ErRor88
Member
Stats: https://bit.ly/3dn3XM5Mortal Shell on PS5 using version 1.000.005 uses a dynamic resolution with the highest native resolution found being 3200x1800 and the lowest native resolution found being approximately 2304x1296. Temporal upsampling is used to reconstruct a 3200x1800 resolution when rendering natively below this resolution.
The lowest resolution found on PS5 was during the scene at 6:50 and the PS5 drops its resolution more in this scene than the Xbox Series X does. In the scene where the Xbox Series X dropped to its lowest resolution found which was approximately 2560x1440 the PS5 also dropped its resolution to approximately 2560x1440.
Frames Pixel Counted: https://bit.ly/3mWikub
| Platforms | PS5 |
| Frame Amounts | |
| Game Frames | 56149 |
| Video Frames | 56169 |
| Frame Tearing Statistics | |
| Total Torn Frames | 0 |
| Lowest Torn Line | - |
| Frame Height | 2160 |
| Frame Time Statistics | |
| Mean Frame Time | 16.67ms |
| Median Frame Time | 16.67ms |
| Maximum Frame Time | 33.33ms |
| Minimum Frame Time | 16.67ms |
| 95th Percentile Frame Time | 16.67ms |
| 99th Percentile Frame Time | 16.67ms |
| Frame Rate Statistics | |
| Mean Frame Rate | 59.98fps |
| Median Frame Rate | 60fps |
| Maximum Frame Rate | 60fps |
| Minimum Frame Rate | 55fps |
| 5th Percentile Frame Rate | 60fps |
| 1st Percentile Frame Rate | 59fps |
| Frame Time Counts | |
| 16.67ms | 56129 (99.96%) |
| 33.33ms | 20 (0.04%) |
| Other | |
| Dropped Frames | 0 |
| Runt Frames | 0 |
| Runt Frame Thresholds | 20 rows |
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