ChuckeRearmed
Member
Depends on the price. In any case it won't do PSP numbers.
Backwards compatibility is great, yes but at the end of the day NEW software and support is what will ultimately drive hardware sales. No one is going to spend $700+ just to play mostly PS4/PS5 games when ither portable options exist.
A portable that could potentially play PS6 games sounds expensive as hell. Without a (reasonable) mass market price Sony might as well forget about this ever competing wth a $500 Switch 2.
I don't buy this for a fucking second. Handhelds can't provide the sensation of playing DOOM (edit - Dark Ages) with a 500W surround sound system with dual subwoofers that shake the fucking room as you run around and fire your super shotgun which literally causes the couch to vibrateThe next frontier for platform wars, at least as far as hardware goes, may be the handheld market.
That's a weird take. For one they're unlikely to try to market Playstation as "the most powerful console with the best experience". When have they ever done that even now when they currently could. Secondly how would the handheld prevent the experience from being the best or most powerful? Does a Steam Deck prevent that from happening currently on PC? Doesn't make sense.It will do a better than PSVR2, I guess. But they need to rethink their whole marketing because if they really do a handheld, they can't sell Playstation as "the most powerful console with the best experience" anymore, since devs have to target the weakest variant (which will be the handheld). And if Sony don't demand that all PS6 games run on the handheld, the handheld will be dead in the water because Sony can't support two platforms. And I also can't see Sony going all-in and make the PS6 just a hybrid (therefore having only one platform) like Nintendo did with Switch.
From my point of view, Sony should just keep perfecting the PS Portal and make it work as seamless as possible with PS6, with a long-ass battery life and better streaming tech. I think it's the perfect complementary device and fits their ecosystem better.
They've done it with PS5. Steam Deck situation is not really comparable because it's a portable PC. Sony's ecosystem is closed. And their handheld would introduce the same situation for Sony that the Xbox Series S did for Microsoft, which people on this very forum have cried about quite loudly. It's a variant that will be significantly weaker than the console counterpart because of battery life and heat dissipation concerns. Again, that is, if they demand that every game needs to run on every device (which they should, if they really go down this route).That's a weird take. For one they're unlikely to try to market Playstation as "the most powerful console with the best experience". When have they ever done that even now when they currently could. Secondly how would the handheld prevent the experience from being the best or most powerful? Does a Steam Deck prevent that from happening currently on PC? Doesn't make sense.
I don't remember them marketing it as the most powerful but maybe somewhere they did. And the portable PS6 is a portable PS6 doesn't stop PS6 from being the most powerful or best console experience.They've done it with PS5. Steam Deck situation is not really comparable because it's a portable PC.
It can certainty stop certain games from coming to the platform if it's mandated but we don't know if it will be. It wouldn't make much of a difference if it were either because we're likely to get long crossgen periods where Series S and Switch 2 are the lowest common denominator not PS6 handheld.Sony's ecosystem is closed. And their handheld would introduce the same situation for Sony that the Xbox Series S did for Microsoft, which people on this very forum have cried about quite loudly. It's a variant that will be significantly weaker than the console counterpart because of battery life and heat dissipation concerns. Again, that is, if they demand that every game needs to run on every device (which they should, if they really go down this route).
Steamdeck still sits below 6m units today, hell maybe even below 5m, so 2nd place could mean 6 to 80m units sold, quite a rangeSecond place but will do better than the Steam Decks/Helix etc etc..
Yups psp numbers aka 80m+ units sold is hard cap if sony does everything right( acceptable price of hardware and software, good batery life, no weird gimmicks, sizeable amount of high quality exclusives) and ninny does at least couple things wrong, aka best case scenario for sony.Depends on the price. In any case it won't do PSP numbers.
But devs have to target the weakest platform of the ecosystem, which will be the handheld. Unless Sony don't demand that all games run everywhere (which would be a mistake, imho).And the portable PS6 is a portable PS6 doesn't stop PS6 from being the most powerful or best console experience.
For third-party games, yes. It would just prolong the situation that this forum cried about so much "Series S is holding back gaming", etc. (which is stupid anyway because the only thing that gets "held back" are graphics. And good graphics are boring nowadays. Only very few devs really use the power of current devices for neat gameplay shit). Cross-gen will be a thing anyway, whether Sony make a handheld or not.It can certainty stop certain games from coming to the platform if it's mandated but we don't know if it will be. It wouldn't make much of a difference if it were either because we're likely to get long crossgen periods where Series S and Switch 2 are the lowest common denominator not PS6 handheld.
I just don't see the problem either way. If they don't mandate it what would make it different to a steam deck? It would just be a good way of playing a large portion of your PS5/PS6 library on the go so it would sell, maybe even better than the Portal and that's selling well. If they do mandate it yes it would maybe hold back games especially if it has some flaw like the low memory on Series S but the rumour is that it has 24GB which is pretty good. It wouldn't prevent PS6 from being the "most powerful or best experience" either way. You can still have that with or without mandatory handheld support and it applies to third party multiplatform games.But devs have to target the weakest platform of the ecosystem, which will be the handheld. Unless Sony don't demand that all games run everywhere (which would be a mistake, imho).
For third-party games, yes. It would just prolong the situation that this forum cried about so much "Series S is holding back gaming", etc. (which is stupid anyway because the only thing that gets "held back" are graphics. And good graphics are boring nowadays. Only very few devs really use the power of current devices for neat gameplay shit). Cross-gen will be a thing anyway, whether Sony make a handheld or not.
In any case, I just don't see how a dedicated handheld will benefit Sony. Their first-party and ecosystem are not structured to support this. But maybe it will become clearer when they finally reveal this fucking thing.
To me there's a huge difference between the ps portal streaming from ps cloud with ps plus premium or ps5/pro at $200 (now $250) and an actual standalone portable at maybe $800+.Gamers have shown that power doesn't matter (Nintendo Switch 1 and 2)
Playstation Gamers have shown that Price Doesn't matter (Playstation Portal)
It'll do well.
Gamers have shown that power doesn't matter (Nintendo Switch 1 and 2)
Playstation Gamers have shown that Price Doesn't matter (Playstation Portal)
It'll do well.
It was just really bad timing releasing a handheld when the masses were buying their first smart phones. The 4gb memory card it shipped with was silly too. You had like 400mb free after installing Uncharted lol. Bamboozling early adopters into paying $120 for 32gb memory cards didn't help the word of mouth.PS Vita will forever remain a "What if".....it was a capable piece of kit, (Virtua Tennis still looks good today) and it should have had better support from Sony, but they pulled the plug on it too early...(I say that having brought one for the first time a few years ago...)
As I was late to the PS Vita party, I just wished they had given more PSP games to play off their PSN store...that being said it is good you get to check out GTA Chinatown wars, still...(not to mention MGS: Portable Ops)It was just really bad timing releasing a handheld when the masses were buying their first smart phones. The 4gb memory card it shipped with was silly too. You had like 400mb free after installing Uncharted lol. Bamboozling early adopters into paying $120 for 32gb memory cards didn't help the word of mouth.
Soon as it wasn't a smash hit they just abandoned it. Despite that it still had a high software attach rate because it was a really sweet piece of tech and the support of fringe 3rd party devs and indies keeping it alive.
Series S existed for a completely different reason than a PS6 portable. This is not a logical comparison.I think a portable ps6 is Sony getting high on their own farts and arrogance.
They must be completely oblivious to the blowback of the series s.
To the marketing team having to explain which games do and do not work natively.
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You are forgetting that most of us expects a crossgen period of 5 years. So whatever runs on PS6 would mostly run on PS5 too. It will take a long time for next gen to have a healthy base, which means a long time before third parties would consider abandoning PS5.Backwards compatibility is great, yes but at the end of the day NEW software and support is what will ultimately drive hardware sales. No one is going to spend $700+ just to play mostly PS4/PS5 games when other portable options exist.
A portable that could potentially play PS6 games sounds expensive as hell. Without a (reasonable) mass market price Sony might as well forget about this ever competing wth a $500 Switch 2.