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[Digital Foundry] - Far Cry 6 Tech Review (PS5, PC, XSX, XSS)

So we've had three different tech reviews with three different pixel counts. lol

Calculate Figure It Out GIF
 
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- Series X and PS5 both target 4K. In a general gameplay view PS5 is 1728p to 1872p, whereas Series X in the same scenes seems to be 1872p to 2016p.

- Series S is 1080p to 1224p.

- PS5 level of detail for vegetation is slightly higher than Series X.

- PS5 loads slightly faster.

- On both PS5 and Series X the game suffers from a weird camera stutter not found on PC.

- All console versions manage to hit 60 fps really well during heavy combat. Alex find annoying the traversal stutter and tearing present on all version including PC. In the exact same test PS5 seems to fare worse. The issue is present even on Alex's core i9 10900K + RTX 3090, even when set to 1080p. It seems to be something engine related present since Far Cry 4.
 
So we've had three different tech reviews with three different pixel counts. lol

Calculate Figure It Out GIF
VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.

This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.

Pick who you want to believe I guess.
 
is RT that bad because amd sponsored game ? real question.
it's clearly far cry from rt we can see from nvidia sponsored game
 
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Seems closer than the VGtech comparison.

Edit: just wanted to add that DRS is making these comparisons more difficult. Very different than the Pro vs One X days where one is locked at 1440P while the other is locked at 4K.
 
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VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.

This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.

Pick who you want to believe I guess.

This isn't a matter of believing or disbelieving any of them. Simply an acknowledgment that none of them had the exact same results and they all could be right.
 
VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.

This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.

Pick who you want to believe I guess.


NXG said that "the target is 2160p", the same thing Alex says in his analysis, and that most cinematics are indeed 4K on PS5, but during gameplay "from my count it does (dip below 4K), it often sits somewhere around 3200x1800".
 
is it the memory problems anticipated by some for 3XXX beginning with hd texture + dxr here or a bug ?
WaryNextBluebird-max-1mb.gif
 
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NXG said that "the target is 2160p", the same thing Alex says in his analysis, and that most cinematics are indeed 4K on PS5, but during gameplay "from my count it does (dip below 4K), it often sits somewhere around 3200x1800".

Don't the cinematics play at 30FPs? That would account for the native 4K on the PS5 at those points.

Anyways it doesn't seem like a disaster for the PS5 IMO.
 
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ps5 dips too much with tearing and no vrr still?


FBRAaCXWEAEoSEI

I love how people post screenshots and then create their own narrative despite the video saying something entirely different. Why don't you quote what Alex actually said?

Edit: fuck me that post history, it's another one of meirl's alts.
 
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I love how people post screenshots and then create their own narrative despite the video saying something entirely different. Why don't you quote what Alex actually said?

Weird I don't think any of the comparisons say that the performance is bad on Next Gen consoles. Only real criticism I saw was towards last gen platforms especially the One S.
 
Vegetation in the distance. Up close and even medium distance is exactly the same, without zooming in on screenshots you wouldn't be able to tell the difference.


Dude, I was literally quoting Alex. I'll do it once again.

"... the one difference between Series X and PS5 I've been able to find, and that is that PS5 level of detail quality for vegetation specifically is slightly higher than that found on Xbox Series X".

Don't tell me, tell Alex. 🤷‍♂️
 
- Series X and PS5 both target 4K. In a general gameplay view PS5 is 1728p to 1872p, whereas Series X in the same scenes seems to be 1872p to 2016p.

- Series S is 1080p to 1224p.

- PS5 level of detail for vegetation is slightly higher than Series X.

- PS5 loads slightly faster.

- On both PS5 and Series X the game suffers from a weird camera stutter not found on PC.

- All console versions manage to hit 60 fps really well during heavy combat. Alex find annoying the traversal stutter and tearing present on all version including PC. In the exact same test PS5 seems to fare worse. The issue is present even on Alex's core i9 10900K + RTX 3090, even when set to 1080p. It seems to be something engine related present since Far Cry 4.

I wonder if that camera stutter is the cause of the weird control issues I've been experiencing on ps5. It's an almost lag type feeling, or I'll move the stick and it'll move slightly more then when I stopped.
 
Dude, I was literally quoting Alex. I'll do it once again.

"... the one difference between Series X and PS5 I've been able to find, and that is that PS5 level of detail quality for vegetation specifically is slightly higher than that found on Xbox Series X".

Don't tell me, tell Alex. 🤷‍♂️
Now quote the part where he says that it's vegetation in the distance lol.

It definitely feels like NX Gamer is off on these pixel counts.
He's the only one that found no resolution advantage to the xbox. Given his history and the subject of most of his videos, I don't think that's surprising.
 
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Weird I don't think any of the comparisons say that the performance is bad on Next Gen consoles. Only real criticism I saw was towards last gen platforms especially the One S.

No, and in that same situation (driving) the Series X also drops a frame or two and has tearing. Apart from that Alex said the performance is a solid 60fps and tearing/framerate drops are "not too common and not a big deal" across all platforms.

When driving the PS5 does get hit worse but he puts it down to an issue with the Dunia engine since the very same problem has been around since FC4 and even hits the PC in the same way unless you turn all the settings off or to low.

He discusses it from 13:24.
 
I tell you what i like about digital foundry is that they always clearly state how the consoles compare in the same scene. Its just clearer and helps you understand how each area is rendered.
 
No, and in that same situation (driving) the Series X also drops a frame or two and has tearing. Apart from that Alex said the performance is a solid 60fps and tearing/framerate drops are "not too common and not a big deal" across all platforms.

When driving the PS5 does get hit worse but he puts it down to an issue with the Dunia engine since the very same problem has been around since FC4 and even hits the PC in the same way unless you turn all the settings off or to low.

He discusses it from 13:24.

That's very interesting. I know the Dunia engine has its own fair share of issues. It's probably time that the developers update it.
 
Now quote the part where he says that it's vegetation in the distance lol.


He's the only one that found no resolution advantage to the xbox. Given his history and the subject most of his videos, I don't think that's surprising.
It'll be okay. Go smoke some vegetation and… reeelaaax.
Happy Half Baked GIF
 
Now quote the part where he says that it's vegetation in the distance lol.


Dude, I tried to write a summary of the most important data, not to stress the parts you like, which honestly I don't care about. I repeat, it's a summary, not a transcription of a 20 minute long video. Those who want to know every word and detail just have to click on play and watch the video.

You can read the article too.

https://www.eurogamer.net/articles/digitalfoundry-2021-far-cry-6-tech-review

"Although very subtle, PS5's geometry quality level does seem to be very slightly higher than Series X's".

Sorry if you don't like Alex's wording. Contact him on Twitter, maybe he can do something about it. I can't.
 
is RT that bad because amd sponsored game ? real question.
it's clearly far cry from rt we can see from nvidia sponsored game
Yes because if they keep the RT load light by using less effects/less ray counts/less complex bvh Nvidia can't put it's RT hardware to full use so reduces the performance gap.
 
He's the only one that found no resolution advantage to the xbox. Given his history and the subject most of his videos, I don't think that's surprising.

VG Tech

Xbox Series S: 1080p - 1440p

NX Gamer

Xbox Series S: 1080p - 1440p

Digital Foundry

Xbox Series S: 1080p - 1224p
 
Unbelievable some people tried to argue on ps5 softness was more perceivable because they readen the resolution count on VGtech channel. It's practically impossible to perceive such differences.
 
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VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.

This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.

Pick who you want to believe I guess.
Don't embarrass yourself now. NXG and DF argue both resolution is very close between the 2 console, reading the VG Tech data you get a total different picture. Someone there even tried to say he perceived the difference in blurriness with the XSX and ps5 which it's literally laughable. But some people just like to continue his personal battle again NXG because he said more positive stuff when ps5 is involved.
 
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VG Tech

Xbox Series S: 1080p - 1440p

NX Gamer

Xbox Series S: 1080p - 1440p

Digital Foundry

Xbox Series S: 1080p - 1224p

And he found XSX had a higher lower bound resolution than PS5. 1728p on PS5 vs 1782p on XSX.
 
i like how totally not mentions that the Consoles use the HD Textures Package quite easily. Textur Settings are not even a Point in his "optimised Settings" Usually he includes the Texturesettings but here? Where the Current Gen Consoles whil have an Edge over many PCs - no mention of it. Not a Word.
The stinky PC Master Race Turd haha
 
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