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Playstation has problems but it's still a safer platform for the next generation, do you agree ?

PS5 not PS6 , I suspect cross generation to last longer this time.

Ps6 price is going to be unreachable for many and PS5 will be the smarter buy, it will last you till 2029
You can buy a ps5 or pro today and be well supported with games for 10+ years. Its become the defacto console for this generation.
 
Xbox is dead. Playstation wins the 'next-gen' battle on account of Nintendo going off-route. It'll probably never happen again but if they did produce a cutting edge console I have no doubt they'd easily outsell Sony if they had stuff like GTA on it. Factor in crazy 60m+ sellers like Mario Kart then Zelda, Mario and Animal Crossing and Sony have nothing of their own to compete with that. Spiderman will sell 20 million PS5 copies, Zelda for example will sell double that. Figures are out there for all to see.
 
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IMHO Sony, Nintendo and Valve have one giant threat facing them.

That's the EU courts requiring them to allow other stores on their platforms similar to what Epic is doing to Apple.

If that succeeds, then the companies with the most resources will be able to price out competitors in a race to the bottom. It will also severely impact the profitability of a walled garden console.

Then will be the time when exclusives are the most important but also it may no longer be financially viable to have a walled garden.
 
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Xbox dying means Playstation is the only place that normies will go for NBA, FIFA, COD, GTA, etc.

Sony has that market on lock.

Nintendo is in their own lane and relies on exclusives.
 
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If the next Xbox is actually just a PC like some rumors suggested, and you can just buy games on Steam on it. Then it's going to be as safe if not safer than Ps5.
If it's actually a console, or they limit you to only being able to buy from the Xbox/MS store? Then yeah, I'd go with Ps5.

What's next generation? Just running games at higher settings right?

Yes. And a couple of token exclusives that could probably still run on Ps5 and SX but they'll keep them next gen only for marketing purposes.
 
Yes. And a couple of token exclusives that could probably still run on Ps5 and SX but they'll keep them next gen only for marketing purposes.

But by that time, you could just buy the PS7 for less money than the PS6 most likely, and play the PS6 exclusives on that (as well as the PS7 ones). Then upgrade to PS9 or PS10 and get the few PS8 and PS9 games you msised.

Kinda feels like going every other generation will make a lot of sense unless you need to run games at the highest settings.
 
I'd say PC is the safest bet especially with eastern developers. Everything under the sun comes to the platform other than Nintendo first party exclusives. Plus it continues to grow every year and it will eventually surpass consoles in Revenue.
 
How delusional do people have to be to think Sony is in a worse financial situation with the PS5 than it was during the PS3 era? Lol.

The PS3 generation almost destroyed PlayStation as a brand. Sony took massive losses throughout that entire generation.

This isn't even a subjective opinion, it's a matter of fact.
GAF likes to live in its own bubble instead of reality, this happens all the time. Most people in GAF predicted back in 2012 that Sony would be out of the gaming business by the PS4 gen and MS would be the market leader despite the fact it was obvious that Sony was on the way up with its games, and MS was extremely distracted with Kinect lol. I remember looking at threads back then predicting this and shaking my head. When it comes to predicting trends and future markets there's a contingent in GAF that is severely out of touch.
 
Hell no! After the infamous security breach, outright telling investors they gonna milk the existing fans, letting porn games hit my recently played. Fuck em.

Although points for automatically adding PS one titles I bought on PS3 that release on PS5
 
Uh, only because before Windows it was MS-Dos gaming. Wich was different, but the same, and by the same company.

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Safe in what sense? I don't think it is safe to lock your self in to their Draconian ecosystem...

Draconian?
You mean piratery free and without illegitimate keys everywhere?

The day console manufacturers who keep the Premium market alive (as in, PC gamers after Newzoo data tend to buy old games on sale at 5/10 dollars mostly) fall, you will all cry loudly mark my words.

If that sometime happens and I am forced to play in a HP or Lenovo machine, I will do what most computers users do: spend pennies on software. Keys on dubious sites, humble bundles at 2 dollars, firesales, free to play, emulation and piratery. The nightmare of the industry.
 

Man, I will tell you a secret.
That was a computer but not a PC. Just as a Commodore Amiga was a computer but not a PC. And a Mac is a computer but not a PC.
PC is the family of computers based on x86 and that started with IBM PC & Compatibles.
The trick of trying to pass each and every microcomputer of old as a PC is childish, and boring.
 
In my opinion, as it is opinion, the developers who are primarily known as PC developers
In other words - there's no concrete way to define this group, nor is there a way to quantify what makes them better or worse at anything, as it's feelings based observation.
In particular since most of the names you did list actually also developed and released console games that were later ported to PC (sometimes even by a different company), and the reverse can be found for many so called 'console' developers.

Furthermore:
They then usually create very good console ports too.
The output is a spectrum - again names from your list have more than a fair share of really bad console ports to their name alongside the good. Likewise the spectrum applies to the other side - I could name plenty of excellent PC ports that came from 'console' devs.
The whole notion of 'console' vs 'pc' developer is wholly meaningless in today's day and age.

have a much better knowledge of modern day graphical techniques and squeezing performance.
I am well aware of said reputation dating to 90ies, but even in the heyday where it was supposed to be most true (early 00s) - we had the likes of Remedy produce codebases that were disturbingly bloated and horribly inefficient on any hardware - and just generated awful ports as direct consequence of that (yes - Max Payne was one of those).
In the years that followed - the entire notion collapsed in on itself - PS360 was still a divisive gen where we got some genuinely awful stuff, particularly from teams that never worked on console before (but likewise from experienced ones), alongside the brilliant ones - but come PS4 these differences all but disappeared. Multiplatform becoming default made targeted hw-optimization all but obsolete, and the production of larger titles created entirely new bottlenecks, many of which are poorly solved due to scale.
I mean let's be honest - most 'badly optimized' games today are the result of (questionable) middleware choices rather than something the core-game teams did (I'm over simplifying - but still).
 
Man, I will tell you a secret.
That was a computer but not a PC. Just as a Commodore Amiga was a computer but not a PC. And a Mac is a computer but not a PC.
PC is the family of computers based on x86 and that started with IBM PC & Compatibles.
The trick of trying to pass each and every microcomputer of old as a PC is childish, and boring.

Old computers were playing games, you can then emulate those systems on newer systems.

On PC you can play games released few decades ago.
 
Sony's only in a safer position because of Microsoft's failure, and Nintendo not being in direct competition as much due to them going lower power with more family-oriented first-party games.

I'd still argue Sony is significantly weaker in first-party output vs the PS1-PS4 eras, but they can be the default multi-plat console due to them having more horsepower than Switch.

If Sony can capitalize more on their back catalog through increased emulation output, and make most of that available on a handheld as well then that will also help their ecosystem.
 
I've been thinking about all these recent events involving Xbox, the closing of studios, and the uncertainty surrounding a new console that could cost over $1000, the rumors and uncertainties about exclusives. From the consumer's perspective, has Playstation become a better and safe investment for the next gen ? I think so, no matter how hard Xbox tries, there's no way to trust them. Look, they showed the Senua trailer only as a showcase for the studio; maybe the game won't even exist. This is terrible from the consumer's point of view because they're leading us to believe they're doing serious work when in reality they're just making us think that.

Do you agree that, for most consumers, the PS6 has already become a safe investment ? And that on Xbox there is no certainty or firmness in their words and actions?
Go where your library and friends are…No other real thing matter in the grand scheme.
 
Old computers were playing games, you can then emulate those systems on newer systems.

On PC you can play games released few decades ago.

Yeah, and if you put a custom firmware you can also put emulators of those old computers on many consoles. They aren't a PC, either.
 
PlayStation is definitely not the "safest" platform.

Sony has shown that it doesn't necessarily prioritize the quality or volume of its first-party releases.

When it comes to subscriptions, it has also shown that it's willing to raise prices multiple times for its own users.

Sony has also demonstrated that it's not afraid to shut down studios.

It has further shown that it doesn't mind devaluing the platform by bringing most of its exclusives to PC. Even Sony's current stance is "for now," so don't be surprised if PC releases become the norm in the future.

It also doesn't seem concerned about pushing DEI and identity-driven messaging into many of its games.

The truth is that the safest platform is PC: no paid online multiplayer, backward compatibility that improves as hardware improves, multiple storefronts competing on prices, cheaper game keys, extensive hardware options, and broad accessory support.

If you specifically want a console for the living room, the Nintendo Switch 2 is a strong alternative, as Nintendo has largely avoided many of the issues mentioned above and continues to deliver excellent first-party games.
 
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Don't put in your address and CC # for your chinese food delivery, and log in to Google, on the same PC/OS install that you use to download warez.

I'm being sarcastic but there are probably people who need to know this.

The instant you get a virus, which you probably won't unless you did something dumb, raze the hard drive. Bonus points if you made a system image with all the drivers and basic apps installed.

Warez, that's a name I've not heard in a long time
episode 4 sudden realization GIF by Star Wars
 
My PS5 is the least played console I've ever owned. The only game I bought for it so far is Demon's Souls remake. I plan to get Astrobot on sale someday though.

Ain't no way I'm buying a PS6, especially as long as the first party stuff is just a delivery device for political/social agenda.
 
The Nintendo Switch 2 already has a great 3rd Party Support. The Times Sony had all these 3rd Party Deals and Exclusives are long Gone.

When the Nintendo Switch 3 Releases than PlayStation will be finally Obsolete.

These few and by the Way horrible 1st Party Games released by Sony nowadays are already not worth owning a PlayStation Console.
 
PlayStation is definitely not the "safest" platform.

Sony has shown that it doesn't necessarily prioritize the quality or volume of its first-party releases.

When it comes to subscriptions, it has also shown that it's willing to raise prices multiple times for its own users.

Sony has also demonstrated that it's not afraid to shut down studios.

It has further shown that it doesn't mind devaluing the platform by bringing most of its exclusives to PC. Even Sony's current stance is "for now," so don't be surprised if PC releases become the norm in the future.

It also doesn't seem concerned about pushing DEI and identity-driven messaging into many of its games.

The truth is that the safest platform is PC: no paid online multiplayer, backward compatibility that improves as hardware improves, multiple storefronts competing on prices, cheaper game keys, extensive hardware options, and broad accessory support.

If you specifically want a console for the living room, the Nintendo Switch 2 is a strong alternative, as Nintendo has largely avoided many of the issues mentioned above and continues to deliver excellent first-party games.

Are you really pretending to say the safest plattform is HP/Asus/Lenovo with Windows behind,, get keys that's hidden piratery or money laundering, no phisical format, using 450W to play, lots of optimization problems and free online full of cheaters?
 
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