I made one of the first avatar games (I know, shoot me, but it was pioneering at the time) called Cut and Run. I knew nothing about making games, so I took a fortnight and tried to recreate something that harkened back to my favourite times playing Track and Field.
Since then, I've ebbed and flowed on game development and started work on a rogue-like dungeon crawler with analogue combat controls. I haven't got super far with it and it's mostly a gestational idea, but I know that I can work on it for one console without question... the others... it's less clear. Maybe I could send them
my progress so far and they'd send me all the kit and kaboodle to take it further, but I very much doubt it.
Yeah, I agree that this is XBLIG 1.5, I've said as much in other threads. The difference is, some here seem to think that's an arch-crime of gaming and I personally think it's pretty friggin great.
EDIT: So half the people above are doing exactly the same thing Microsoft is accused of doing. Ghettoising the kind of tinkerer bedroom indies I grew up following because they don't fit their little mold. Clearly because I'm trying to get a grip on what game I want to make and find the skills to do it, I'm not worthy of making a console game. Sod that. Sod that very much.