the media.
If I had those skills I'd be all over it. Definitely a scene that could be amazing if edited correctly. Perhaps the master is already on it.Need this in .gif form, thx.
I'm going to assume it's some sort of joint account/Live plan requirement.Don't even count on that scenario even being feasible.
Microsoft emphasized "family" for a reason.
There will be restrictions in place to effectively make it so you won't even want to take advantage of this functionality if you're not immediate family.
So let me get this straight: Nine of my friends and I, can share an account, and if each of us buys 2 games. I would end up with 18 games?
And EULA's have been broken enough times for people to understand that they don't actually mean shit if they are abusive.I've signed enough EULA's to understand that I sadly don't own any of this stuff.
I have a feeling the precedent isn't being set by MS, but by publisher demands. Look at how Hollywood tries to do similar things (once again, you can't rent a lot of movies until over a month later on redbox).
If anything, this announcement could be an extremely smart move on MS part. Get it out of the way now, let people cool down, then announcement content at E3.
If Sony has to make similar announcements, they'll either have to beat around the bush at E3, or do it during their conference. I'm sure it will be a question for them.
My guess, from Sony's side, they will say "It's up to publishers."
I want this t-shirt.Fuck this shit.
People actually believe this?
This is just absolute fear of change. Calm down everybody.
Maybe my sarcasm meter is broken, but assuming it's not... This makes no sense. We're talking about $60 games here that gamers are buying. Entitlement could come into play if we were getting these experiences for free and then complaining about them.Jeez, quit being so entitled.
So let me get this straight: Nine of my friends and I, can share an account, and if each of us buys 2 games. I would end up with 18 games?
Fucking hell.
They're definitely all in on this bullshit. We need to spread the word and fight this garbage PR bullshit.
I like the share with 10 friends option.
Except we never had a false sense of security here :/I feel like Microsoft just "red weddinged" us.
Because is better than nothing.
The biggest thing I've been trying to figure out: what the heck is the benefit to all of this? I mean, why even do this stuff in the first place?
There is NO benefit to doing any of this. At all. And what's absolutely horrifying is reading posts from people trying to defend this shit.
There is absolutely NO BENEFIT FOR CONSUMERS FOR ANY OF THESE POLICIES. NONE AT ALL.
I can just imagine the shitstorm that will come when their servers go down or they get hacked. Or when they start turning off servers for games.
Yes, and you would only be able to play those games one person at a time, and 9 of you will have online checks every hour instead of every 24 hours.So let me get this straight: Nine of my friends and I, can share an account, and if each of us buys 2 games. I would end up with 18 games?
.Maybe my sarcasm meter is broken, but assuming it's not... This makes no sense. We're talking about $60 games here that gamers are buying. Entitlement could come into play if we were getting these experiences for free and then complaining about them.
Bye bye, gamefly.
We have spent the last generation being told that used game retailers are the reason why we have to put up with anti consumer measures. Now they finally have the chance to despatch with the big bad GameStop corporation they reward them. You know I honestly thought Jim Sterling was being a bit tin foil hat bringing up pre-order exclusives. But he's completely right. They're all in this together against us.They would be crazy to upset the largest video game retailer in the world.
As much as publishers like to complain about preowned games hurting their sales, I'd be willing to bet very few would dare to enforce the block, just to avoid getting on GameStop's bad side.
Not only defending, but telling us to chill out, and that we're overreacting.
The levels of hell go deep here.
This image is going to be more true now.Ummmmm sorry, but this is NOT true.
If you sell your games there during the right time (when they are having the trade-in bonus deals) you can get the trade value plus like 60% (if you are a power-up member).
I've sold games there for like well over half their value. Up to like 2/3. Sure, it isn't full value, but then you can't expect that for a used game.
Suire, you might get a crummy deal if you sell the game at the wrong time, but that is why you watch for deals and wait.
Why would anyone want to live there?So how is all this used game shit going to function in Japan or smaller countries?
That's the worst thing, tbh.
You need to connect to Microsoft's servers to fucking renew your right to play the game.
Utter bullshit.
I want to ask this again:
Just how in the world can Microsoft think this shit will fly outside of the US???
I find the wording intensionally not clear and think maybe, maybe one other person will be able to play the same game as you.
Lol carry on then. Hard to tell these days.
The biggest thing I've been trying to figure out: what the heck is the benefit to all of this? I mean, why even do this stuff in the first place?
There is NO benefit to doing any of this. At all. And what's absolutely horrifying is reading posts from people trying to defend this shit.
There is absolutely NO BENEFIT FOR CONSUMERS FOR ANY OF THESE POLICIES. NONE AT ALL.
I can just imagine the shitstorm that will come when their servers go down or they get hacked. Or when they start turning off servers for games.
Ummmmm sorry, but this is NOT true.
If you sell your games there during the right time (when they are having the trade-in bonus deals) you can get the trade value plus like 60% (if you are a power-up member).
I've sold games there for like well over half their value. Up to like 2/3. Sure, it isn't full value, but then you can't expect that for a used game.
Suire, you might get a crummy deal if you sell the game at the wrong time, but that is why you watch for deals and wait.
It can just be a bunch of 1s and 0s sending back to Microsoft that represent various variables they monitor such as keywords, times you're at home, number of people home, and on and on. People don't really have any sure fire way to know what is being sent back.
Thread worthy? That shit is congressional hearing worthy.
So if a storm comes through and knocks out my internet for a few days (like Sandy) then my gaming console is effectively bricked until I get it back?
Well played Microsoft.