So we've had three different tech reviews with three different pixel counts. lol
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Their new TVs will fix that sun glare if its too excessive anyhow7:13, sun glare exclusive to PS5.
(I'm joking).
Looks last gen as fuck and all the chairs and shit are floating.
VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.So we've had three different tech reviews with three different pixel counts. lol
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Especially in a sandbox game where the demands can change wildly from minute to minute.This is what happens when resolutions are dynamic.
is RT that bad because amd sponsored game ? real question.
it's clearly far cry from rt we can see from nvidia sponsored game
So we've had three different tech reviews with three different pixel counts. lol
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VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.
This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.
Pick who you want to believe I guess.
VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.
This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.
Pick who you want to believe I guess.
Vegetation in the distance. Up close and even medium distance is exactly the same, without zooming in on screenshots you wouldn't be able to tell the difference.- PS5 level of detail for vegetation is slightly higher than Series X.
NXG said that "the target is 2160p", the same thing Alex says in his analysis, and that most cinematics are indeed 4K on PS5, but during gameplay "from my count it does (dip below 4K), it often sits somewhere around 3200x1800".
This isn't a matter of believing or disbelieving any of them. Simply an acknowledgment that none of them had the exact same results and they all could be right.
Then perhaps it's time to cancel Gaf's jihad against EADB.
ps5 dips too much with tearing and no vrr still?
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I love how people post screenshots and then create their own narrative despite the video saying something entirely different. Why don't you quote what Alex actually said?
Vegetation in the distance. Up close and even medium distance is exactly the same, without zooming in on screenshots you wouldn't be able to tell the difference.
- Series X and PS5 both target 4K. In a general gameplay view PS5 is 1728p to 1872p, whereas Series X in the same scenes seems to be 1872p to 2016p.
- Series S is 1080p to 1224p.
- PS5 level of detail for vegetation is slightly higher than Series X.
- PS5 loads slightly faster.
- On both PS5 and Series X the game suffers from a weird camera stutter not found on PC.
- All console versions manage to hit 60 fps really well during heavy combat. Alex find annoying the traversal stutter and tearing present on all version including PC. In the exact same test PS5 seems to fare worse. The issue is present even on Alex's core i9 10900K + RTX 3090, even when set to 1080p. It seems to be something engine related present since Far Cry 4.
His only issue isn't just limited to pixel counting though.
Now quote the part where he says that it's vegetation in the distance lol.Dude, I was literally quoting Alex. I'll do it once again.
"... the one difference between Series X and PS5 I've been able to find, and that is that PS5 level of detail quality for vegetation specifically is slightly higher than that found on Xbox Series X".
Don't tell me, tell Alex.![]()
He's the only one that found no resolution advantage to the xbox. Given his history and the subject of most of his videos, I don't think that's surprising.It definitely feels like NX Gamer is off on these pixel counts.
What was it?
LOD is often tied to distance, so saying higher LOD can indeed mean higher detail level in the distance.Now quote the part where he says that it's vegetation in the distance lol.
Weird I don't think any of the comparisons say that the performance is bad on Next Gen consoles. Only real criticism I saw was towards last gen platforms especially the One S.
It definitely feels like NX Gamer is off on these pixel counts.
No, and in that same situation (driving) the Series X also drops a frame or two and has tearing. Apart from that Alex said the performance is a solid 60fps and tearing/framerate drops are "not too common and not a big deal" across all platforms.
When driving the PS5 does get hit worse but he puts it down to an issue with the Dunia engine since the very same problem has been around since FC4 and even hits the PC in the same way unless you turn all the settings off or to low.
He discusses it from 13:24.
It'll be okay. Go smoke some vegetation and… reeelaaax.Now quote the part where he says that it's vegetation in the distance lol.
He's the only one that found no resolution advantage to the xbox. Given his history and the subject most of his videos, I don't think that's surprising.
Now quote the part where he says that it's vegetation in the distance lol.
Yes because if they keep the RT load light by using less effects/less ray counts/less complex bvh Nvidia can't put it's RT hardware to full use so reduces the performance gap.is RT that bad because amd sponsored game ? real question.
it's clearly far cry from rt we can see from nvidia sponsored game
He's the only one that found no resolution advantage to the xbox. Given his history and the subject most of his videos, I don't think that's surprising.
Only the PC version is capable to rectifying that. - Ubisoft, probablywow this game is a visual mess. The blue halos on vegetation are unacceptable. same with the 1/4 resolution effects
Don't embarrass yourself now. NXG and DF argue both resolution is very close between the 2 console, reading the VG Tech data you get a total different picture. Someone there even tried to say he perceived the difference in blurriness with the XSX and ps5 which it's literally laughable. But some people just like to continue his personal battle again NXG because he said more positive stuff when ps5 is involved.VG Tech and Digital Foundry are very close to each other though. Neither of them were able to get a 4k image with the PS5, but we're able to do so with the XSX.
This is like the 5th time in recent memory that NXG has gotten figures that are quite different from both Digital Foundry and VG Tech.
Pick who you want to believe I guess.
VG Tech
Xbox Series S: 1080p - 1440p
NX Gamer
Xbox Series S: 1080p - 1440p
Digital Foundry
Xbox Series S: 1080p - 1224p