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The Last 3D Mario was 8 YEARS Ago.

I know Nintendo likes a gimmick for new Mario games. But maybe they should take a page out of Astrobot and make a traditional 3D Mario game that leans into Nintendo's history and nostalgia. Imagine the levels they could create for Mario visiting Metroid, Star Fox, Kirby etc. Imagine the cheeky cameos and interactions.
 
Enough already with Mario, Disney ditched Mickey at certain point and continued with the creation of new characters, when was the last time we watched a Mickey Mouse movie.

Man I hadn't played Nintendo anything for about 10 years. Hopped off the train with the 3ds and I loved that thing. I got back in with the switch 2 and picked up Mario odyssey, wonder, 3d world and then Zelda botw and animal crossing. The Mario games have been incredible
 
If you want to limit yourself specifically to 3D entirely free roaming Mario games, then sure it's been 8 years

But then you would be ignoring Super Mario 3D World + Bowser's Fury, yes I get the SM3DW part is a port from Wii U but the Bowser's Fury part is all-new and it's a (relatively short) 3D free roaming Mario game

You would also be ignoring Super Mario Bros. Wonder which was quietly one of the real GOTY releases in 2023 instead of whatever shit won

So saying Nintendo hasn't done anything with Mario for 8 years is kinda silly. They just haven't made a game exactly like Odyssey again, and considering how many decades it was between SM64 and Odyssey, you might be waiting a long long time if that's the only thing you specifically want
Sunshine, Galaxy 1, and Galaxy 2 exists btw.
 
I don't consider Mario 3D world to be a true 3D Mario title. Same with Galaxy, Sunshine was somewhat there,

I am finally getting around to playing Mario Odyssey on my Steam Deck and it's OK. There are fun and exciting moments but it's pretty lackluster gameplay wise. It plays great but it's basically a non challenging collectathon.

I LOVED Mario Wonder but again it had absolutely no challenge to it whatsoever.
 
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Hasn't that been Nintendo's way for a few generations? 1 main game from their top 3 IPs per system with maybe 1 crossover at the end (usually a Zelda), not including ports? It's 1 reason I don't think the value of the system is worth it, paying that much money for a handful of games for its like cycle.
 
Enough already with Mario, Disney ditched Mickey at certain point and continued with the creation of new characters, when was the last time we watched a Mickey Mouse movie.

I'll take a Mickey Mouse movie over all of the garbage and woke cancer that Disney has become over the last decade.
 
I'll take a Mickey Mouse movie over all of the garbage and woke cancer that Disney has become over the last decade.
Now, imagine a "modern" Mickey movie that is made for "modern audiences " Snow White style! The horror!

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Yeah and I'm salty they decided to go with DKB instead first, like reeeally salty... But I think the results why they're not releasing more Mario games is because they have so much more variety these days, they've released more than a game per month in average for the Switch 1 so games cadence is not a problem, they just decided not only to focus on releasing mainline Mario games and give them more time so when they release, they're as good as they can, meanwhile they're releasing many more stuff
 
I didn't care much for Odyssey. I really liked the beach level though and the movement of Mario.
The movement, i.e. the core of what makes a platformer good, is why the game was so fucking good.

Also Bowser's Fury was almost good enough for a full Mario game. DK drops at the end of next week. I'm expecting the next Astro Bot in terms of how that game captivated my kids for weeks.
 
I didn't care much for Odyssey. I really liked the beach level though and the movement of Mario.
My only issue with Odyssey was going in I was under the impression each map was going to be much, much bigger than they turned out to be, I was expecting BOTW scale and it really wasn't even close to that, which was a shame because each level's theme were so cool that I just wished there was more.

I was also disappointed that there was no "ghost house" level with Boos the way Sunshine still had the haunted hotel part, but Odyssey is still one of the few times post 2010 that I felt like I was playing something as good as anything else I've ever played.
 
Maybe with AI, development time will be shorter. Of course you have to use AI in a smart way, it has to support the development not dominate.
 
Enough already with Mario, Disney ditched Mickey at certain point and continued with the creation of new characters, when was the last time we watched a Mickey Mouse movie.
Mickey is bitchmade but I still want an airtight third person platformer. He doesn't really have any abilities or special sauce so maybe it wouldn't hold up?
 
I know Nintendo likes a gimmick for new Mario games. But maybe they should take a page out of Astrobot and make a traditional 3D Mario game that leans into Nintendo's history and nostalgia. Imagine the levels they could create for Mario visiting Metroid, Star Fox, Kirby etc. Imagine the cheeky cameos and interactions.
I like the idea, but why make Mario the one visiting other worlds when his world has such a distinct style and presence? It would make more sense to pull a Kingdom Hearts and have an external character visiting various Nintendo worlds and characters. They could resurrect Captain N, not as an awful cartoon show, but a non-canon multiverse game...

But I guess Smash already fills that niche. Still, I'd love to see a Nintendo-centric Kingdom Hearts knockoff, maybe even one directed by Sakurai, as JRPG is one major genre that I don't think he's taken on yet.
 
Maybe with AI, development time will be shorter. Of course you have to use AI in a smart way, it has to support the development not dominate.

Official Mario games dont require development time nor 400 staff to make like they do for big budget games such as Spiderman, Halo etc. Their problem is they keep wanting to make a new gimmick each time to make it a completely whole new Mario experience. Nothing graphically demanding here to require years and years of development, they aint focusing on shaders for textures and RT or online.
 
The new Donkey Kong games is made by the Mario Odyssey team. They could've named it Super Mario Bros 2 3D, but they didn't.
 
You are looking at it wrong. We get one Mario per generation. The only exception was galaxy. After that, you get compromises, like browser's fury or captain toad.
 
Official Mario games dont require development time nor 400 staff to make like they do for big budget games such as Spiderman, Halo etc. Their problem is they keep wanting to make a new gimmick each time to make it a completely whole new Mario experience. Nothing graphically demanding here to require years and years of development, they aint focusing on shaders for textures and RT or online.
That's shows your ignorance, pretty sure graphics isn't one of the factors driving time development of games

Zelda: Skyward Sword took only 1 year less to develop than Spiderman from 2018.
There must be other factors

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That's shows your ignorance, pretty sure graphics isn't one of the factors driving time development of games

Zelda: Skyward Sword took only 1 year less to develop than Spiderman from 2018.
There must be other factors

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It doesn't take NINE years to make a Mario game. I dont get your argument by comparing a 9 year wait time to a typical 4 year development cycle of games that require way more effort to put together. Insomniac released 3 Spiderman games already btw. Mario is not some random third-party title, its a system seller. This has nothing to do with Nintendo trying to make some epic game which is why its taking them so long. They just want to resell you a 9+ year old game (and others) over and over until there is nothing left to squeeze out.
 
Official Mario games dont require development time nor 400 staff to make like they do for big budget games such as Spiderman, Halo etc. Their problem is they keep wanting to make a new gimmick each time to make it a completely whole new Mario experience. Nothing graphically demanding here to require years and years of development, they aint focusing on shaders for textures and RT or online.
I could construct the same argument for "big budget games" like Spider-Man or Halo. They don't do anything inventive or new in terms of gameplay and game systems. They just have better visuals. Why is it taking years to make a new Spider-Man or Halo game?

I think you severely underestimate how long it takes to make something that feels good to play and is fun. Just as it shouldn't be underestimated how long it can take to make something look very pretty.
 
This has nothing to do with Nintendo trying to make some epic game which is why its taking them so long.
But that's exactly what Nintendo is doing. 3D Mario is their bread and butter. The games have to deliver. Shitting out iterative slop like Sony and Microsoft do with their big franchises isn't going to cut it for Mario.
 
The last 3D Mario title had a similar issue to Mario Kart 8 Deluxe, on a slightly smaller scale. It simply sold too many copies for Nintendo to see much value in making another title for the same system. But with the New Mario Kart already released for the Switch 2, pretty sure a new 3D Mario reveal can't be all that far away, possibly early 2027.
 
The movie guy?

Honestly I haven't been a huge fan of anything recent. I probably would have like Bowsers Fury best, but passed on it. Odyssey had the wrong feel, so does DK, hope they maybe are trying something new.

Not throwing/aiming/riding anything as core ability is a start.
 
Similar to how Rockstar's output has been impacted with the transition to HD development.

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There are some caveats in this chart. Max Payne 1 and 2, made by Remedy, but Rockstar did the home console ports. Oni was obviously Bungie. State of Emergency was Vis Entertainment. Italian Job was some other developer. Wild Metal, Smugglers Run, and Midnight Club was Angel Studios before they became Rockstar San Diego. But... they are Rockstar proper now. L.A. Noire was Team Bondi.

Rockstar was still knocking games out on a yearly basis back then, with GTA 3, VC, SA, Bully, Manhunt, The Warriors, the PSP games, they released games on the GBC, GBA, and Nintendo DS as well. Their output did start slowing down with GTAIV , but they did still re.lease two expansions. Max Payne 3 was a mega project that took a decade to make. Red Dead Redemption 1 and 2. They did make a lot of content for GTA Online. Outside of the GTA Definitive Edition (which was outsourced), and GTAV remaster, they have all their resources tied up in GTAVI.



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Oh I just realized that I am replying to a post from 2025. Oh well...
 
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I knew when i bought mario odyssey we wouldn't be seeing another 3D game of that effort until the switch 2, sadly they wasted there time on a lackbusting donkey kong game.
 
It doesn't take NINE years to make a Mario game. I dont get your argument by comparing a 9 year wait time to a typical 4 year development cycle of games that require way more effort to put together. Insomniac released 3 Spiderman games already btw. Mario is not some random third-party title, its a system seller. This has nothing to do with Nintendo trying to make some epic game which is why its taking them so long. They just want to resell you a 9+ year old game (and others) over and over until there is nothing left to squeeze out.
However people are fine on videogames taking so long to develop, regardless of the kind of videogame
So clearly it shouldn't be different with Mario games.

If there is a new 3D Mario game being in development, we don't know exactly how long it been on development.
 
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I knew when i bought mario odyssey we wouldn't be seeing another 3D game of that effort until the switch 2, sadly they wasted there time on a lackbusting donkey kong game.
Outside of Galaxy on the Wii, and maybe considering 3D World remaster on the Switch. When has there been more than one for a console?

N64: Mario 64
Gamecube: Mario Sunshine
Wii: Galaxy, Galaxy 2
Wii U: 3D World
Switch: Odyssey, 3D World Remaster

Add in the New Super Mario Brothers series. And fans have a lot to play. Metroid fans on the other hand.
 
Enough already with Mario, Disney ditched Mickey at certain point and continued with the creation of new characters, when was the last time we watched a Mickey Mouse movie.
I always felt that Mickey was a really boring character. Donald Duck's universe was far more fun. It had great stories from Barks, don Rosa and Marco Rota just to name the greats. I tried reading some Mickey Mouse comics as a kid, but I never felt like he had a proper identity.
 
The timeline doesn't matter. Nintendo typically doesn't release new games on anyone's schedule. They release a new entry if they think there's reason, inspiration, and interest to do it.
 
Graphically tho, do we expect the New Mario 3D game to be the best looking game on the system? Mario usually showcases and pretty much Max's out the hardware capabilities no? 3D Zelda and Mario games usually are flagships Graphically for Nintendo..I expect RT 😅 and for it to look way better than Bananaza.
 
Bowser's Fury itself was a new short game packaged with the 3D World port. It was not part of the original game. This is why I said it wasn't a full new game in my post, but it was a new 3D Mario experience.

Bowsers fury took me by surpise with its new dynamic, expanding, gameplay style is incredible even if it was short and the rando bowser mechanic needed work (cat mario has to go too). My ultimate hope is that next year we get a full version of what Bowsers Fury teases in a truly open world 3d mario game that expands and changes as you go to and from it.

Bowsers Fury was last 3D Mario game.
its a good game.

Count me in the camp that loves Bowser's Fury. And it was absolutely a "real" 3D Mario game, just more mid-length rather than long.

I'd like to see them go that direction more, where it's very thoroughly the Mushroom Kingdom in terms of aesthetics and design, and drop the Odyssey experiment which was okay for a one-off but started to dilute the whole brand of Mario.
 
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